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3334 commits

Author SHA1 Message Date
Sergeanur 42e4a068bb CVarConsole 2021-01-02 13:32:25 +02:00
Sergeanur e7c46ac658 Partial controller buttons support 2021-01-02 12:51:09 +02:00
aap 3fffcb47d9 increase screen droplet splash dist 2021-01-01 23:33:29 +01:00
Filip Gawin 55af046c92 Encode files to UTF-8 2021-01-01 21:07:39 +01:00
Nikolay Korolev a7f053776a Merge remote-tracking branch 'upstream/miami' into miami 2021-01-01 23:06:44 +03:00
Nikolay Korolev c75c4603fc bad stuff 2021-01-01 23:06:20 +03:00
aap ec00a1eb0d rain fix 2021-01-01 18:37:17 +01:00
Sergeanur c3f49386ca Fix wrong sound when bumping peds 2021-01-01 15:11:12 +02:00
aap 60197c2d7e Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2021-01-01 14:02:05 +01:00
aap 0127d7eb8b wrong bike fall off anim 2021-01-01 14:02:02 +01:00
Nikolay Korolev 4604b45852 Merge remote-tracking branch 'upstream/miami' into miami 2021-01-01 14:53:37 +03:00
Nikolay Korolev 9fd93e8e57 merge master to miami 2021-01-01 14:53:20 +03:00
Sergeanur 4f3e4cd542 Restore some marker code 2021-01-01 12:58:14 +02:00
Sergeanur ccf6232039 small CWorld fixes 2021-01-01 12:47:22 +02:00
Nikolay Korolev 2f05c64470 actual struct name 2021-01-01 13:35:23 +03:00
aap c74c7ce1d4 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2021-01-01 00:03:16 +01:00
aap 4d1305efb2 some CAutomobile fixes 2020-12-31 23:59:45 +01:00
Filip Gawin e9288dd005 CMoneyMessages::RegisterOne v2 2020-12-31 22:09:25 +01:00
Filip Gawin 9d29b33ff4 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-31 22:06:55 +01:00
Filip Gawin a0a3a095ac CMoneyMessages::RegisterOne v2 2020-12-31 22:06:39 +01:00
aap 14eb16d5d4 remove superfluous CWorld:: 2020-12-31 22:03:42 +01:00
aap 31000fb4f0 remove superfluous CWorld:: 2020-12-31 22:03:37 +01:00
aap 4e7c2b90f7 mult -> div 2020-12-31 21:58:03 +01:00
aap 613bb72eb7 fix explosion 2020-12-31 21:57:52 +01:00
Filip Gawin ed9c288db8 Fix CMoneyMessages::RegisterOne 2020-12-31 21:46:16 +01:00
Filip Gawin ff665fe27f Fix CMoneyMessages::RegisterOne 2020-12-31 21:43:53 +01:00
Nikolay Korolev a9bf0fa97e Merge remote-tracking branch 'upstream/miami' into miami 2020-12-31 19:30:11 +03:00
Nikolay Korolev 56ea1c7be7 fixed some bugs (saves might be broken though) 2020-12-31 19:29:13 +03:00
shfil d11325cf0f
Fix UB in ProjectileInfo.cpp 2020-12-31 16:34:50 +01:00
shfil 9938d04ca7
Fix UB in ProjectileInfo.cpp 2020-12-31 16:33:34 +01:00
aap d89d3db126 fix UB 2020-12-31 16:14:51 +01:00
aap 1a8a1c91cb fix UB 2020-12-31 16:14:46 +01:00
aap 80d15d142d fix use of LoadFile 2020-12-30 15:08:18 +01:00
aap 77884e0a57 fix use of LoadFile 2020-12-30 15:08:10 +01:00
aap 2e38b51e1c foobar! 2020-12-29 20:32:37 +01:00
aap 426364b961 fix custom pipes mem leak 2020-12-29 20:31:06 +01:00
aap 14f7dbade8 fix custom pipes mem leak 2020-12-29 20:30:57 +01:00
Sergeanur 2bc843fdcd More menu error sound fix 2020-12-29 14:03:59 +02:00
Sergeanur b9e97ab79d Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Sergeanur f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur c1caf380de
Merge pull request #904 from Sergeanur/bvf
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
Sergeanur 06df781bca Fix error sound in when entering load/save menu 2020-12-29 08:31:38 +02:00
aap c93fb5e443 fix neo screendroplet moving 2020-12-28 21:58:21 +01:00
aap f7e52d7a21 fix neo screendroplet moving 2020-12-28 21:58:16 +01:00
Fire-Head ad560ffaf9 multiple instances sema fix 2020-12-28 23:13:20 +03:00
Fire-Head 8af298c668 multiple instances sema fix 2020-12-28 23:08:47 +03:00
Sergeanur 5ebcef2718 Use enum in frontend 2020-12-28 20:48:30 +02:00
Sergeanur 6b52fb5fb6 Add shadow to subtitles with cutscene borders off 2020-12-28 15:04:07 +02:00
