HeavenStudio/Assets/Resources/Games
2022-02-19 11:26:01 -07:00
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builtToScaleDS.prefab BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
builtToScaleDS.prefab.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
clappyTrio.prefab
clappyTrio.prefab.meta
djSchool.prefab DJ School extra sfx 2022-02-09 02:46:49 -05:00
djSchool.prefab.meta DJ School sounds 2022-02-02 21:09:50 -05:00
forkLifter.prefab
forkLifter.prefab.meta
karateman.prefab Karate Man: Resolved layering issues with pot sprites 2022-02-03 05:27:55 -07:00
karateman.prefab.meta
noGame.prefab Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
noGame.prefab.meta Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
rhythmRally.prefab Rhythm Rally polish 2022-02-15 00:17:53 -05:00
rhythmRally.prefab.meta You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
rhythmTweezers.prefab BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events. 2022-02-17 05:11:06 -07:00
rhythmTweezers.prefab.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
spaceball.prefab bread2unity started but not really (read desc) 2022-02-09 01:16:16 -05:00
spaceball.prefab.meta
spaceSoccer.prefab Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
spaceSoccer.prefab.meta