HeavenStudio/Assets/Scripts/TitleManager.cs
2023-05-07 23:58:25 +02:00

18 lines
382 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine;
namespace HeavenStudio
{
public class TitleManager : MonoBehaviour
{
[SerializeField] Button createButton;
private void Start()
{
createButton.onClick.AddListener(delegate { GlobalGameManager.LoadScene("Editor"); });
}
}
}