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improv: swap the order of conflict responses
users may associate this with the order in which we display timestamps
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@ -535,15 +535,15 @@ class LegendaryCLI:
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logger.warning('Run the command again with appropriate force parameter to effectively pick the save')
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logger.warning('Run the command again with appropriate force parameter to effectively pick the save')
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continue
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continue
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else:
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else:
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result = get_int_choice('Which saves should be kept? Type the number corresponding to preferred action (local - 1/remote - 2/cancel - 3)',
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result = get_int_choice('Which saves should be kept? Type the number corresponding to preferred action (remote - 1/local - 2/cancel - 3)',
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default=3, min_choice=1, max_choice=3)
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default=3, min_choice=1, max_choice=3)
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if result == 1:
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if result == 1:
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self.core.upload_save(igame.app_name, igame.save_path, dt_l, args.disable_filters)
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self.core.download_saves(igame.app_name, save_dir=igame.save_path, clean_dir=True,
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manifest_name=latest_save[igame.app_name].manifest_name)
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igame.save_timestamp = time.time()
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igame.save_timestamp = time.time()
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self.core.lgd.set_installed_game(igame.app_name, igame)
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self.core.lgd.set_installed_game(igame.app_name, igame)
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elif result == 2:
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elif result == 2:
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self.core.download_saves(igame.app_name, save_dir=igame.save_path, clean_dir=True,
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self.core.upload_save(igame.app_name, igame.save_path, dt_l, args.disable_filters)
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manifest_name=latest_save[igame.app_name].manifest_name)
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igame.save_timestamp = time.time()
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igame.save_timestamp = time.time()
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self.core.lgd.set_installed_game(igame.app_name, igame)
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self.core.lgd.set_installed_game(igame.app_name, igame)
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else:
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else:
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