mirror of
https://github.com/derrod/legendary.git
synced 2024-12-22 17:55:27 +00:00
39f0d4c831
Fixes #35 as far as I can tell
334 lines
13 KiB
Markdown
334 lines
13 KiB
Markdown
# Legendary
|
|
## A free and open-source Epic Games Launcher alternative
|
|
![Logo](https://repository-images.githubusercontent.com/249938026/80b18f80-96c7-11ea-9183-0a8c96e7cada)
|
|
|
|
[![Discord](https://discordapp.com/api/guilds/695233346627698689/widget.png?style=shield)](https://discord.gg/UJKBwPw) [![Twitter Follow](https://img.shields.io/twitter/follow/legendary_gl?label=Follow%20us%20for%20updates%21&style=social)](https://twitter.com/legendary_gl)
|
|
|
|
Legendary is an open-source game launcher that can download and install games from the Epic Games platform on Linux and Windows.
|
|
It's name as a tongue-in-cheek play on tiers of [item rarity in many MMORPGs](https://wow.gamepedia.com/Quality).
|
|
|
|
Right now Legendary is in beta and not feature-complete. You might run into some bugs or issues.
|
|
If you do please [create an issue on GitHub](https://github.com/derrod/legendary/issues/new) so we can fix it.
|
|
|
|
**What works:**
|
|
- Authenticating with Epic's service
|
|
- Downloading and installing your games and their DLC
|
|
- Delta patching/updating of installed games
|
|
- Launching games with online authentication (for multiplayer/DRM)
|
|
- Syncing cloud saves (compatible with EGL)
|
|
- Running games with WINE on Linux
|
|
|
|
**Planned:**
|
|
- Simple GUI for managing/launching games
|
|
- Importing/Exporting installed games from/to the Epic Games Launcher
|
|
- Better interfaces for other developers to use Legendary in their projects
|
|
- Lots and lots of bug fixes, optimizations, and refactoring...
|
|
|
|
## Requirements
|
|
|
|
- Linux or Windows (64-bit)
|
|
- python 3.8+ (64-bit on Windows)
|
|
- PyPI packages: `requests`, optionally `setuptools` and `wheel` for setup/building
|
|
|
|
## How to run/install
|
|
|
|
### Package Manager
|
|
|
|
Several distros already have (unofficial) packages available, check out the [Available Linux Packages](https://github.com/derrod/legendary/wiki/Available-Linux-Packages) wiki page for details.
|
|
|
|
Currently this includes
|
|
[Arch](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#arch-aur),
|
|
[Fedora](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#fedora), and
|
|
[openSUSE](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#opensuse)
|
|
but more will be available in the future.
|
|
|
|
### Standalone
|
|
Download the `legendary` or `legendary.exe` binary from [the latest release](https://github.com/derrod/legendary/releases/latest)
|
|
and move it to somewhere in your `$PATH`/`%PATH%`. Don't forget to `chmod +x` it on Linux.
|
|
|
|
The Windows .exe and Linux executable were created with PyInstaller and will run standalone even without python being installed.
|
|
Note that on Linux glibc >= 2.25 is required, so older distributions such as Ubuntu 16.04 or Debian stretch will not work.
|
|
|
|
### Python package
|
|
|
|
Legendary is available on [PyPI](https://pypi.org/project/legendary-gl/), to install simply run:
|
|
```bash
|
|
pip install legendary-gl
|
|
```
|
|
|
|
#### Manually from the repo
|
|
- Install python3.8, setuptools, wheel, and requests
|
|
- Clone the git repository and cd into it
|
|
- Run `python3.8 setup.py install`
|
|
|
|
#### Ubuntu 20.04 example
|
|
|
|
Ubuntu 20.04's standard repositories include everything needed to install legendary:
|
|
````bash
|
|
sudo apt install python3 python3-requests python3-setuptools-git
|
|
git clone https://github.com/derrod/legendary.git
|
|
cd legendary
|
|
sudo python3 setup.py install
|
|
````
|
|
|
|
Note that in this example we used `sudo` to install the package on the system, this may not be advisable depending on your setup.
|
|
|
|
### Directly from the repo (for dev/testing)
|
|
|
|
- Install python3.8 and requests (optionally in a venv)
|
|
- cd into `legendary/` (the folder with `cli.py`)
|
|
- run `PYTHONPATH=.. python3.8 cli.py`
|
|
|
|
## Quickstart
|
|
|
|
To log in:
|
|
````
|
|
$ legendary auth
|
|
````
|
|
Authentication is a little finicky since we have to go through the Epic website. The login page should open in your browser and after logging in you should be presented with a JSON response that contains a code, just copy and paste the code into your terminal to log in.
