18 lines
382 B
C#
18 lines
382 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.UI;
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using UnityEngine;
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namespace HeavenStudio
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{
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public class TitleManager : MonoBehaviour
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{
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[SerializeField] Button createButton;
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private void Start()
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{
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createButton.onClick.AddListener(delegate { GlobalGameManager.LoadScene("Editor"); });
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}
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}
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}
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