HeavenStudio/Assets/Scripts/Util
playinful a0bec7acd0
Catch of the Day (#807)
* Freeze Frame

Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx
-playinful

* Freeze Frame - finishing touches before finalized assets

Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now.

* i fixed a couple bugs

the dim screen is back and no input duplication when switching games. hallelujah

* FreezeFrame randomness update

hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly.

* initial commit

* mar 13

* Updated cloud particles

* 3/22

* First PR

* corrected a mistake

* forgot to change that goofy ahh icon

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-03-29 02:35:11 +00:00
..
AnimationHelpers.cs Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
AnimationHelpers.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
BeatAction.cs change operation order for input checks 2024-01-25 15:11:43 -05:00
BeatAction.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
BitwiseUtils.cs playstation controller lightbar colours 2022-07-25 18:36:32 -04:00
BitwiseUtils.cs.meta heavy rework of our input system 2022-07-23 20:36:10 -04:00
CommonAnimEvents.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
CommonAnimEvents.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
EasingFunctions.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
EasingFunctions.cs.meta Spaceball camera easings 2022-02-04 17:16:22 -05:00
EntityTypes.cs Improve note parameters (#798) 2024-03-22 01:37:41 +00:00
EntityTypes.cs.meta Entity object parameters testing 2022-02-03 17:20:26 -05:00
GameEvent.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
GameEvent.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
MathUtils.cs Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
MathUtils.cs.meta Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
MultiSound.cs Catch of the Day (#807) 2024-03-29 02:35:11 +00:00
MultiSound.cs.meta Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
ParticleSystemHelpers.cs LumBEARjack (#734) 2024-03-04 03:50:39 +00:00
ParticleSystemHelpers.cs.meta See Saw (#423) 2023-05-19 22:20:57 +00:00
SavWav.cs don't put separator chars here 2024-01-10 20:43:25 -05:00
SavWav.cs.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
Sound.cs Improve note parameters (#798) 2024-03-22 01:37:41 +00:00
Sound.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
SoundByte.cs Improve note parameters (#798) 2024-03-22 01:37:41 +00:00
SoundByte.cs.meta Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
StringUtils.cs Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
StringUtils.cs.meta Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
SwapEditorShortcutsOnPlayerFocus.cs Entity object parameters testing 2022-02-03 17:20:26 -05:00
SwapEditorShortcutsOnPlayerFocus.cs.meta Autoplay began 2022-01-22 22:40:53 -05:00
UiScrollRectEventBubbling.cs make game selection scroll not suck 2022-06-28 18:51:19 -04:00
UiScrollRectEventBubbling.cs.meta make game selection scroll not suck 2022-06-28 18:51:19 -04:00