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CVehicleModelInfo
This commit is contained in:
parent
f7aa4e108a
commit
0552d49fce
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@ -791,7 +791,7 @@ CFileLoader::LoadVehicleObject(const char *line)
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// TODO(MIAMI): anims
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for(p = gamename; *p; p++)
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if(*p == '_') *p = ' ';
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strncpy(mi->m_gameName, gamename, 32);
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strcpy(mi->m_gameName, gamename);
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mi->m_level = level;
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mi->m_compRules = comprules;
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@ -873,6 +873,7 @@ CFileLoader::LoadPedObject(const char *line)
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for(animGroupId = 0; animGroupId < NUM_ANIM_ASSOC_GROUPS; animGroupId++)
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if(strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)animGroupId)) == 0)
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break;
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assert(animGroupId < NUM_ANIM_ASSOC_GROUPS);
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mi->m_animGroup = animGroupId;
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mi->m_carsCanDrive = carsCanDrive;
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}
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@ -273,6 +273,20 @@ void NastyLimbsCheat()
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{
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CPed::bNastyLimbsCheat = !CPed::bNastyLimbsCheat;
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}
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void BlackCarsCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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gbBlackCars = true;
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gbPinkCars = false;
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}
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void PinkCarsCheat()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
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gbBlackCars = false;
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gbPinkCars = true;
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}
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//////////////////////////////////////////////////////////////////////////
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#ifdef KANGAROO_CHEAT
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@ -951,6 +965,14 @@ void CPad::AddToPCCheatString(char c)
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if ( !_CHEATCMP("TAEHCSBMILYTSAN") )
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NastyLimbsCheat();
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// "IWANTITPAINTEDBLACK"
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if ( !_CHEATCMP("KCALBDETNIAPTITNAWI") )
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BlackCarsCheat();
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// "AHAIRDRESSERSCAR"
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if ( !_CHEATCMP("RACSRESSERDRIAHA") )
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PinkCarsCheat();
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#ifdef KANGAROO_CHEAT
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// "KANGAROO"
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if (!_CHEATCMP("OORAGNAK"))
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@ -19,6 +19,8 @@
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#include "ModelIndices.h"
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#include "ModelInfo.h"
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//--MIAMI: done
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int8 CVehicleModelInfo::ms_compsToUse[2] = { -2, -2 };
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int8 CVehicleModelInfo::ms_compsUsed[2];
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RwRGBA CVehicleModelInfo::ms_vehicleColourTable[256];
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@ -147,6 +149,8 @@ RwObjectNameIdAssocation *CVehicleModelInfo::ms_vehicleDescs[] = {
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bikeIds
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};
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bool gbBlackCars;
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bool gbPinkCars;
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CVehicleModelInfo::CVehicleModelInfo(void)
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: CClumpModelInfo(MITYPE_VEHICLE)
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@ -227,10 +231,30 @@ CVehicleModelInfo::SetClump(RpClump *clump)
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SetFrameIds(ms_vehicleDescs[m_vehicleType]);
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PreprocessHierarchy();
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FindEditableMaterialList();
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m_envMap = nil;
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SetEnvironmentMap();
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}
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void
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CVehicleModelInfo::SetAnimFile(const char *file)
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{
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if(strcasecmp(file, "null") == 0)
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return;
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m_animFileName = new char[strlen(file)+1];
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strcpy(m_animFileName, file);
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}
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void
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CVehicleModelInfo::ConvertAnimFileIndex(void)
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{
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if(m_animFileIndex != -1){
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// we have a string pointer in that union
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int32 index = CAnimManager::GetAnimationBlockIndex(m_animFileName);
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delete[] m_animFileName;
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m_animFileIndex = index;
