HeavenStudio/Assets
Slaith ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
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Editor Crop Stomp: HD textures! + animation tweaks 2022-03-16 02:40:53 -07:00
Materials
Plugins
PostProcessingOutlines
Resources Blue Bear: Amplified SFX 2022-03-19 19:48:57 -07:00
Scenes Editor: Music volume! 2022-03-19 05:46:38 -07:00
Scripts Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
Shaders
Tests
TextMesh Pro
Editor.meta
icon.png
icon.png.meta
Materials.meta
New Lighting Settings.lighting
New Lighting Settings.lighting.meta
Plugins.meta
PostProcessingOutlines.meta
Resources.meta
Scenes.meta
Scripts.meta
Shaders.meta
Test.meta
Tests.meta
TextMesh Pro.meta