|
|
On Windows you can use the `--import` flag to import the authentication from the Epic Games Launcher. Note that this will log you out of the Epic Launcher.
|
|
|
|
Listing your games
|
|
````
|
|
$ legendary list-games
|
|
````
|
|
This will fetch a list of games available on your account, the first time may take a while depending on how many games you have.
|
|
|
|
Installing a game
|
|
````
|
|
$ legendary install Anemone
|
|
````
|
|
**Important:** the name used for these commands is the app name, *not* the game's name! The app name is in the parentheses after the game title in the games list.
|
|
|
|
List installed games and check for updates
|
|
````
|
|
$ legendary list-installed --check-updates
|
|
````
|
|
|
|
Launch (run) a game with online authentication
|
|
````
|
|
$ legendary launch Anemone
|
|
````
|
|
**Tip:** most games will run fine offline (`--offline`), and thus won't require launching through legendary for online authentication. You can run `legendary launch <App Name> --offline --dry-run` to get a command line that will launch the game with all parameters that would be used by the Epic Launcher. These can then be entered into any other game launcher (e.g. Lutris/Steam) if the game requires them.
|
|
|
|
## Usage
|
|
|
|
````
|
|
usage: legendary [-h] [-v] [-y] [-V] {auth,install,download,update,uninstall,launch,list-games,list-installed,list-files,list-saves,download-saves,sync-saves} ...
|
|
|
|
Legendary v0.0.X - "Codename"
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
-v Set loglevel to debug
|
|
-y Default to yes for all prompts
|
|
-V Print version and exit
|
|
|
|
Commands:
|
|
{auth,install,download,update,uninstall,launch,list-games,list-installed,list-files,list-saves,download-saves,sync-saves}
|
|
auth Authenticate with EPIC
|
|
install (download,update)
|
|
Download a game
|
|
uninstall Uninstall (delete) a game
|
|
launch Launch a game
|
|
list-games List available (installable) games
|
|
list-installed List installed games
|
|
list-files List files in manifest
|
|
list-saves List available cloud saves
|
|
download-saves Download all cloud saves
|
|
sync-saves Sync cloud saves
|
|
|
|
Individual command help:
|
|
|
|
Command: auth
|
|
usage: legendary auth [-h] [--import] [--code <exchange code>] [--delete]
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
--import Import EGS authentication data
|
|
--code <exchange code>
|
|
Use specified exchange code instead of interactive authentication.
|
|
--delete Remove existing authentication data
|
|
|
|
|
|
Command: install
|
|
usage: legendary install <App Name> [options]
|
|
|
|
Aliases: download, update
|
|
|
|
positional arguments:
|
|
<App Name> Name of the app
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
--base-path <path> Path for game installations (defaults to ~/legendary)
|
|
--game-folder <path> Folder for game installation (defaults to folder in metadata)
|
|
--max-shared-memory <size>
|
|
Maximum amount of shared memory to use (in MiB), default: 1 GiB
|
|
--max-workers <num> Maximum amount of download workers, default: 2 * logical CPU
|
|
--manifest <uri> Manifest URL or path to use instead of the CDN one (e.g. for downgrading)
|
|
--old-manifest <uri> Manifest URL or path to use as the old one (e.g. for testing patching)
|
|
--base-url <url> Base URL to download from (e.g. to test or switch to a different CDNs)
|
|
--force Ignore existing files (overwrite)
|
|
--disable-patching Do not attempt to patch existing installations (download entire changed file)
|
|
--download-only, --no-install
|
|
Do not mark game as intalled and do not run prereq installers after download
|
|
--update-only Abort if game is not already installed (for automation)
|
|
--dlm-debug Set download manager and worker processes' loglevel to debug
|
|
--platform <Platform>
|
|
Platform override for download (disables install)
|
|
--prefix <prefix> Only fetch files whose path starts with <prefix> (case insensitive)
|
|
--exclude <prefix> Exclude files starting with <prefix> (case insensitive)
|
|
--install-tag <tag> Only download files with the specified install tag (testing)
|
|
--enable-reordering Enable reordering to attempt to optimize RAM usage during download
|
|
--dl-timeout <sec> Connection timeout for downloader (default: 10 seconds)
|
|
--save-path <path> Set save game path during install.