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}
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}
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RwFrame*
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CVehicleModelInfo::CollapseFramesCB(RwFrame *frame, void *data)
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{
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@ -383,30 +407,68 @@ CVehicleModelInfo::SetAtomicRendererCB_Boat(RpAtomic *atomic, void *data)
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RpAtomic*
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CVehicleModelInfo::SetAtomicRendererCB_Heli(RpAtomic *atomic, void *data)
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{
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
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char *name;
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name = GetFrameNodeName(RpAtomicGetFrame(atomic));
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if(strncmp(name, "toprotor", 8) == 0)
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleRotorAlphaCB);
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else if(strncmp(name, "rearrotor", 9) == 0)
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleTailRotorAlphaCB);
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else
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
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return atomic;
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}
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RpAtomic*
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CVehicleModelInfo::SetAtomicRendererCB_RealHeli(RpAtomic *atomic, void *data)
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{
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RpClump *clump;
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char *name;
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bool alpha;
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clump = (RpClump*)data;
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name = GetFrameNodeName(RpAtomicGetFrame(atomic));
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alpha = false;
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RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha);
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if(strncmp(name, "toprotor", 8) == 0)
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleRotorAlphaCB);
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else if(strncmp(name, "rearrotor", 9) == 0)
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleTailRotorAlphaCB);
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else if(strstr(name, "_hi") || strncmp(name, "extra", 5) == 0){
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if(alpha || strncmp(name, "windscreen", 10) == 0)
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB);
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else
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB);
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}else if(strstr(name, "_lo")){
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RpClumpRemoveAtomic(clump, atomic);
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RpAtomicDestroy(atomic);
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return atomic; // BUG: not done by gta
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}else if(strstr(name, "_vlo"))
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB);
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else
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
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HideDamagedAtomicCB(atomic, nil);
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return atomic;
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}
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void
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CVehicleModelInfo::SetAtomicRenderCallbacks(void)
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{
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switch(m_vehicleType){
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case VEHICLE_TYPE_TRAIN:
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#ifdef GTA_TRAIN
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if(m_vehicleType == VEHICLE_TYPE_TRAIN)
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RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Train, nil);
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break;
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case VEHICLE_TYPE_HELI:
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else
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#endif
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if(m_vehicleType == VEHICLE_TYPE_HELI)
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RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Heli, nil);
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break;
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case VEHICLE_TYPE_PLANE:
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else if(m_vehicleType == VEHICLE_TYPE_PLANE)
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RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_BigVehicle, nil);
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break;
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case VEHICLE_TYPE_BOAT:
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else if(m_vehicleType == VEHICLE_TYPE_BOAT)
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RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Boat, m_clump);
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break;
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default:
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else if(mod_HandlingManager.GetHandlingData((eHandlingId)m_handlingId)->Flags & HANDLING_IS_HELI)
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RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_RealHeli, m_clump);
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else
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RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, m_clump);
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break;
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}
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}
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RwObject*
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@ -603,6 +665,13 @@ ChooseComponent(int32 rule, int32 comps)
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// only valid in rain
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n = CGeneral::GetRandomNumberInRange(0, CountCompsInRule(comps));
