Commit graph

847 commits

Author SHA1 Message Date
Mathis Dröge 293cfa41de
Update actions/setup-python to v5 2024-08-24 22:47:01 +02:00
derrod 3963382b3f Update CI runners
Keeping macos-13 for now to stay on x86 runners.
2024-08-24 12:21:49 +02:00
derrod 49dcdf1a59 Bump Version 2024-08-23 16:02:05 +02:00
derrod 56a2314e40 [core/models] Implement Sidecar config and epicdeploymentid parameter 2024-08-23 16:01:55 +02:00
derrod 4d63dcc188 [core] Warn if app does not have metadata
I forgot why I did this, but I think it works around a crash?
2024-08-23 15:18:59 +02:00
Paweł Lidwin f1f5cc07f6 [core] Normalise OwnershipToken value to lowercase
Apparently this can be uppercase or lowercase, thanks Epic!
2024-08-23 15:16:47 +02:00
Shashank Prasanna 08c64ebca1
[cli] Update Ubisoft game instructions (#591)
Added that Ubisoft Connect is required for the game to be launched.
2024-08-23 15:13:25 +02:00
kloon15 09d280f476
[lfs] Workaround bug in FileLock >=3.15.3 (#656) 2024-08-23 15:12:31 +02:00
Mathis Dröge 9395eb94ab
[core] Skip library items with no appName (#649) 2024-08-23 15:11:18 +02:00
Mathis Dröge 90e5f75af0
[cli/models] Support both origin and EA App names (#632)
Note that the actual title has different case for different games (e.g.
it's "the EA app" for one game, but "The EA App" for another)
2024-08-23 15:10:42 +02:00
derrod 7fefdc4973 [cli/core] Fix fetching more than 1000 entitlements 2024-01-01 04:24:46 +01:00
derrod 96e07ff453 [cli] Fix launchable add-ons that are also installable 2023-12-24 13:35:08 +01:00
derrod ac6290627c [cli/core] Support launchable DLC/Addons 2023-12-14 15:05:23 +01:00
derrod 691048d481 [models] Add is_launchable_addon property to Game objects 2023-12-14 14:54:25 +01:00
derrod 837c166187 [cli] Show metadata command line in "info" command 2023-12-13 23:18:12 +01:00
derrod 1841da51f0 [core/models] Support additional command line parameters from metadata
This should fix things like the fake Fortnite "games" (Lego Fortnite etc.)
2023-12-13 23:15:08 +01:00
derrod 56d439ed2d Bump version 2023-12-08 14:37:58 +01:00
derrod 2fdacb75d3 [cli/core/utils] Fix webview login now requiring EGL UA
Why are you like this Epic?
2023-12-08 14:37:42 +01:00
derrod d2963db5b2 [core] Ignore private apps in library items
Fixes #618
2023-11-22 19:33:40 +01:00
derrod f1d815797f [cli] Fix --token not working 2023-11-16 01:41:31 +01:00
Witold Baryluk 591039eaf3
[cli] Use python3 shebang (#622)
Rational in PEP-394 fine print and reality of various distros

Details in https://github.com/derrod/legendary/issues/572

Closes: https://github.com/derrod/legendary/issues/572
2023-11-16 01:41:02 +01:00
Witold Baryluk 9131f32c22
[downloader] Avoid buffer copies in worker (#621)
This increases peek download speed from about 850MB/s to 960MB/s on my computer.

https://github.com/derrod/legendary/issues/620
2023-11-16 01:40:44 +01:00
derrod 450784283d [cli/core/downloader] Add option to bind to IP(s) 2023-10-14 14:20:17 +02:00
Etaash Mathamsetty c56a81ab64
[lfs] Allow setting config dir via LEGENDARY_CONFIG_PATH env var (#590) 2023-10-14 12:51:14 +02:00
derrod 488d14c6e0 [cli] Fix list-files not working with empty install tag 2023-09-30 03:38:26 +02:00
derrod 4c765325af [core] Ignore problematic app name
This is a test app that isn't used for anything,
but it will mess up Heroic if you also have the
GOG title with id "1" (Fallout Classic).
2023-09-30 03:32:34 +02:00
derrod c6e622f3ae [cli] Fix setting "disable_sdl" config option
These have to be strings, whoops.
2023-09-30 03:31:52 +02:00
Stelios Tsampas 013f7d4bde [cli] Protect assignment when testing for install_tags
Fixes #608
2023-09-28 05:41:25 +02:00
Etaash Mathamsetty 03b21f49de [cli] Use start.exe when launching a URI 2023-09-09 08:54:31 +02:00
Mathis Dröge bd2e7ca0cd [cli] Actually store user-provided prefix path
This was assigning to a local variable, only ever used in the `if` block
2023-08-10 14:46:48 +02:00
Stelios Tsampas 20b121bdb9 [cli] Write tags to config after successful verification
If a game has a `__required` SDL which is an empty string will fail verification
because the check for building the list of hashes will fail, implying that the
whole game including all the SDLs will be validated.

