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207 commits

Author SHA1 Message Date
Sergeanur a223157000 CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
aap 49d5c02d69 anims done. ped fight hacked to compile 2021-01-08 23:43:52 +01:00
aap ebdf08a514 first commit for LCS 2021-01-08 01:41:40 +01:00
Sergeanur f639aae2ae Fix chainsaw sound 2021-01-05 13:04:42 +02:00
Sergeanur 32d3ea0a2d Audio fixes 2021-01-05 00:31:31 +02:00
TheOfficialFloW 0c2ea268d1
Fix typo in ProcessMissionAudioSlot. 2021-01-03 16:56:12 +01:00
TheOfficialFloW e46b06491c Fix nFramesForPretendPlaying. 2021-01-03 14:59:16 +01:00
Sergeanur c3f49386ca Fix wrong sound when bumping peds 2021-01-01 15:11:12 +02:00
Sergeanur 759f91ce91 Fix drive-by machine gun sound 2020-12-27 10:58:33 +02:00
Sergeanur 18bea3cfa5 Fix weapon pickup sound 2020-12-26 07:31:53 +02:00
Sergeanur 90ef1d2d31 cAudioManager::ProcessBoatEngine 2020-12-25 19:59:45 +02:00
Sergeanur 9345efbafb cPedParams fixes 2020-12-25 17:42:40 +02:00
Sergeanur fa6eb3a64f cAudioManager::ProcessOneShotScriptObject 2020-12-25 17:22:18 +02:00
Sergeanur 356f101078 Fix cAudioManager::ProcessPedOneShots crash 2020-12-25 16:24:20 +02:00
shfil dc72729a40
Merge pull request #895 from ShFil119/miami_audio
More audio
2020-12-25 14:02:47 +01:00
Filip Gawin cf8799d116 More audio enums 2020-12-25 13:51:09 +01:00
Sergeanur 74276ae878 More type fix 2020-12-25 09:29:23 +02:00
Sergeanur 1cc8a1d247 Small audio code fix 2020-12-25 09:13:01 +02:00
Sergeanur 6a2edcea46 Small type use fixes
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Sergeanur 0768026938 Fix chainsaw sounds lol 2020-12-25 08:33:43 +02:00
Filip Gawin 19cc1d7854 fixes 2020-12-25 01:29:18 +01:00
Filip Gawin 35473e653d More audio 2020-12-22 14:53:45 +01:00
Nikolay Korolev 8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
withmorten 4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
withmorten 912e71be53 int8 enums fixed 2020-12-07 01:30:38 +01:00
withmorten afdf8c25a0 int8 enums fixed 2020-12-07 00:56:12 +01:00
withmorten 4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
Sergeanur 43d5831394 cAudioManager::ProcessPedOneShots + fixes 2020-12-01 23:38:36 +02:00
Sergeanur 103b8fb426 More audio fix 2020-11-22 23:24:38 +02:00
Sergeanur f010777e58 Audio fixes 2020-11-22 23:10:41 +02:00
Nikolay Korolev be92957328 fixed top gear 2020-11-11 12:21:30 +03:00
Roman Masanin c91d5a90a1 easy way to safe few petaseconds 2020-11-08 23:29:57 +03:00
Roman Masanin fb2173c396 to make Serge and _R4K_ happy 2020-11-08 22:33:30 +03:00
Roman Masanin 363a2c6098 marked stupied code(dotProduct and AudioEvents) 2020-11-08 22:26:14 +03:00
Roman Masanin 612bd98039 return bad code, becouse no one knows what to do with it 2020-11-08 21:30:03 +03:00
Roman Masanin 0853a47a3f returned bad code, becouse no one knows what to do with it 2020-11-08 21:23:29 +03:00
Roman Masanin 279acfae59 pointers to referencies too 2020-11-08 20:50:46 +03:00
Roman Masanin e269809bfd Merge branch 'master' of https://github.com/GTAmodding/re3 2020-11-08 20:32:31 +03:00
Roman Masanin 95bd5b073a pointers into referencies! 2020-11-08 20:31:24 +03:00
Roman Masanin a553ac8716 fix for merge fix 2020-11-08 17:49:10 +03:00
Roman Masanin 23d23f6462 merge upstream 2020-11-08 16:23:05 +03:00
Sergeanur a2e0373d22 Pickups fix 2020-11-08 15:00:54 +02:00
Sergeanur 7ede8685ec Ped comments fixes 2020-11-07 14:39:53 +02:00
Sergeanur 3b81eaa2d7 Fix cAudioManager::GetPhrase 2020-11-07 13:55:55 +02:00
Filip Gawin e24513d2ad Sfx audio logic 2020-11-06 18:42:52 +01:00
Roman Masanin 89b622eea8 FORMAT 2020-11-04 11:37:17 +03:00
Roman Masanin 174424c520 fix serviceSoundEffects an cleanup 2020-11-02 12:05:23 +03:00
Roman Masanin fad0a9507d some "optimizations". same like I did in VC 2020-11-01 23:48:03 +03:00
Roman Masanin cebf32c46c mark code 2020-11-01 23:38:45 +03:00
Roman Masanin 5ea9285c5b changes in switch, and mark code 2020-11-01 22:42:45 +03:00
Roman Masanin c3cbf4353d Fix build and use enum in ProcessPlayerMood 2020-10-26 14:02:11 +03:00