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return COMPRULE_COMPN(comps, n);
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case 3:
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n = CGeneral::GetRandomNumberInRange(0, 1+CountCompsInRule(comps));
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if(n != 0)
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return COMPRULE_COMPN(comps, n-1);
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return -1;
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case 4:
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return CGeneral::GetRandomNumberInRange(0, 5);
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}
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return -1;
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}
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@ -729,6 +798,9 @@ CVehicleModelInfo::GetEditableMaterialListCB(RpAtomic *atomic, void *data)
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return atomic;
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}
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static int maxFirstMaterials;
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static int maxSecondMaterials;
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void
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CVehicleModelInfo::FindEditableMaterialList(void)
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{
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GetEditableMaterialListCB(m_comps[i], &cbdata);
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m_materials1[cbdata.numMats1] = nil;
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m_materials2[cbdata.numMats2] = nil;
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maxFirstMaterials = Max(maxFirstMaterials, cbdata.numMats1);
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maxSecondMaterials = Max(maxSecondMaterials, cbdata.numMats2);
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m_currentColour1 = -1;
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m_currentColour2 = -1;
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}
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@ -779,9 +853,12 @@ CVehicleModelInfo::SetVehicleColour(uint8 c1, uint8 c2)
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void
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CVehicleModelInfo::ChooseVehicleColour(uint8 &col1, uint8 &col2)
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{
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if(m_numColours == 0){
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if(m_numColours == 0 || gbBlackCars){
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col1 = 0;
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col2 = 0;
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}else if(gbPinkCars){
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col1 = 68;
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col2 = 68;
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}else{
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m_lastColorVariation = (m_lastColorVariation+1) % m_numColours;
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col1 = m_colours1[m_lastColorVariation];
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@ -804,18 +881,27 @@ CVehicleModelInfo::AvoidSameVehicleColour(uint8 *col1, uint8 *col2)
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{
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int i, n;
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if(m_numColours > 1)
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for(i = 0; i < 8; i++){
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if(*col1 != m_lastColour1 || *col2 != m_lastColour2)
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break;
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n = CGeneral::GetRandomNumberInRange(0, m_numColours);
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*col1 = m_colours1[n];
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*col2 = m_colours2[n];
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}
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m_lastColour1 = *col1;
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m_lastColour2 = *col2;
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if(gbBlackCars){
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*col1 = 0;
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*col2 = 0;
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}else if(gbPinkCars){
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*col1 = 68;
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*col2 = 68;
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}else{
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if(m_numColours > 1)
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for(i = 0; i < 8; i++){
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if(*col1 != m_lastColour1 || *col2 != m_lastColour2)
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break;
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n = CGeneral::GetRandomNumberInRange(0, m_numColours);
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*col1 = m_colours1[n];
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*col2 = m_colours2[n];
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}
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m_lastColour1 = *col1;
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m_lastColour2 = *col2;
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}
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}
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//--MIAMI: unused
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RwTexture*
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CreateCarColourTexture(uint8 r, uint8 g, uint8 b)
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{
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@ -1055,12 +1141,15 @@ CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int id)
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case MI_FIRETRUCK:
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n = 2;
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break;
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case MI_HUNTER:
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n = 1;
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break;
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default:
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n = ((CVehicleModelInfo*)CModelInfo::GetModelInfo(id))->m_numDoors;
