mirror of
https://github.com/halpz/re3.git
synced 2024-12-23 17:45:28 +00:00
merge
This commit is contained in:
commit
88b4c7b50b
|
@ -28,7 +28,7 @@ find_package_handle_standard_args(MilesSDK DEFAULT_MSG MilesSDK_LIBRARIES MilesS
|
|||
if(NOT TARGET MilesSDK::MilesSDK)
|
||||
add_library(MilesSDK::MilesSDK UNKNOWN IMPORTED)
|
||||
set_target_properties(MilesSDK::MilesSDK PROPERTIES
|
||||
IMPORTED_LOCATION "${MilesSDK_LIBRARIES}
|
||||
IMPORTED_LOCATION "${MilesSDK_LIBRARIES}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${MilesSDK_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
|
|
@ -18,7 +18,7 @@ find_path(mpg123_INCLUDE_DIR mpg123.h
|
|||
PATH_SUFFIXES include
|
||||
)
|
||||
|
||||
find_library(mpg123_LIBRARIES NAMES mpg123 mpg123-0
|
||||
find_library(mpg123_LIBRARIES NAMES mpg123 mpg123-0 libmpg123-0
|
||||
HINTS ${PKG_MPG123_LIBRARIES}
|
||||
PATHS "${mpg123_DIR}"
|
||||
PATH_SUFFIXES lib
|
||||
|
|
|
@ -178,9 +178,8 @@ static const int32 gOneShotCol[] = {SFX_COL_TARMAC_1,
|
|||
void
|
||||
cAudioManager::SetUpOneShotCollisionSound(const cAudioCollision &col)
|
||||
{
|
||||
|
||||
int16 s1;
|
||||
int16 s2;
|
||||
uint16 s1;
|
||||
uint16 s2;
|
||||
|
||||
int32 emittingVol;
|
||||
float ratio;
|
||||
|
|
|
@ -47,9 +47,6 @@
|
|||
#define CHANNEL_PLAYER_VEHICLE_ENGINE m_nActiveSamples
|
||||
#endif
|
||||
|
||||
enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
|
||||
enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };
|
||||
|
||||
void
|
||||
cAudioManager::PreInitialiseGameSpecificSetup()
|
||||
{
|
||||
|
@ -4082,7 +4079,7 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol)
|
|||
m_sQueueSample.m_nCounter = 6;
|
||||
m_sQueueSample.m_nSampleIndex = SFX_JUMBO_RUMBLE;
|
||||
m_sQueueSample.m_nFrequency += 200;
|
||||
m_sQueueSample.m_nOffset = MAX_VOLUME;
|
||||
m_sQueueSample.m_nOffset = 127;
|
||||
AddSampleToRequestedQueue();
|
||||
}
|
||||
return TRUE;
|
||||
|
|
|
@ -192,6 +192,9 @@ enum {
|
|||
MAX_REFLECTIONS,
|
||||
};
|
||||
|
||||
enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
|
||||
enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };
|
||||
|
||||
class cAudioManager
|
||||
{
|
||||
public:
|
||||
|
@ -214,8 +217,10 @@ public:
|
|||
tAudioEntity m_asAudioEntities[NUM_AUDIOENTITIES];
|
||||
int32 m_anAudioEntityIndices[NUM_AUDIOENTITIES];
|
||||
int32 m_nAudioEntitiesTotal;
|
||||
#ifdef GTA_PC
|
||||
CVector m_avecReflectionsPos[NUM_AUDIO_REFLECTIONS];
|
||||
float m_afReflectionsDistances[NUM_AUDIO_REFLECTIONS];
|
||||
#endif
|
||||
cAudioScriptObjectManager m_sAudioScriptObjectManager;
|
||||
|
||||
// miami
|
||||
|
|
|
@ -1025,11 +1025,20 @@ cSampleManager::Initialise(void)
|
|||
|
||||
if ( GetDriveType(m_szCDRomRootPath) == DRIVE_CDROM )
|
||||
{
|
||||
FILE *f;
|
||||
#ifdef PS2_AUDIO_PATHS
|
||||
strcpy(filepath, m_szCDRomRootPath);
|
||||
strcat(filepath, StreamedNameTable[0]);
|
||||
strcat(filepath, PS2StreamedNameTable[0]);
|
||||
f = fopen(filepath, "rb");
|
||||
|
||||
FILE *f = fopen(filepath, "rb");
|
||||
if ( !f )
|
||||
#endif
|
||||
{
|
||||
strcpy(filepath, m_szCDRomRootPath);
|
||||
strcat(filepath, StreamedNameTable[0]);
|
||||
|
||||
f = fopen(filepath, "rb");
|
||||
}
|
||||
if ( f )
|
||||
{
|
||||
fclose(f);
|
||||
|
@ -1410,6 +1419,7 @@ cSampleManager::CheckForAnAudioFileOnCD(void)
|
|||
{
|
||||
#if !defined(NO_CDCHECK) // TODO: check steam, probably GTAVC_STEAM_PATCH needs to be added
|
||||
char filepath[MAX_PATH];
|
||||
FILE *f;
|
||||
|
||||
strcpy(filepath, m_MiscomPath);
|
||||
strcat(filepath, StreamedNameTable[STREAMED_SOUND_MISSION_COMPLETED4]);
|
||||
|
|
|
@ -930,8 +930,7 @@ cSampleManager::Initialise(void)
|
|||
aStream[0]->Close();
|
||||
|
||||
nStreamLength[i] = tatalms;
|
||||
}
|
||||
else
|
||||
} else
|
||||
USERERROR("Can't open '%s'\n", StreamedNameTable[i]);
|
||||
}
|
||||
#ifdef AUDIO_CACHE
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#ifdef FIX_BUGS
|
||||
#include "Replay.h"
|
||||
#endif
|
||||
#include "SaveBuf.h"
|
||||
#include "Script.h"
|
||||
