HeavenStudio/Assets
2022-07-11 16:55:35 +08:00
..
Auto Letterbox Icon Improvement Concept & Resizeable Window (#104) 2022-06-13 22:24:41 -07:00
Editor Add quad inflation to SpritesheetScaler 2022-06-25 22:35:43 -04:00
GUIWindows First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Materials URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Plugins Convert Starpelly.OS.Windows to be platform agnostic. (#106) 2022-06-22 12:55:12 -07:00
PostProcessingOutlines Small Bugfixes (#95) 2022-06-08 20:35:15 -07:00
Resources Current version pull 2022-07-11 14:22:12 +08:00
Scenes Add files via upload 2022-07-11 15:22:00 +08:00
Scripts First Contact - Fixed bug for [lookAt] 2022-07-11 16:55:35 +08:00
Shaders Various small additions and changes (#105) 2022-06-17 23:31:19 -07:00
StreamingAssets First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Tests
TextMesh Pro First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Auto Letterbox.meta Icon Improvement Concept & Resizeable Window (#104) 2022-06-13 22:24:41 -07:00
Editor.meta
GUIWindows.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
icon.png Branding changes 2022-02-21 20:27:00 -07:00
icon.png.meta
Materials.meta Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
New Lighting Settings.lighting Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
New Lighting Settings.lighting.meta Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Plugins.meta
PostProcessingOutlines.meta BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
Resources.meta
Scenes.meta
Scripts.meta
Shaders.meta
StreamingAssets.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Test.meta
Tests.meta
TextMesh Pro.meta