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297 lines
11 KiB
Markdown
297 lines
11 KiB
Markdown
# Legendary
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## A free and open-source Epic Games Launcher replacement
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![Logo](https://repository-images.githubusercontent.com/249938026/7ea8a680-7e65-11ea-9260-fea84c1112f1)
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[![Discord](https://discordapp.com/api/guilds/695233346627698689/widget.png?style=shield)](https://discord.gg/UJKBwPw) [![Twitter Follow](https://img.shields.io/twitter/follow/legendary_gl?label=Follow%20us%20for%20updates%21&style=social)](https://twitter.com/legendary_gl)
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Legendary is an open-source game launcher that can download and install games from the Epic Games Store on Linux and Windows.
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It's name as a tongue-in-cheek play on tiers of [item rarity in many MMORPGs](https://wow.gamepedia.com/Quality).
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Right now it is in an early public testing stage and still needs a lot of work to work. But it does work!
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**What works:**
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- Authenticating with Epic's service
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- Downloading and installing your games and their DLC
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- Delta patching/updating of installed games
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- Launching games with online authentication (for multiplayer)
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- Running games with WINE on Linux
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**Planned:**
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- Simple GUI for managing/launching games
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- Importing installed games from the EGS launcher
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- Better interfaces for other developers to use Legendary in their projects
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- Lots and lots of bug fixes, optimizations, and refactoring...
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## Requirements
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- python 3.8+ (64-bit on Windows)
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- requests
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- setuptools (only when installing/building)
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## How to run/install
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### Package Manager
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Some distros already have (unofficial) packages available, check out the [Available Linux Packages](https://github.com/derrod/legendary/wiki/Available-Linux-Packages) wiki page for details.
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Currently this includes [Arch](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#arch-aur) and [Fedora](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#fedora) but more will be available in the future.
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### Standalone
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Download the latest `legendary` or `legendary.exe` binary from [the latest release](https://github.com/derrod/legendary/releases/latest)
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and move it to somewhere in your `$PATH`/`%PATH%`. Don't forget to `chmod +x` it on Linux.
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The Windows .exe and Linux executable were created with PyInstaller and will run standalone even without python being installed.
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Note that on Linux glibc >= 2.25 is required, so older distributions such as Ubuntu 16.04 or Debian stretch will not work.
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### Python package
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Via PyPI: `pip install legendary-gl`
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Manually:
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- Install python3.8, setuptools and requests
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- Clone the git repository
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- Run `python3.8 setup.py install`
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#### Ubuntu 20.04 example
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Ubuntu 20.04's standard repositories include everything needed to install legendary:
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````bash
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sudo apt install python3 python3-requests python3-setuptools-git
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git clone https://github.com/derrod/legendary.git
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cd legendary
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sudo python3 setup.py install
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````
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Note that in this example we used `sudo` to install the package on the system, this may not be advisable depending on your setup.
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### Directly from the repo (for dev/testing)
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- Install python3.8 and requests (optionally in a venv)
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- cd into `legendary/` (the folder with `cli.py`)
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- run `PYTHONPATH=.. python3.8 cli.py`
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## Quickstart
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To log in:
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````
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$ legendary auth
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````
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Authentication is a little finicky since we have to go through the Epic website. The login page should open in your browser and after logging in you should be presented with a JSON response that contains a code, just copy and paste the code into your terminal to log in.
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Listing your games
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````
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$ legendary list-games
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````
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This will fetch a list of games available on your account, the first time may take a while depending on how many games you have.
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Installing a game
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````
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$ legendary install Anemone
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````
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**Important:** the name used for these commands is the app name, *not* the game's name! The app name is in the parentheses after the game title in the games list.
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List installed games and check for updates
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````
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$ legendary list-installed --check-updates
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````
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Launch (run) a game with online authentication
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````
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$ legendary launch Anemone
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````
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**Tip:** most games will run fine offline (`--offline`), and thus won't require launching through legendary for online authentication. You can run `legendary launch <App Name> --offline --dry-run` to get a command line that will launch the game with all parameters that would be used by the Epic Launcher. These can then be entered into any other game launcher (e.g. Lutris/Steam) if the game requires them.
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## Usage
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````
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usage: legendary [-h] [-v] [-y] [-V] {auth,install,download,update,uninstall,launch,list-games,list-installed,list-files} ...