#include "Shadows.h"
|
||||
#include "SpecialFX.h"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "common.h"
|
||||
|
||||
#include "Restart.h"
|
||||
#include "SaveBuf.h"
|
||||
#include "Zones.h"
|
||||
#include "PathFind.h"
|
||||
#include "SaveBuf.h"
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "Pools.h"
|
||||
#include "Population.h"
|
||||
#include "RpAnimBlend.h"
|
||||
#include "SaveBuf.h"
|
||||
#include "Shadows.h"
|
||||
#include "SpecialFX.h"
|
||||
#include "World.h"
|
||||
|
|
|
@ -226,7 +226,7 @@ CCam::Process(void)
|
|||
break;
|
||||
case MODE_CAM_ON_A_STRING:
|
||||
#ifdef FREE_CAM
|
||||
if(CCamera::bFreeCam)
|
||||
if(CCamera::bFreeCam && !CVehicle::bCheat5)
|
||||
Process_FollowCar_SA(CameraTarget, TargetOrientation, SpeedVar, TargetSpeedVar);
|
||||
else
|
||||
#endif
|
||||
|
|
|
@ -4076,7 +4076,7 @@ CCamera::IsPointVisible(const CVector ¢er, const CMatrix *mat)
|
|||
}
|
||||
|
||||
bool
|
||||
CCamera::IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat)
|
||||
CCamera::IsSphereVisible(const CVector ¢er, float radius, Const CMatrix *mat)
|
||||
{
|
||||
#ifdef GTA_PS2
|
||||
CVuVector c;
|
||||
|
|
|
@ -631,7 +631,7 @@ public:
|
|||
CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }
|
||||
void CalculateDerivedValues(void);
|
||||
bool IsPointVisible(const CVector ¢er, const CMatrix *mat);
|
||||
bool IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat);
|
||||
bool IsSphereVisible(const CVector ¢er, float radius, Const CMatrix *mat);
|
||||
bool IsSphereVisible(const CVector ¢er, float radius);
|
||||
bool IsBoxVisible(CVUVECTOR *box, const CMatrix *mat);
|
||||
};
|
||||
|
|
|
@ -792,12 +792,12 @@ TriggerAudio_StereoMono(CMenuMultiChoiceTriggered *widget)
|
|||
{
|
||||
if (widget->GetMenuSelection() == 1)
|
||||
{
|
||||
DMAudio.SetMonoMode(true);
|
||||
DMAudio.SetMonoMode(TRUE);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MONO, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
DMAudio.SetMonoMode(false);
|
||||
DMAudio.SetMonoMode(FALSE);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_STEREO, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#endif
|
||||
#include "Population.h"
|
||||
#include "ProjectileInfo.h"
|
||||
#include "SaveBuf.h"
|
||||
#include "Streaming.h"
|
||||
#include "Wanted.h"
|
||||
#include "World.h"
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "Script.h"
|
||||
#include "TxdStore.h"
|
||||
#include "World.h"
|
||||
#include "SaveBuf.h"
|
||||
#include "Streaming.h"
|
||||
#include "SpecialFX.h"
|
||||
#include "Font.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#pragma once
|
||||
#include "Sprite2d.h"
|
||||
#include "Draw.h"
|
||||
|
||||
#define CARBLIP_MARKER_COLOR_R 252
|
||||
#define CARBLIP_MARKER_COLOR_G 138
|
||||
|
|
|
@ -373,7 +373,10 @@ __inline__ void TRACE(char *f, ...) { } // this is re3 only, and so the function
|
|||
#define _TODOCONST(x) (x)
|
||||
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
#define VALIDATE_SIZE(struc, size) static_assert(sizeof(struc) == size, "Invalid structure size of " #struc)
|
||||
template<int s, int t> struct check_size {
|
||||
static_assert(s == t, "Invalid structure size");
|
||||
};
|
||||
#define VALIDATE_SIZE(struc, size) check_size<sizeof(struc), size> struc ## Check
|
||||
#else
|
||||
#define VALIDATE_SIZE(struc, size)
|
||||
#endif
|
||||
|
|
|
@ -130,7 +130,7 @@ void LangJapSelect(int8 action)
|
|||
void
|
||||
CustomFrontendOptionsPopulate(void)
|
||||
{
|
||||
// Moved to an array in MenuScreensCustom.cpp, but APIs are still available. see frontendoption.h
|
||||
// Most of custom options are done statically in MenuScreensCustom.cpp, we add them here only if they're dependent to extra files
|
||||
|
||||
int fd;
|
||||
// These work only if we have neo folder, so they're dynamically added
|
||||
|
@ -1271,7 +1271,9 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons
|
|||
|
||||
OutputDebugString(buff);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef MASTER
|
||||
void re3_usererror(const char *format, ...)
