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136 commits

Author SHA1 Message Date
aap f3bfdd7857 imrove readme; enable screenshots with F12 2021-02-12 00:06:54 +01:00
erorcun c7ba01b034 Detect joystick menu for XInput 2021-02-05 18:23:50 +03:00
erorcun d52b917c54 Some regular fixes and UB fixes 2021-01-29 19:23:02 +03:00
erorcun 8846f50cb7 Attempt to fix input delays on GLFW 2021-01-27 18:26:48 +03:00
erorcun 843dd9b5e1 Clean up POSIX streaming code 2021-01-27 18:26:08 +03:00
erorcun cb34060f00 Support pads without L2-R2, add comments 2021-01-25 16:48:41 +03:00
withmorten db6b7b473d whitespace fix 2021-01-23 23:02:22 +01:00
withmorten 5988c0e95a fix tabs in crossplatform 2021-01-22 22:01:00 +01:00
erorcun 226e3b83da No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux 2021-01-22 23:43:49 +03:00
withmorten ef24783bff
Merge pull request #968 from withmorten/cw
make building with Codewarrior 7 possible
2021-01-21 21:55:33 +01:00
withmorten 034df61f3c codewarrior: finishing touches 2021-01-21 19:42:51 +01:00
aap 6df52f06b6 enable screenshots for librw 2021-01-21 10:19:01 +01:00
withmorten ac0f759b27 make building with Codewarrior 7 possible 2021-01-21 03:18:15 +01:00
erorcun 448e41ecaa Store all settings in .INI 2021-01-17 21:33:53 +01:00
erorcun 5a47379bf5 Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
erorcun 7f15e11b1b fix save loading, hopefully 2021-01-13 16:54:36 +03:00
erorcun 0448ae662f Fix language initialization call order 2020-12-14 02:50:34 +03:00
erorcun e1044a7947 AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00
erorcun 122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
erorcun 4ec60676e7
Merge pull request #846 from withmorten/ini
add -console cmdline arg instead of #if 0/1
2020-12-01 04:21:00 +03:00
aap d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap c57fee38ca
Merge pull request #841 from aap/master
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
withmorten b1a431a740 add -console cmdline arg instead of #if 0/1 2020-11-28 17:57:10 +01:00
aap a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
Sergeanur 18d0fd2e48 Add multisampling to librw 2020-11-28 15:13:06 +02:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aap 4ddc356341 memory heap starting to work 2020-11-25 22:49:50 +01:00
erorcun f33ed2892a Fix mouse lock/high-dpi 2 2020-11-16 15:49:00 +03:00
erorcun 3b1debaa0d Fix mouse lock/high-dpi 2020-11-16 15:28:10 +03:00
erorcun 72c0a6a680
Merge pull request #723 from myfreeweb/master
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
erorcun 067200dd7e mr.casepath 2 2020-10-23 04:37:01 +03:00
erorcun bedc066cfd mr.casepath 2020-10-23 01:56:32 +03:00
erorcun af53267b74 Text and cross-platform fix 2020-10-21 03:11:10 +03:00
erorcun a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
eray orçunus b84dc2bc9b Fix management issue 2020-10-17 18:10:37 +03:00
eray orçunus 3772be32bf Streaming and cross-platform fixes 2020-10-12 20:41:13 +03:00
eray orçunus 22c9e8b581 Fix POSIX streaming 2020-10-09 02:22:02 +03:00
erorcun fae97f29c4
Merge branch 'master' into master 2020-10-04 22:12:57 +03:00
eray orçunus 3bd3330227 Load and write our settings in re3.ini & fixes 2020-10-02 21:18:34 +03:00
Andrew Udvare 01ea7801fd
macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-09-30 15:40:28 -04:00
eray orçunus 595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
Greg V 7d03a6fe29 Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
Greg V 0205960a2f Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
Greg V b95accb8ff glfw: scale cursor position by the ratio of framebuffer to screen size
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
Greg V 5654347c5d Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.

Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
eray orçunus 70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
eray orçunus 9b76424540 Fixes 2020-09-27 04:39:25 +03:00
Nikolay Korolev b42d9e3e7c silentpatch fixes 2020-09-26 13:30:22 +03:00
Sergeanur 3f0a80f7c7 Fix MASTER build with glfw 2020-09-26 05:10:22 +03:00
Sergeanur a728a542be Graphics menu + MSAA 2020-08-16 01:37:09 +03:00