Nikolay Korolev
be92957328
fixed top gear
2020-11-11 12:21:30 +03:00
Nikolay Korolev
612a6dd06c
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-11 00:08:54 +03:00
Nikolay Korolev
ef2089cafb
CWorld done
2020-11-11 00:08:32 +03:00
Sergeanur
5c64dba65a
Merge pull request #771 from theR4K/miamiDev
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more audio for god of audio
2020-11-10 22:32:12 +02:00
majestic
cf6a9a8341
CGlass indices fix
2020-11-09 06:18:49 -08:00
Sergeanur
51e7f44433
Pickup fix
2020-11-08 22:40:05 +02:00
Sergeanur
23d294fef5
Possibly fix pickup money text
2020-11-08 21:59:13 +02:00
Roman Masanin
fb2173c396
to make Serge and _R4K_ happy
2020-11-08 22:33:30 +03:00
Roman Masanin
363a2c6098
marked stupied code(dotProduct and AudioEvents)
2020-11-08 22:26:14 +03:00
Roman Masanin
0853a47a3f
returned bad code, becouse no one knows what to do with it
2020-11-08 21:23:29 +03:00
erorcun
fe5d0c9cdf
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-08 20:49:47 +03:00
Roman Masanin
95bd5b073a
pointers into referencies!
2020-11-08 20:31:24 +03:00
Roman Masanin
a553ac8716
fix for merge fix
2020-11-08 17:49:10 +03:00
Roman Masanin
f8cc86c227
fix merge
2020-11-08 16:23:20 +03:00
Roman Masanin
23d23f6462
merge upstream
2020-11-08 16:23:05 +03:00
Sergeanur
a2e0373d22
Pickups fix
2020-11-08 15:00:54 +02:00
Sergeanur
7ede8685ec
Ped comments fixes
2020-11-07 14:39:53 +02:00
Filip Gawin
e24513d2ad
Sfx audio logic
2020-11-06 18:42:52 +01:00
aap
ee8366adba
RwRenderStateGet
2020-11-05 17:46:28 +02:00
Sergeanur
5a59542679
Fix inverted vertical camera
2020-11-05 16:38:41 +02:00
aap
0d55b6182a
Merge pull request #795 from withmorten/master
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enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
Roman Masanin
89b622eea8
FORMAT
2020-11-04 11:37:17 +03:00
Nikolay Korolev
e473123a6a
fixes
2020-11-03 00:07:25 +03:00
Nikolay Korolev
0ccc70c843
embarassing
2020-11-02 23:53:52 +03:00
aap
8acc98563e
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-02 13:57:58 +01:00
aap
7041f11987
bike bug
2020-11-02 13:57:51 +01:00
Nikolay Korolev
bae6c24209
fix
2020-11-02 15:54:42 +03:00
Roman Masanin
174424c520
fix serviceSoundEffects an cleanup
2020-11-02 12:05:23 +03:00
Roman Masanin
cebf32c46c
mark code
2020-11-01 23:38:45 +03:00
Roman Masanin
5ea9285c5b
changes in switch, and mark code
2020-11-01 22:42:45 +03:00
Roman Masanin
55c4346610
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamiDev
2020-11-01 22:35:46 +03:00
Nikolay Korolev
5edd9e75da
finished script and replay
2020-11-01 18:21:05 +03:00
Nikolay Korolev
45c09224f7
fixed KYFC
2020-11-01 16:34:39 +03:00
Nikolay Korolev
370d693f9d
the driver fix
2020-11-01 15:15:23 +03:00
Nikolay Korolev
63a27fbc5f
overflow fix
2020-11-01 13:55:29 +03:00
Sergeanur
db84afd263
Revert
2020-11-01 12:31:37 +02:00
aap
b8b3292161
Merge pull request #791 from majesticCoding/miami
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CObject::Render
2020-11-01 10:40:30 +01:00
aap
9598a90627
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-01 10:29:37 +01:00
aap
7f5806b727
tiny cleanup
2020-11-01 10:29:28 +01:00
Sergeanur
20ea2fde84
Also fix SetModelIndex in CAutomobile and CTrain ctors
2020-11-01 09:46:25 +02:00
majestic
c124e7381c
CObject::Render
2020-11-01 00:25:35 -07:00
Sergeanur
d370c2076d
Fix virtual SetModelIndex call in CBoat ctor
2020-11-01 09:20:37 +02:00
aap
32c1135cd4
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-10-31 22:08:43 +01:00
aap
9203a33646
fix sniper/camera crosshair
2020-10-31 22:07:58 +01:00
aap
3665a82418
Merge pull request #792 from withmorten/master
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fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
# Conflicts:
# src/core/Frontend.cpp
2020-10-31 19:21:10 +02:00
aap
7d64698322
foobar!
2020-10-31 14:45:26 +01:00
aap
ea5b86774d
couple of fixes and cleanup
2020-10-31 14:33:49 +01:00
Sergeanur
0e1257cf17
Disable loading screen
2020-10-30 20:32:41 +02:00
Sergeanur
b8d2c4e452
Add VB file list
2020-10-30 10:34:13 +02:00
Sergeanur
86b1d9aea5
OpenAL channels now use their own sound buffers
...
# Conflicts:
# src/audio/sampman_oal.cpp
2020-10-28 10:09:59 +02:00