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}
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if(n == 0)
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return id == MI_RCBANDIT ? 0 : 1;
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return id == MI_RCBANDIT || id == MI_PIZZABOY || id == MI_BAGGAGE ? 0 : 1;
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if(id == MI_COACH)
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return 8;
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@ -3,8 +3,8 @@
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#include "ClumpModelInfo.h"
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enum {
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NUM_FIRST_MATERIALS = 26,
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NUM_SECOND_MATERIALS = 26,
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NUM_FIRST_MATERIALS = 24,
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NUM_SECOND_MATERIALS = 20,
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NUM_VEHICLE_COLOURS = 8,
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};
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@ -43,17 +43,18 @@ class CVehicleModelInfo : public CClumpModelInfo
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public:
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uint8 m_lastColour1;
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uint8 m_lastColour2;
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char m_gameName[32];
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char m_gameName[10];
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int32 m_vehicleType;
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union {
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int32 m_wheelId;
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int32 m_planeLodId;
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};
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float m_wheelScale;
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int32 m_numDoors;
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int32 m_handlingId;
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int32 m_vehicleClass;
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int32 m_level;
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union {
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int16 m_wheelId;
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int16 m_planeLodId;
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};
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int16 m_handlingId;
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int8 m_numDoors;
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int8 m_vehicleClass;
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int8 m_level;
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int8 m_numComps;
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int16 m_frequency;
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CVector m_positions[NUM_VEHICLE_POSITIONS];
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uint32 m_compRules;
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@ -66,9 +67,11 @@ public:
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uint8 m_lastColorVariation;
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uint8 m_currentColour1;
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uint8 m_currentColour2;
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RwTexture *m_envMap;
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RpAtomic *m_comps[6];
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int32 m_numComps;
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union {
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int32 m_animFileIndex;
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char *m_animFileName;
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};
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static int8 ms_compsToUse[2];
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static int8 ms_compsUsed[2];
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@ -80,6 +83,9 @@ public:
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void DeleteRwObject(void);
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RwObject *CreateInstance(void);
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void SetClump(RpClump *);
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void SetAnimFile(const char *file);
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void ConvertAnimFileIndex(void);
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int GetAnimFileIndex(void) { return m_animFileIndex; }
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static RwFrame *CollapseFramesCB(RwFrame *frame, void *data);
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static RwObject *MoveObjectsCB(RwObject *object, void *data);
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@ -92,6 +98,7 @@ public:
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static RpAtomic *SetAtomicRendererCB_Train(RpAtomic *atomic, void *data);
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static RpAtomic *SetAtomicRendererCB_Boat(RpAtomic *atomic, void *data);
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static RpAtomic *SetAtomicRendererCB_Heli(RpAtomic *atomic, void *data);
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static RpAtomic *SetAtomicRendererCB_RealHeli(RpAtomic *atomic, void *data);
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void SetAtomicRenderCallbacks(void);
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static RwObject *SetAtomicFlagCB(RwObject *object, void *data);
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@ -122,3 +129,6 @@ public:
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static int GetMaximumNumberOfPassengersFromNumberOfDoors(int id);
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static void SetComponentsToUse(int8 c1, int8 c2) { ms_compsToUse[0] = c1; ms_compsToUse[1] = c2; }
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};
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extern bool gbBlackCars;
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extern bool gbPinkCars;
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@ -147,7 +147,7 @@ CVisibilityPlugins::RenderFadingEntities(void)
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if(e->m_rwObject == nil)
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continue;
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mi = (CSimpleModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex());
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if(mi->m_noZwrite)