|
|
|
|
|
|
Command: uninstall
|
|
usage: legendary uninstall [-h] <App Name>
|
|
|
|
positional arguments:
|
|
<App Name> Name of the app
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
|
|
|
|
Command: launch
|
|
usage: legendary launch <App Name> [options]
|
|
|
|
Note: additional arguments are passed to the game
|
|
|
|
positional arguments:
|
|
<App Name> Name of the app
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
--offline Skip login and launch game without online authentication
|
|
--skip-version-check Skip version check when launching game in online mode
|
|
--override-username <username>
|
|
Override username used when launching the game (only works with some titles)
|
|
--dry-run Print the command line that would have been used to launch the game and exit
|
|
--wine <wine binary> Override WINE binary being used to launch the game
|
|
--wine-prefix <wine pfx path>
|
|
Override WINE prefix used.
|
|
|
|
|
|
Command: list-games
|
|
usage: legendary list-games [-h] [--platform <Platform>] [--include-ue] [--csv] [--tsv]
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
--platform <Platform>
|
|
Override platform that games are shown for
|
|
--include-ue Also include Unreal Engine content in list
|
|
--csv List games in CSV format
|
|
--tsv List games in TSV format
|
|
|
|
|
|
Command: list-installed
|
|
usage: legendary list-installed [-h] [--check-updates] [--csv] [--tsv]
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
--check-updates Check for updates when listing installed games
|
|
--csv List games in CSV format
|
|
--tsv List games in TSV format
|
|
|
|
|
|
Command: list-files
|
|
usage: legendary list-files [-h] [--force-download] [--platform <Platform>] [--manifest <uri>] [--csv] [--tsv] [--hashlist] [--install-tag <tag>] [<App Name>]
|
|
|
|
positional arguments:
|
|
<App Name> Name of the app (optional)
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
--force-download Always download instead of using on-disk manifest
|
|
--platform <Platform>
|
|
Platform override for download (disables install)
|
|
--manifest <uri> Manifest URL or path to use instead of the CDN one
|
|
--csv Output in CSV format
|
|
--tsv Output in TSV format
|
|
--hashlist Output file hash list in hashcheck/sha1sum compatible format
|
|
--install-tag <tag> Show only files with specified install tag
|
|
|
|
|
|
Command: list-saves
|
|
usage: legendary list-saves [-h] [<App Name>]
|
|
|
|
positional arguments:
|
|
<App Name> Name of the app (optional)
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
|
|
|
|
Command: download-saves
|
|
usage: legendary download-saves [-h] [<App Name>]
|
|
|
|
positional arguments:
|
|
<App Name> Name of the app (optional)
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
|
|
|
|
Command: sync-saves
|
|
usage: legendary sync-saves [-h] [--skip-upload] [--skip-download] [--force-upload] [--force-download] [--save-path <path>] [--disable-filters] [<App Name>]
|
|
|
|
positional arguments:
|
|
<App Name> Name of the app (optional)
|
|
|
|
optional arguments:
|
|
-h, --help show this help message and exit
|
|
--skip-upload Only download new saves from cloud, don't upload
|
|
--skip-download Only upload new saves from cloud, don't download
|
|
--force-upload Force upload even if local saves are older
|
|
--force-download Force download even if local saves are newer
|
|
--save-path <path> Override savegame path (only if app name is specified)
|
|
--disable-filters Disable save game file filtering (in case it breaks)
|
|
````
|
|
|
|
|
|
## Config file
|
|
|
|
Legendary supports some options as well as game specific configuration in `~/.config/legendary/config.ini`:
|
|
````ini
|
|
[Legendary]
|
|
log_level = debug
|
|
; maximum shared memory (in MiB) to use for installation
|
|
max_memory = 1024
|
|
; default install directory
|
|
install_dir = /mnt/tank/games
|
|
; locale override, must be in RFC 1766 format (e.g. "en-US")
|
|
locale = en-US
|
|
|
|
; default settings to use (currently limited to WINE executable)
|
|
[default]
|
|
; (linux) specify wine executable to use
|
|
wine_executable = wine
|
|
|
|
; default environment variables to set (overriden by game specific ones)
|
|
[default.env]
|
|
WINEPREFIX = /home/user/legendary/.wine
|
|
|
|
; Settings to only use for "AppName"
|
|
[AppName]
|
|
; launch game without online authentication by default
|
|
offline = true
|
|
; Skip checking for updates when launching this game
|
|
skip_update_check = true
|
|
; start parameters to use (in addition to the required ones)
|
|
start_params = -windowed
|
|
wine_executable = /path/to/proton/wine64
|
|
; override language with two-letter language code
|
|
language = fr
|
|
|
|
[AppName.env]
|
|
; environment variables to set for this game (mostly useful on linux)
|
|
WINEPREFIX = /mnt/tank/games/Game/.wine
|
|
DXVK_CONFIG_FILE = /mnt/tank/games/Game/dxvk.conf
|
|
````
|