aap
e014bb5359
CEntity done; C(Vu)Vector fixes and cleanup
2021-06-24 21:45:21 +03:00
Sergeanur
1fa0116f5f
Use bool8 in audio code
2021-06-24 21:44:36 +03:00
Sergeanur
19dd95a1cb
Merge branch 'miami' into lcs
...
* miami:
Pool fixes + peds not forming circle fix
2021-05-18 08:12:47 +03:00
Sergeanur
3596897961
Merge pull request 'Pool fixes + peds not forming circle fix' ( #4 ) from erorcun/re3:miami into miami
...
Reviewed-on: https://git.jacksmininetwork.co.uk/re/re3/pulls/4
2021-05-18 04:33:47 +00:00
Sergeanur
8f54093de1
Merge branch 'miami' into lcs
...
# Conflicts:
# src/core/World.cpp
2021-05-10 02:48:56 +03:00
Sergeanur
3dda658e42
Use some GetMatrix/SetMatrix logic based on SA
...
# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
Sergeanur
519218572a
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/modelinfo/PedModelInfo.cpp
2021-04-09 04:31:46 +03:00
erorcun
62b8f0f553
Pool fixes + peds not forming circle fix
2021-03-06 19:28:59 +03:00
erorcun
a311f643f9
Fixes
2021-02-28 15:50:51 +03:00
Sergeanur
f6910d35f7
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# premake5.lua
# src/audio/MusicManager.cpp
# src/core/main.cpp
# src/core/re3.cpp
# src/extras/postfx.cpp
# src/render/Font.cpp
2021-02-26 11:07:32 +02:00
erorcun
71cf666bbd
A saner way to remove Stingers, may fix Physical crash
2021-02-20 23:58:08 +03:00
Sergeanur
e38467ef3a
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# premake5.lua
# src/animation/AnimManager.cpp
# src/animation/AnimationId.h
# src/audio/MusicManager.cpp
# src/audio/audio_enums.h
# src/control/Script7.cpp
# src/core/FileLoader.cpp
# src/core/re3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/postfx.cpp
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_PS.hlsl
# src/extras/shaders/make_hlsl.cmd
# src/extras/shaders/obj/colourfilterVC_PS.cso
# src/extras/shaders/obj/colourfilterVC_PS.inc
# src/extras/shaders/obj/colourfilterVC_frag.inc
# src/peds/PedFight.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Particle.cpp
# src/render/WaterCannon.cpp
# src/skel/win/gtavc.ico
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
Sergeanur
97351ad2c2
Use original animation names from VCS
2021-01-27 18:50:24 +02:00
Sergeanur
cea6b20c09
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/control/CarCtrl.cpp
# src/control/Script.cpp
# src/control/Script2.cpp
# src/core/Frontend.cpp
# src/core/main.cpp
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/text/Messages.cpp
# src/vehicles/Cranes.cpp
# src/vehicles/Transmission.cpp
2021-01-22 15:04:09 +02:00
withmorten
feb993e751
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
aap
c8236d0dd2
Merge pull request #976 from Fire-Head/lcs
...
Lcs pobj
2021-01-22 01:12:03 +01:00
Fire_Head
6bdf005171
Update ParticleObject.h
2021-01-22 03:10:19 +03:00
Fire-Head
37b9ba5bd7
lcs pobj
2021-01-22 02:59:08 +03:00
Nikolay Korolev
4f36a1fb77
sync
2021-01-18 22:20:44 +03:00
Sergeanur
ff057838ec
Merge branch 'miami' into lcs
...
* miami:
Fix backface culling of cutscene objects
more renames
anim velocity union
rename m_vehEnterType -> m_vehDoor
Port cmake improvements to miami
some loose ends
move TODO to Readme
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
Sergeanur
0e9a44dd43
Fix backface culling of cutscene objects
2021-01-13 14:55:55 +02:00
aap
2804ad2363
anim velocity union
2021-01-13 13:06:38 +01:00
Sergeanur
a223157000
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-11 19:53:15 +02:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
...
garages revision + fixes
2020-12-09 09:55:50 +01:00
aap
c8b0f0bdf8
fix CObject::DeleteAllTempObjectsInArea
2020-12-08 23:16:38 +01:00
Nikolay Korolev
016ff5b4aa
sync with upstream
2020-12-08 12:00:24 +03:00
Walied K. Yassen
190bcf68f3
Implement DAMAGE_EFFECT_SMASH_VEGPALM and code style fixes
2020-12-07 01:11:40 +02:00
Nikolay Korolev
406f646949
pool stuff fix
2020-12-06 21:28:40 +03:00
Walied K. Yassen
1dcd7c5b14
Fix the code style issues
2020-11-30 08:36:06 +02:00
Walied K. Yassen
ac7ea2b9fa
Implement the missing damage effects and fix the existing ones
2020-11-30 02:09:35 +02:00
Walied K. Yassen
a1ab82b188
Implement MI_BEACHBALL behaviours
2020-11-29 09:14:15 +02:00
Walied K. Yassen
afe70003f4
Fix MI_RCBOMB gravity force and treat MI_PETROLPUMP2 as explosive
2020-11-29 08:53:54 +02:00
Walied K. Yassen
03ef438a72
Fix CObject::DeleteAllTempObjectsInArea not considering the given point
2020-11-29 04:20:28 +02:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00
Sergeanur
e71da86a5c
pragma twice
2020-11-16 15:05:29 +02:00
Sergeanur
23d294fef5
Possibly fix pickup money text
2020-11-08 21:59:13 +02:00
majestic
c124e7381c
CObject::Render
2020-11-01 00:25:35 -07:00
erorcun
07d1637342
Merge pull request #779 from Sergeanur/VC/Pickups
...
Pickups Done
2020-10-24 17:56:21 +03:00
Sergeanur
89a7007c6a
ObjectData
2020-10-23 08:41:23 +03:00
Sergeanur
2709531f09
Rename CObject flag
2020-10-21 21:14:40 +03:00
Nikolay Korolev
d7789661cd
Merge remote-tracking branch 'upstream/miami' into miami
2020-10-18 17:30:51 +03:00
Sergeanur
0d20f1c364
Merge branch 'master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550
Setter for bIsStatic (became virtual in SA)
2020-10-18 16:40:06 +03:00
Nikolay Korolev
c856d88691
object field renamed
2020-10-18 12:34:34 +03:00
Nikolay Korolev
1195f3db7b
saves part 1
2020-10-17 18:50:16 +03:00
eray orçunus
a01b14f301
Fix sniper and water creatures bug, mark some files
2020-10-09 12:24:21 +03:00
Sergeanur
9b47625115
More stinger fix
2020-09-02 21:03:02 +03:00
Sergeanur
fa7334c74f
Stinger fixes
2020-09-02 20:55:28 +03:00
eray orçunus
16e10d788a
Enable Stinger
2020-09-01 21:10:35 +03:00
Sergeanur
3bb0e78e1c
Rename vars
2020-09-01 12:35:59 +03:00