erorcun 5780200ba3 Fix original wanted stars position 2020-12-28 15:29:21 +03:00
Sergeanur 9c2f1b0833 More bike leftovers 2020-12-28 14:00:44 +02:00
Sergeanur 7eb96d5373 Add bike leftovers 2020-12-28 13:44:20 +02:00
Sergeanur b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
erorcun dc96a49dfd Ped: WeaponInfo: little fixes and renamings 2020-12-28 04:02:24 +03:00
erorcun 7b2f17826a Ped: Real weapon fix 2020-12-28 03:52:23 +03:00
erorcun d3f2f4f6ac Ped: WeaponInfo: little fixes and renamings 2020-12-28 03:25:26 +03:00
erorcun 498d3a49ac just toggle waypoint 2020-12-28 00:15:05 +03:00
erorcun 38a1fef5c1 move cfo populate func. 2020-12-27 23:56:36 +03:00
erorcun cd24936ca9 Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
erorcun 2dbe3d5b83 fix 2020-12-27 23:54:21 +03:00
erorcun 9e7cb046b3 move cfo populate func. 2020-12-27 23:46:15 +03:00
erorcun 9afcc355ff Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:26:00 +03:00
aap beb0ec673c rename unused field 2020-12-27 20:38:05 +01:00
aap 637cff3180 rename unused field 2020-12-27 20:38:03 +01:00
aap d33f1071ae handling unit conversion 2020-12-27 20:34:19 +01:00
aap ab80ff7132 handling unit conversion 2020-12-27 20:34:12 +01:00
aap 013e9b9992 fix backface culling 2020-12-27 19:53:10 +01:00
aap 00da91b73f tiny rendering fixes 2020-12-27 18:22:11 +01:00
aap 4d2105bf55 tiny rendering fix 2020-12-27 18:22:04 +01:00
Sergeanur 7959b7fd1f NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
aap 76e744bb7b switch vehicle pipe default 2020-12-27 16:28:32 +01:00
aap 5a74495d7b little hack to make new postfx not crash 2020-12-27 16:09:01 +01:00
erorcun 904746054c Fix peds running to see dead peds in water 2020-12-27 17:33:32 +03:00
erorcun 8b9e9a07a0 Fix peds running to see dead peds in water 2020-12-27 17:05:37 +03:00
Sergeanur 759f91ce91 Fix drive-by machine gun sound 2020-12-27 10:58:33 +02:00
erorcun a4ec3cdf0b trivial fix 2020-12-27 06:03:38 +03:00
erorcun 0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default 2020-12-27 05:59:51 +03:00
erorcun 36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
aap 0f020127f3 fixed some bike bugs 2020-12-26 16:00:06 +01:00
aap 9d62bed9f3 fix a struct init 2020-12-26 15:42:05 +01:00
aap c5010d443c fix a struct init 2020-12-26 15:41:57 +01:00
aap 075650b9f3 ffs 2020-12-26 15:22:23 +01:00
aap e9d0a1d015 ffs 2020-12-26 15:22:16 +01:00
aap 7cdec23ef2 include case 2020-12-26 15:19:27 +01:00
aap 17640302bf include case 2020-12-26 15:19:19 +01:00
aap 7613528e7e make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:55 +01:00
aap b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:47 +01:00
aap b41f93fcd6 garage cam fix 2020-12-26 13:45:53 +01:00
Sergeanur c9c447e7a9 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
Sergeanur d459ef8820 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
aap 688e277e89 fix mblur stencil 2020-12-26 13:02:30 +01:00
aap 8737a1d76a unfix particle bug 2020-12-26 11:43:57 +01:00
aap 612470cb3f unfix particle bug 2020-12-26 11:43:43 +01:00
Nikolay Korolev f6fe5c96c9 Merge remote-tracking branch 'upstream/miami' into miami 2020-12-26 12:56:34 +03:00
Nikolay Korolev 149aef929d fixed replay 2020-12-26 12:56:20 +03:00
Sergeanur 3b2558bb9e Add optimize off to fix compiler bug CBike::ProcessControl 2020-12-26 11:54:35 +02:00
erorcun 57098a77ec Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default 2020-12-26 12:10:04 +03:00
Sergeanur 99a3fe0a13 Fix not being able to hit lying peds with melee weapon 2020-12-26 10:04:26 +02:00
Sergeanur 441b3864f3 cPedParams ctor 2020-12-26 07:53:30 +02:00
Sergeanur 18bea3cfa5 Fix weapon pickup sound 2020-12-26 07:31:53 +02:00
Sergeanur 783d1edaf1 cVehicleParams ctor 2020-12-25 20:27:37 +02:00