At the same time, if we are importing a game using a config file that doesn't
specify the `install_tags` for such a game, the install tags won't be saved
due to calling an early `exit(0)`.

These two issues combined can cause a verification, repair, verification loop.
This commit addresses both of those issues.

Related convertation on Discord:
https://discord.com/channels/695233346627698689/695234626582609940/1084939380713594924
2023-07-28 07:14:11 +02:00
derrod b759d9dbb1 [core] Fix deadlock when clearing userdata in login 2023-07-27 13:12:10 +02:00
derrod 51377e8548 [cli] Fix info command for apps without custom attributes 2023-07-05 11:49:59 +02:00
derrod 07a16f7b84 [cli] Allow launching DLC if executable is set 2023-06-26 07:05:43 +02:00
derrod c69301212c Fix CI build missing filelock package 2023-06-18 05:08:56 +02:00
derrod 865dd51e2b [cli] Fix and cleanup uninstaller wording/handling
Somebody made a little copy-paste mistake there...
2023-06-18 01:24:39 +02:00
derrod 6536473063 [cli] Support running uninstaller on Windows 2023-06-18 00:54:54 +02:00
derrod 6d7909c311 [core/models] Add uninstaller to game model 2023-06-18 00:39:11 +02:00
derrod 0e35b70941 [cli] Show uninstaller information in "info" command 2023-06-18 00:38:38 +02:00
derrod e0428b497e [core] Add EOS service warning 2023-06-18 00:28:55 +02:00
derrod 6500ea73af Bump version 2023-06-18 00:12:43 +02:00
derrod 96b155800a [downloader] Check if files exist before running analysis
This allows additional SDL tags to be installed without going through a repair.
It will also now redownload deleted files if there's an update rather than just
trusting what the old manifest says should be installed locally.
2023-06-18 00:11:59 +02:00
derrod 4145381b93 [cli/core/lfs] Add slightly janky lock for installed game data
In order to prevent multiple instances of Legendary mucking with installed game data
acquire a lock as soon as it is required and only release it (implicitly) when
Legendary exits.

This is a bit jank, but should prevent people from messing up their local data by
running two install commands at a time.

EGL sync is technically also affected by this, but in its case we simply skip the
sync/import/export and leave it to the next instance with a lock to do.
2023-06-17 23:46:52 +02:00
derrod e26b9e60ff [core/lfs] Use filelock for user data
Closes #566

Co-authored-by: Mathis Dröge <mathis.droege@ewe.net>
2023-06-17 22:58:16 +02:00
Mathis Dröge bdd53fb8f8 [cli] Search for game executable case-insensitively 2023-06-17 21:32:45 +02:00
derrod bbb19d6cb6 [cli] Update version even if no files changed
This happens mostly with DLCs that get version bumps with no file changes.
2023-06-17 21:31:12 +02:00
derrod 175168adcb [utils] Fix cloud save pattern matching to align with EGL
Match the pattern as a suffix, this is valid to catch all files with
that exact name in a directory.
2023-06-17 20:24:40 +02:00
derrod 8b2809779f [cli] Set non-tty output encoding to UTF-8
Closes #551 and #554
2023-05-28 00:16:21 +02:00
derrod 4bed49e7e1 [core] Ignore KeyError when updating game info
The retry logic may attempt to update metadata for an asset for
a different platform. This can cause an exception if it's not
also in the "still_needs_update" set.
2023-05-28 00:08:39 +02:00
derrod f97d799e87 [cli] Fix list_saves crash if game metadata is missing 2023-05-14 02:17:29 +02:00