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137 commits

Author SHA1 Message Date
aap e014bb5359 CEntity done; C(Vu)Vector fixes and cleanup 2021-06-24 21:45:21 +03:00
Sergeanur 1fa0116f5f Use bool8 in audio code 2021-06-24 21:44:36 +03:00
Sergeanur 19dd95a1cb Merge branch 'miami' into lcs
* miami:
  Pool fixes + peds not forming circle fix
2021-05-18 08:12:47 +03:00
Sergeanur 3596897961 Merge pull request 'Pool fixes + peds not forming circle fix' (#4) from erorcun/re3:miami into miami
Reviewed-on: https://git.jacksmininetwork.co.uk/re/re3/pulls/4
2021-05-18 04:33:47 +00:00
Sergeanur 8f54093de1 Merge branch 'miami' into lcs
# Conflicts:
#	src/core/World.cpp
2021-05-10 02:48:56 +03:00
Sergeanur 3dda658e42 Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
#	src/control/Pickups.cpp
#	src/control/RoadBlocks.cpp
#	src/core/World.cpp
#	src/entities/Entity.cpp
#	src/objects/CutsceneHead.cpp
#	src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
Sergeanur 519218572a Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/modelinfo/PedModelInfo.cpp
2021-04-09 04:31:46 +03:00
erorcun 62b8f0f553 Pool fixes + peds not forming circle fix 2021-03-06 19:28:59 +03:00
erorcun a311f643f9 Fixes 2021-02-28 15:50:51 +03:00
Sergeanur f6910d35f7 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/render/Font.cpp
2021-02-26 11:07:32 +02:00
erorcun 71cf666bbd A saner way to remove Stingers, may fix Physical crash 2021-02-20 23:58:08 +03:00
Sergeanur e38467ef3a Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	premake5.lua
#	src/animation/AnimManager.cpp
#	src/animation/AnimationId.h
#	src/audio/MusicManager.cpp
#	src/audio/audio_enums.h
#	src/control/Script7.cpp
#	src/core/FileLoader.cpp
#	src/core/re3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/postfx.cpp
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_PS.hlsl
#	src/extras/shaders/make_hlsl.cmd
#	src/extras/shaders/obj/colourfilterVC_PS.cso
#	src/extras/shaders/obj/colourfilterVC_PS.inc
#	src/extras/shaders/obj/colourfilterVC_frag.inc
#	src/peds/PedFight.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Particle.cpp
#	src/render/WaterCannon.cpp
#	src/skel/win/gtavc.ico
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
Sergeanur 97351ad2c2 Use original animation names from VCS 2021-01-27 18:50:24 +02:00
Sergeanur cea6b20c09 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/control/CarCtrl.cpp
#	src/control/Script.cpp
#	src/control/Script2.cpp
#	src/core/Frontend.cpp
#	src/core/main.cpp
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/peds/PedAI.cpp
#	src/text/Messages.cpp
#	src/vehicles/Cranes.cpp
#	src/vehicles/Transmission.cpp
2021-01-22 15:04:09 +02:00
withmorten feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
aap c8236d0dd2
Merge pull request #976 from Fire-Head/lcs
Lcs pobj
2021-01-22 01:12:03 +01:00
Fire_Head 6bdf005171
Update ParticleObject.h 2021-01-22 03:10:19 +03:00
Fire-Head 37b9ba5bd7 lcs pobj 2021-01-22 02:59:08 +03:00
Nikolay Korolev 4f36a1fb77 sync 2021-01-18 22:20:44 +03:00
Sergeanur ff057838ec Merge branch 'miami' into lcs
* miami:
  Fix backface culling of cutscene objects
  more renames
  anim velocity union
  rename m_vehEnterType -> m_vehDoor
  Port cmake improvements to miami
  some loose ends
  move TODO to Readme
  Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
Sergeanur 0e9a44dd43 Fix backface culling of cutscene objects 2021-01-13 14:55:55 +02:00
aap 2804ad2363 anim velocity union 2021-01-13 13:06:38 +01:00
Sergeanur a223157000 CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
aap ccbbde549e
Merge pull request #869 from Nick007J/miami
garages revision + fixes
2020-12-09 09:55:50 +01:00
aap c8b0f0bdf8 fix CObject::DeleteAllTempObjectsInArea 2020-12-08 23:16:38 +01:00
Nikolay Korolev 016ff5b4aa sync with upstream 2020-12-08 12:00:24 +03:00
Walied K. Yassen 190bcf68f3
Implement DAMAGE_EFFECT_SMASH_VEGPALM and code style fixes 2020-12-07 01:11:40 +02:00
Nikolay Korolev 406f646949 pool stuff fix 2020-12-06 21:28:40 +03:00
Walied K. Yassen 1dcd7c5b14
Fix the code style issues 2020-11-30 08:36:06 +02:00
Walied K. Yassen ac7ea2b9fa
Implement the missing damage effects and fix the existing ones 2020-11-30 02:09:35 +02:00
Walied K. Yassen a1ab82b188
Implement MI_BEACHBALL behaviours 2020-11-29 09:14:15 +02:00
Walied K. Yassen afe70003f4
Fix MI_RCBOMB gravity force and treat MI_PETROLPUMP2 as explosive 2020-11-29 08:53:54 +02:00
Walied K. Yassen 03ef438a72
Fix CObject::DeleteAllTempObjectsInArea not considering the given point 2020-11-29 04:20:28 +02:00
aap 07fe099b4e neo screen droplets 2020-11-19 19:07:32 +01:00
Sergeanur e71da86a5c pragma twice 2020-11-16 15:05:29 +02:00
Sergeanur 23d294fef5 Possibly fix pickup money text 2020-11-08 21:59:13 +02:00
majestic c124e7381c CObject::Render 2020-11-01 00:25:35 -07:00
erorcun 07d1637342
Merge pull request #779 from Sergeanur/VC/Pickups
Pickups Done
2020-10-24 17:56:21 +03:00
Sergeanur 89a7007c6a ObjectData 2020-10-23 08:41:23 +03:00
Sergeanur 2709531f09 Rename CObject flag 2020-10-21 21:14:40 +03:00
Nikolay Korolev d7789661cd Merge remote-tracking branch 'upstream/miami' into miami 2020-10-18 17:30:51 +03:00
Sergeanur 0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Nikolay Korolev c856d88691 object field renamed 2020-10-18 12:34:34 +03:00
Nikolay Korolev 1195f3db7b saves part 1 2020-10-17 18:50:16 +03:00
eray orçunus a01b14f301 Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
Sergeanur 9b47625115 More stinger fix 2020-09-02 21:03:02 +03:00
Sergeanur fa7334c74f Stinger fixes 2020-09-02 20:55:28 +03:00
eray orçunus 16e10d788a Enable Stinger 2020-09-01 21:10:35 +03:00
Sergeanur 3bb0e78e1c Rename vars 2020-09-01 12:35:59 +03:00