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if(mi->GetModelType() == MITYPE_SIMPLE && mi->m_noZwrite)
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, FALSE);
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if(e->bDistanceFade){
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@ -159,7 +159,7 @@ CVisibilityPlugins::RenderFadingEntities(void)
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}else
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CRenderer::RenderOneNonRoad(e);
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if(mi->m_noZwrite)
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if(mi->GetModelType() == MITYPE_SIMPLE && mi->m_noZwrite)
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
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}
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}
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@ -515,6 +515,20 @@ CVisibilityPlugins::RenderTrainHiDetailAlphaCB(RpAtomic *atomic)
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return atomic;
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}
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RpAtomic*
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CVisibilityPlugins::RenderVehicleRotorAlphaCB(RpAtomic *atomic)
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{
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// TODO(MIAMI):
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return AtomicDefaultRenderCallBack(atomic);
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}
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RpAtomic*
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CVisibilityPlugins::RenderVehicleTailRotorAlphaCB(RpAtomic *atomic)
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{
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// TODO(MIAMI):
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return AtomicDefaultRenderCallBack(atomic);
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}
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RpAtomic*
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CVisibilityPlugins::RenderPlayerCB(RpAtomic *atomic)
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{
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@ -60,6 +60,8 @@ public:
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static RpAtomic *RenderVehicleReallyLowDetailCB_BigVehicle(RpAtomic *atomic);
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static RpAtomic *RenderTrainHiDetailCB(RpAtomic *atomic);
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static RpAtomic *RenderTrainHiDetailAlphaCB(RpAtomic *atomic);
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static RpAtomic *RenderVehicleRotorAlphaCB(RpAtomic *atomic);
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static RpAtomic *RenderVehicleTailRotorAlphaCB(RpAtomic *atomic);
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static RpAtomic *RenderPlayerCB(RpAtomic *atomic);
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static RpAtomic *RenderPedLowDetailCB(RpAtomic *atomic);
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@ -16,7 +16,6 @@ enum eHandlingId
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HANDLING_STRETCH,
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HANDLING_MANANA,
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HANDLING_INFERNUS,
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HANDLING_BLISTA,
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HANDLING_PONY,
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HANDLING_MULE,
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HANDLING_CHEETAH,
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@ -33,7 +32,6 @@ enum eHandlingId
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HANDLING_ENFORCER,
|
||||
HANDLING_SECURICA,
|
||||
HANDLING_BANSHEE,
|
||||
HANDLING_PREDATOR,
|
||||
HANDLING_BUS,
|
||||
HANDLING_RHINO,
|
||||
HANDLING_BARRACKS,
|
||||
|
@ -45,22 +43,73 @@ enum eHandlingId
|
|||
HANDLING_STALLION,
|
||||
HANDLING_RUMPO,
|
||||
HANDLING_RCBANDIT,
|
||||
HANDLING_BELLYUP,
|
||||
HANDLING_MRWONGS,
|
||||
HANDLING_MAFIA,
|
||||
HANDLING_YARDIE,
|
||||
HANDLING_YAKUZA,
|
||||
HANDLING_DIABLOS,
|
||||
HANDLING_COLUMB,
|
||||
HANDLING_HOODS,
|
||||
HANDLING_AIRTRAIN,
|
||||
HANDLING_DEADDODO,
|
||||
HANDLING_SPEEDER,
|
||||
HANDLING_REEFER,
|
||||
HANDLING_PANLANT,
|
||||
HANDLING_FLATBED,
|
||||
HANDLING_YANKEE,
|
||||
HANDLING_BORGNINE
|
||||
HANDLING_GOLFCART,
|
||||
HANDLING_VOODOO,
|
||||
HANDLING_WASHING,
|
||||
HANDLING_CUBAN,
|
||||
HANDLING_ROMERO,
|
||||
HANDLING_PACKER,
|
||||
HANDLING_ADMIRAL,
|
||||
HANDLING_GANGBUR,
|
||||
HANDLING_ZEBRA,
|
||||
HANDLING_TOPFUN,
|
||||
HANDLING_GLENDALE,
|
||||
HANDLING_OCEANIC,
|
||||
HANDLING_HERMES,
|
||||
HANDLING_SABRE1,
|
||||
HANDLING_SABRETUR,
|
||||
HANDLING_PHEONIX,
|
||||
HANDLING_WALTON,
|
||||
HANDLING_REGINA,
|
||||
HANDLING_COMET,
|
||||
HANDLING_DELUXO,
|
||||
HANDLING_BURRITO,
|
||||
HANDLING_SPAND,
|
||||
HANDLING_BAGGAGE,
|
||||
HANDLING_KAUFMAN,
|
||||
HANDLING_RANCHER,
|
||||
HANDLING_FBIRANCH,
|
||||
HANDLING_VIRGO,
|
||||
HANDLING_GREENWOO,
|
||||
HANDLING_HOTRING,
|
||||
HANDLING_SANDKING,
|
||||
HANDLING_BLISTAC,
|
||||
HANDLING_BOXVILLE,
|
||||
HANDLING_BENSON,
|
||||
HANDLING_DESPERAD,
|
||||
HANDLING_LOVEFIST,
|
||||
HANDLING_BLOODRA,
|
||||
HANDLING_BLOODRB,
|
||||
HANDLING_BIKE,
|
||||
HANDLING_MOPED,
|
||||
HANDLING_DIRTBIKE,
|
||||
HANDLING_ANGEL,
|
||||
HANDLING_FREEWAY,
|
||||
HANDLING_PREDATOR,
|
||||
HANDLING_SPEEDER,
|
||||
HANDLING_REEFER,
|
||||
HANDLING_RIO,
|
||||
HANDLING_SQUALO,
|
||||
HANDLING_TROPIC,
|
||||
HANDLING_COASTGRD,
|
||||
HANDLING_DINGHY,
|
||||
HANDLING_MARQUIS,
|
||||
HANDLING_CUPBOAT,
|
||||
HANDLING_SEAPLANE,
|
||||
HANDLING_SPARROW,
|
||||
HANDLING_SEASPAR,
|
||||
HANDLING_MAVERICK,
|
||||
HANDLING_COASTMAV,
|
||||
HANDLING_POLMAV,
|
||||
HANDLING_HUNTER,
|
||||
HANDLING_RCBARON,
|
||||
HANDLING_RCGOBLIN,
|
||||
HANDLING_RCCOPTER
|
||||
};
|
||||
|
||||
enum
|
||||
|
@ -81,6 +130,17 @@ enum
|
|||
HANDLING_HAS_NO_ROOF = 0x2000,
|
||||
HANDLING_IS_BIG = 0x4000,
|
||||
HANDLING_HALOGEN_LIGHTS = 0x8000,
|
||||
HANDLING_IS_BIKE = 0x10000,
|
||||
HANDLING_IS_HELI = 0x20000,
|
||||
HANDLING_IS_PLANE = 0x40000,
|
||||
HANDLING_IS_BOAT = 0x80000,
|
||||
HANDLING_NO_EXHAUST = 0x100000,
|
||||
HANDLING_REARWHEEL_1ST = 0x200000,
|
||||
HANDLING_HANDBRAKE_TYRE = 0x400000,
|
||||
HANDLING_SIT_IN_BOAT = 0x800000,
|
||||
HANDLING_FAT_REARW = 0x1000000,
|
||||
HANDLING_NARROW_FRONTW = 0x2000000,
|
||||
HANDLING_GOOD_INSAND = 0x4000000,
|
||||
};
|
||||
|
||||
struct tHandlingData
|
||||
|
|
Loading…
Reference in a new issue