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Update README.md

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@ -8,10 +8,10 @@ The aim of this project is to reverse GTA Vice City Stories.
## How can I try it?
- reLCS requires game assets to work.
- Build reLCS or download it from one of the above links (Debug or Release).
- reVCS requires game assets to work.
- Build reVCS or download it from one of the above links (Debug or Release).
- (Optional) If you want to use optional features, copy the files in /gamefiles folder to your game root folder.
- Move reLCS.exe to GTA VCS directory and run it.
- Move reVCS.exe to GTA VCS directory and run it.
## Preparing the environment for building
@ -30,7 +30,7 @@ There are various settings at the very bottom of [config.h](https://github.com/G
> :information_source: **If you choose OpenAL on Windows** You must read [Running OpenAL build on Windows](https://github.com/GTAmodding/re3/wiki/Running-OpenAL-build-on-Windows).
> :information_source: **Did you notice librw?** reVCS uses completely homebrew RenderWare-replacement rendering engine; [librw](https://github.com/aap/librw/). librw comes as submodule of reLCS, but you also can use LIBRW enviorenment variable to specify path to your own librw.
> :information_source: **Did you notice librw?** reVCS uses completely homebrew RenderWare-replacement rendering engine; [librw](https://github.com/aap/librw/). librw comes as submodule of reVCS, but you also can use LIBRW enviorenment variable to specify path to your own librw.
## Contributing
Please read the [Coding Style](https://github.com/GTAmodding/re3/blob/master/CODING_STYLE.md) Document