Honki Mode: Changed how Honki Mode works, to now be a setting of the pots with honkiChance now being a force honki mode instead. Pot Break Delay: Changed how it is adjusted, now being a different setting to Gameplay Mods and can also set the OH YEAH delay Adjustments: Wiped the bad Honki code from the pot, adjusted the Honki placement to make Joe punch with his right hand, and change the pot despawn rate to also include the pot break delay, so pots won't despawn before they make the sound |
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.github/workflows | ||
AssetBundles/StandaloneWindows | ||
Assets | ||
Packages | ||
ProjectSettings | ||
.editorconfig | ||
.gitignore | ||
.vsconfig | ||
Animations.meta | ||
CREDITS.md | ||
Editor.meta | ||
Effects.meta | ||
LICENSE.md | ||
README.md | ||
song.wav |
This project is still in development. There are NO public compiled releases (yet).
Heaven Studio
(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.
Prebuilt Binaries
This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.
Self-Building
Note: Mac-OS and Linux-based builds are not fully tested, you may experience bugs with audio-related tasks.
Heaven Studio is made in Unity 2020.3.25f1, and programmed with Visual Studio Code.
Building tutorial: coming soon
Other information
Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.