|
||||
{
|
||||
va_list va;
|
||||
|
|
|
@ -16,7 +16,6 @@ using namespace rw;
|
|||
RwUInt8 RwObjectGetType(const RwObject *obj) { return obj->type; }
|
||||
RwFrame* rwObjectGetParent(const RwObject *obj) { return (RwFrame*)obj->parent; }
|
||||
|
||||
|
||||
void *RwMalloc(size_t size) { return engine->memfuncs.rwmalloc(size, 0); }
|
||||
void *RwCalloc(size_t numObj, size_t sizeObj) {
|
||||
void *mem = RwMalloc(numObj*sizeObj);
|
||||
|
|
|
@ -49,7 +49,7 @@ UnicodeMakeUpperCase(wchar *dst, const wchar *src) //idk what to do with it, see
|
|||
}
|
||||
|
||||
CFontDetails CFont::Details;
|
||||
int16 CFont::NewLine;
|
||||
bool16 CFont::NewLine;
|
||||
CSprite2d CFont::Sprite[MAX_FONTS];
|
||||
CFontRenderState CFont::RenderState;
|
||||
|
||||
|
|
|
@ -129,7 +129,7 @@ class CFont
|
|||
#else
|
||||
static int16 Size[MAX_FONTS][210];
|
||||
#endif
|
||||
static int16 NewLine;
|
||||
static bool16 NewLine;
|
||||
public:
|
||||
static CSprite2d Sprite[MAX_FONTS];
|
||||
static CFontDetails Details;
|
||||
|
|
|
@ -5,6 +5,10 @@
|
|||
#include "Camera.h"
|
||||
#include "Sprite.h"
|
||||
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
#include "Frontend.h"
|
||||
#endif
|
||||
|
||||
float CSprite::m_f2DNearScreenZ;
|
||||
float CSprite::m_f2DFarScreenZ;
|
||||
float CSprite::m_fRecipNearClipPlane;
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#define WITHD3D
|
||||
#include "common.h"
|
||||
#include <rpskin.h>
|
||||
|
||||
#include "Timecycle.h"
|
||||
#include "skeleton.h"
|
||||
|
|
|
@ -3877,7 +3877,7 @@ CAutomobile::DoDriveByShootings(void)
|
|||
lookingLeft = true;
|
||||
if(TheCamera.Cams[TheCamera.ActiveCam].LookingRight)
|
||||
lookingRight = true;
|
||||
}
|
||||
}
|
||||
|
||||
AnimationId rightAnim = ANIM_STD_CAR_DRIVEBY_RIGHT;
|
||||
AnimationId leftAnim = ANIM_STD_CAR_DRIVEBY_LEFT;
|
||||
|
|
|
@ -3163,7 +3163,11 @@ CWeapon::HitsGround(CEntity *holder, CVector *fireSource, CEntity *aimingTo)
|
|||
void
|
||||
CWeapon::BlowUpExplosiveThings(CEntity *thing)
|
||||
{
|
||||
#ifdef FIX_BUGS
|
||||
if ( thing && thing->IsObject() )
|
||||
#else
|
||||
if ( thing )
|
||||
#endif
|
||||
{
|
||||
CObject *object = (CObject*)thing;
|
||||
int32 mi = object->GetModelIndex();
|
||||
|
|
Loading…
Reference in a new issue