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Legendary v0.0.X - "Codename"
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optional arguments:
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-h, --help show this help message and exit
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-v Set loglevel to debug
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-y Default to yes for all prompts
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-V Print version and exit
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Commands:
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{auth,install,download,update,uninstall,launch,list-games,list-installed,list-files}
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auth Authenticate with EPIC
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install (download,update)
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Download a game
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uninstall Uninstall (delete) a game
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launch Launch a game
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list-games List available (installable) games
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list-installed List installed games
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list-files List files in manifest
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Individual command help:
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Command: auth
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usage: legendary auth [-h] [--import]
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optional arguments:
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-h, --help show this help message and exit
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--import Import EGS authentication data
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Command: install
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usage: legendary install <App Name> [options]
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Aliases: download, update
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positional arguments:
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<App Name> Name of the app
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optional arguments:
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-h, --help show this help message and exit
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--base-path <path> Path for game installations (defaults to ~/legendary)
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--game-folder <path> Folder for game installation (defaults to folder in
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metadata)
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--max-shared-memory <size>
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Maximum amount of shared memory to use (in MiB),
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default: 1 GiB
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--max-workers <num> Maximum amount of download workers, default: 2 *
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logical CPU
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--manifest <uri> Manifest URL or path to use instead of the CDN one
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(e.g. for downgrading)
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--old-manifest <uri> Manifest URL or path to use as the old one (e.g. for
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testing patching)
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--base-url <url> Base URL to download from (e.g. to test or switch to a
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different CDNs)
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--force Ignore existing files (overwrite)
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--disable-patching Do not attempt to patch existing installations
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(download entire changed file)
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--download-only Do not mark game as intalled and do not run prereq
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installers after download
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--update-only Abort if game is not already installed (for
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automation)
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--dlm-debug Set download manager and worker processes' loglevel to
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debug
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--platform <Platform>
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Platform override for download (disables install)
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--prefix <prefix> Only fetch files whose path starts with <prefix> (case
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insensitive)
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--exclude <prefix> Exclude files starting with <prefix> (case
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insensitive)
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--install-tag <tag> Only download files with the specified install tag
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(testing)
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--enable-reordering Enable reordering to attempt to optimize RAM usage
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during download
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--dl-timeout <sec> Connection timeout for downloader (default: 10
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seconds)
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Command: uninstall
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usage: legendary uninstall [-h] <App Name>
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positional arguments:
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<App Name> Name of the app
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optional arguments:
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-h, --help show this help message and exit
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Command: launch
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usage: legendary launch <App Name> [options]
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Note: additional arguments are passed to the game
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positional arguments:
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<App Name> Name of the app
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optional arguments:
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-h, --help show this help message and exit
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--offline Skip login and launch game without online
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authentication
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--skip-version-check Skip version check when launching game in online mode
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--override-username <username>
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Override username used when launching the game (only
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works with some titles)
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--dry-run Print the command line that would have been used to
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launch the game and exit
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Command: list-games
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usage: legendary list-games [-h] [--platform <Platform>] [--include-ue] [--csv]
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[--tsv]
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optional arguments:
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-h, --help show this help message and exit
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--platform <Platform>
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Override platform that games are shown for
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--include-ue Also include Unreal Engine content in list
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--csv List games in CSV format
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--tsv List games in TSV format
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Command: list-installed
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usage: legendary list-installed [-h] [--check-updates] [--csv] [--tsv]
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optional arguments:
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-h, --help show this help message and exit
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--check-updates Check for updates when listing installed games
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--csv List games in CSV format
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--tsv List games in TSV format
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Command: list-files
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usage: legendary list-files [-h] [--force-download] [--platform <Platform>]
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[--manifest <uri>] [--csv] [--tsv] [--hashlist]
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[--install-tag <tag>]
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[<App Name>]
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positional arguments:
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<App Name> Name of the app
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optional arguments:
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-h, --help show this help message and exit
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--force-download Always download instead of using on-disk manifest
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--platform <Platform>
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Platform override for download (disables install)
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--manifest <uri> Manifest URL or path to use instead of the CDN one
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--csv Output in CSV format
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--tsv Output in TSV format
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--hashlist Output file hash list in hashcheck/sha1sum compatible
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format
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--install-tag <tag> Show only files with specified install tag
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````
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## Config file
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Legendary supports some options as well as game specific configuration in `~/.config/legendary/config.ini`:
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````ini
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[Legendary]
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log_level = debug
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; maximum shared memory (in MiB) to use for installation
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max_memory = 1024
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; default install directory
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install_dir = /mnt/tank/games
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; default settings to use (currently limited to WINE executable)
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[default]
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; (linux) specify wine executable to use
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wine_executable = wine
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; default environment variables to set (overriden by game specific ones)
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[default.env]
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WINEPREFIX = /home/user/legendary/.wine
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; Settings to only use for "AppName"
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[AppName]
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; launch game without online authentication by default
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offline = true
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; Skip checking for updates when launching this game
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skip_update_check = true
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; start parameters to use (in addition to the required ones)
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start_params = -windowed
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wine_executable = proton
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[AppName.env]
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; environment variables to set for this game (mostly useful on linux)
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WINEPREFIX = /mnt/tank/games/Game/.wine
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DXVK_CONFIG_FILE = /mnt/tank/games/Game/dxvk.conf
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````
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