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AnimationId.h
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peds starting to work
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2020-05-09 17:05:26 +02:00 |
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AnimBlendAssocGroup.cpp
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more small fixes
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2020-05-08 20:58:40 +02:00 |
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AnimBlendAssocGroup.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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AnimBlendAssociation.cpp
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Merge branch 'master' into miami
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2020-05-09 02:56:53 +03:00 |
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AnimBlendAssociation.h
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named anim assoc flags
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2020-05-09 09:51:31 +02:00 |
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AnimBlendClumpData.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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AnimBlendClumpData.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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AnimBlendHierarchy.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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AnimBlendHierarchy.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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AnimBlendList.h
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more small fixes
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2020-05-08 20:58:40 +02:00 |
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AnimBlendNode.cpp
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more small fixes
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2020-05-08 20:58:40 +02:00 |
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AnimBlendNode.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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AnimBlendSequence.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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AnimBlendSequence.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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AnimManager.cpp
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peds starting to work
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2020-05-09 17:05:26 +02:00 |
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AnimManager.h
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removed cutscene heads
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2020-05-09 13:00:39 +02:00 |
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Bones.cpp
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accidentally swapped reft and light
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2020-05-09 17:29:13 +02:00 |
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Bones.h
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peds starting to work
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2020-05-09 17:05:26 +02:00 |
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CutsceneMgr.cpp
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removed cutscene heads
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2020-05-09 13:00:39 +02:00 |
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CutsceneMgr.h
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removed cutscene heads
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2020-05-09 13:00:39 +02:00 |
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FrameUpdate.cpp
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real names (from LCS)
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2020-04-25 14:03:20 +02:00 |
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RpAnimBlend.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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RpAnimBlend.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |