281d318d38
* Freeze Frame Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx -playinful * Freeze Frame - finishing touches before finalized assets Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now. * i fixed a couple bugs the dim screen is back and no input duplication when switching games. hallelujah * FreezeFrame randomness update hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly. |
||
---|---|---|
.. | ||
eventObjs | ||
GameIcons | ||
UI | ||
EventObjOutline.png | ||
EventObjOutline.png.meta | ||
eventObjs.meta | ||
GameIcons.meta | ||
UI.meta |