Roman Masanin 44bbcbd14a merge upstream 2020-10-26 00:16:46 +03:00
Roman Masanin 96ccb1333b cleanup processVehicleOneShots, processVehicleX done 2020-10-26 00:14:59 +03:00
Roman Masanin 04b841c719 processVehicleOneShots 2020-10-26 00:11:04 +03:00
erorcun 0a36629502 Finalize frontend sounds, player setup screen 2020-10-25 18:01:09 +03:00
Roman Masanin 211ab16ddb skiding 2020-10-25 16:14:29 +03:00
Sergeanur a520243563 cAudioManager::ProcessFrontEnd done 2020-10-25 12:00:57 +02:00
Sergeanur 93b318cfdf DMAudio fixes 2020-10-25 09:42:24 +02:00
Roman Masanin c4707fe887 fix merging errors 2020-10-24 22:06:45 +03:00
Roman Masanin a9db60a1d9 jumbo 2020-10-24 20:47:03 +03:00
Roman Masanin beae41b207 fires 2020-10-24 19:43:11 +03:00
Roman Masanin 19ffb9c8df model heli 2020-10-24 19:24:48 +03:00
Roman Masanin 39b7075502 merge Upstream 2020-10-24 14:20:08 +03:00
Sergeanur ca497e2cbd ScriptSounds 2020-10-23 16:56:34 +03:00
Roman Masanin 0594ed5b46 peds 2020-10-18 23:03:03 +03:00
Sergeanur 0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Filip Gawin 747fe7ab67 Merge branch 'master' of github.com:GTAmodding/re3 into master 2020-10-18 15:14:03 +02:00
Filip Gawin 3594b35fbb Add missing breaks in AudioLogic.cpp 2020-10-18 15:13:43 +02:00
Roman Masanin 9cf38634b9
ProcessWaterCannon bug and refractoring (#773)
* fix audio bug and some refractoring

* mark original bugs
2020-10-17 20:56:42 +02:00
Roman Masanin 1e3aabf654 fix bugs 2020-10-17 21:30:48 +03:00
Roman Masanin eeee5012b7 model cars and other audio stuff 2020-10-17 16:57:36 +03:00
Roman Masanin 97fc5224e7 road noise 2020-10-17 02:22:02 +03:00
Roman Masanin 894a1ae93a siren and horn 2020-10-17 00:27:28 +03:00
Roman Masanin a4fd1a9f39 sirenes and more marks for audio. also fix cAudioMrg size 2020-10-12 20:55:19 +03:00
Roman Masanin e34261d3ef mark some audio stuff and fix frameCounter 2020-10-12 18:09:58 +03:00
Roman Masanin 4fd93fea51 fix mistakes 2020-10-05 17:24:57 +03:00
Roman Masanin 4867d9949d some audio and part of CExplosion 2020-10-05 03:04:35 +03:00
Sergeanur 2129cc2906 Fix arg types 2020-09-30 02:18:11 +03:00
erorcun e2314c7852
Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
2020-09-29 01:48:11 +03:00
Sergeanur 5144b5051c Fix arg types 2020-09-28 21:37:59 +03:00
Roman Masanin a5269b998b reverse compare 2020-09-28 21:11:24 +03:00
Roman Masanin c317d3d9b1 tiny style fix 2020-09-28 21:09:06 +03:00
Roman Masanin b956be0f44 another clamp 2020-09-27 04:22:59 +03:00
Roman Masanin f67275be13 correction of defects and another two audio functions 2020-09-27 03:35:15 +03:00
Sergeanur 4cfc61da14 Use enums in aVehicleSettings 2020-09-27 02:26:35 +03:00
Roman Masanin c403df0861 processEngineDamage 2020-09-27 02:03:36 +03:00
Roman Masanin 4c220b1f95 return bridge, crane and fix structures in fluff.h 2020-09-26 21:07:51 +03:00
Roman Masanin c61160fee3 small fixes and cleanup 2020-09-26 20:24:25 +03:00
Roman Masanin 1bd497effc complete cleanup heli and flatTyre 2020-09-26 14:32:14 +03:00
Roman Masanin e256eaf014 cleanup carHeli 2020-09-26 05:41:10 +03:00
Roman Masanin a75ddd0d0c processVehicleOneShots for heli, and heli blade fix 2020-09-26 04:10:00 +03:00
Roman Masanin 6e3523d594 flat tyre and minimal refractoring 2020-09-25 23:27:28 +03:00
Roman Masanin 4d1023ca30 safe before clean up 2020-09-25 04:57:11 +03:00
Roman Masanin f097b9c972 fix deaddodo 2020-09-25 03:10:11 +03:00
Roman Masanin 4414288b86 remove anther goto 2020-09-25 02:30:51 +03:00
Roman Masanin b3cbe3d338 removed some goto 2020-09-25 02:17:58 +03:00
Roman Masanin 1d22c78f9f processCarHeli half done 2020-09-25 01:43:19 +03:00
Roman Masanin b2e3d90734 ProcessEscalators + some fixes 2020-09-22 19:32:05 +03:00
Roman Masanin a9c3fdd63f rewisited:
ProcessReverseGear
ProcessWeather
ProcessScriptObject
ProcessExtraSounds
ProcessEntity
and so, more info in my repo
2020-09-22 03:28:14 +03:00
Roman Masanin 579d96534d fix enum edditing effects for oal target and small improvements 2020-09-21 03:21:17 +03:00