HeavenStudio/Assets
2022-01-30 14:04:15 -05:00
..
Plugins Make sure you can only select when the selection state is set 2022-01-30 14:04:15 -05:00
Resources Basic saving and loading system 2022-01-30 07:03:37 -05:00
Scenes Basic saving and loading system 2022-01-30 07:03:37 -05:00
Scripts Make sure you can only select when the selection state is set 2022-01-30 14:04:15 -05:00
Shaders Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Tests Basic saving and loading system 2022-01-30 07:03:37 -05:00
TextMesh Pro Import game icons 2022-01-15 17:52:53 -05:00
icon.png Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
icon.png.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
NameLogo.png Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00
NameLogo.png.meta Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
NameLogo.psd Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00
NameLogo.psd.meta Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
Plugins.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Resources.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scenes.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scripts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Shaders.meta Proper namespaces 2021-12-20 20:10:49 -05:00
Test.meta Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Tests.meta Basic saving and loading system 2022-01-30 07:03:37 -05:00
TextMesh Pro.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
UniversalRenderPipelineAsset.asset Basic saving and loading system 2022-01-30 07:03:37 -05:00
UniversalRenderPipelineAsset.asset.meta Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
UniversalRenderPipelineAsset_Renderer.asset Basic saving and loading system 2022-01-30 07:03:37 -05:00
UniversalRenderPipelineAsset_Renderer.asset.meta Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00