* second contact sprites * Started rewriting * Sound stuff * foreigner textbox * default miss message * implement basic player textbox * transparency support for textbox refactor function labels to use C# convention * avoid double function call with mistranslation * add mistranslation textbox * fix logic with trailing translation * auto-positioning of translated text content * auto-hide textboxes on start * icon * Added two new helper functions for pitching with semitones and cents * All new sounds should be in now * bunch of visual fixes * Fixed stuff being innaccurate * Repeating voicelines begone! * Thump sound for bob man * Put an animator on the crowd * Fixed missing sprites * Fixed anim not playing sometimes on barely * Changed length of pass turn event from 0.5 to 1 beat long * Downscaled Sprites yippee * Auto look at * Fixed bob's textbox not appearing sometimes * Fixed some small things --------- Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: Seanski2 <seanbenedit@gmail.com> |
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| .. | ||
| AmplifyColor | ||
| Editor | ||
| GUIWindows | ||
| Materials | ||
| Plugins | ||
| PostProcessingOutlines | ||
| Resources | ||
| Scenes | ||
| Scripts | ||
| Shaders | ||
| StreamingAssets | ||
| Tests | ||
| TextMesh Pro | ||
| .DS_Store | ||
| AmplifyColor.meta | ||
| Editor.meta | ||
| GUIWindows.meta | ||
| icon.png | ||
| icon.png.meta | ||
| Materials.meta | ||
| New Lighting Settings.lighting | ||
| New Lighting Settings.lighting.meta | ||
| Plugins.meta | ||
| PostProcessingOutlines.meta | ||
| Resources.meta | ||
| Scenes.meta | ||
| Scripts.meta | ||
| second contact.PNG | ||
| second contact.PNG.meta | ||
| Shaders.meta | ||
| StreamingAssets.meta | ||
| Tests.meta | ||
| TextMesh Pro.meta | ||