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https://github.com/halpz/re3.git
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1442 lines
43 KiB
C++
1442 lines
43 KiB
C++
#include "common.h"
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#include "Stats.h"
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#include "Text.h"
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#include "World.h"
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#include "Pad.h"
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#include "DMAudio.h"
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#include "main.h"
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#include "Font.h"
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#include "Frontend.h"
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#include "audio_enums.h"
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#include <climits>
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#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
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#define MILES_IN_METER 0.000621371192f
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#define FEET_IN_METER 3.28084f
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#else
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#define MILES_IN_METER (1 / 1670.f)
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#define FEET_IN_METER 3.33f
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#endif
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int32 CStats::SeagullsKilled;
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int32 CStats::BoatsExploded;
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int32 CStats::WantedStarsAttained;
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int32 CStats::WantedStarsEvaded;
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int32 CStats::DaysPassed;
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int32 CStats::HeadsPopped;
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int32 CStats::CommercialPassed;
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int32 CStats::IndustrialPassed;
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int32 CStats::SuburbanPassed;
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int32 CStats::NumberKillFrenziesPassed;
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int32 CStats::PeopleKilledByOthers;
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int32 CStats::HelisDestroyed;
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int32 CStats::PedsKilledOfThisType[NUM_PEDTYPES];
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int32 CStats::TimesDied;
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int32 CStats::TimesArrested;
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int32 CStats::KillsSinceLastCheckpoint;
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float CStats::DistanceTravelledByCar;
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float CStats::DistanceTravelledByHelicoptor;
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float CStats::DistanceTravelledByBike;
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float CStats::DistanceTravelledByBoat;
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float CStats::DistanceTravelledByPlane;
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float CStats::DistanceTravelledByGolfCart;
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float CStats::DistanceTravelledOnFoot;
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int32 CStats::FlightTime;
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int32 CStats::TimesDrowned;
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int32 CStats::PhotosTaken;
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float CStats::LoanSharks;
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float CStats::StoresKnockedOff;
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float CStats::MovieStunts;
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float CStats::Assassinations;
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float CStats::PizzasDelivered;
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float CStats::GarbagePickups;
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float CStats::IceCreamSold;
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float CStats::TopShootingRangeScore;
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float CStats::ShootingRank;
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float CStats::ProgressMade;
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float CStats::TotalProgressInGame;
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int32 CStats::CarsExploded;
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int32 CStats::PeopleKilledByPlayer;
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float CStats::MaximumJumpDistance;
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float CStats::MaximumJumpHeight;
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int32 CStats::MaximumJumpFlips;
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int32 CStats::MaximumJumpSpins;
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int32 CStats::BestStuntJump;
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int32 CStats::NumberOfUniqueJumpsFound;
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int32 CStats::TotalNumberOfUniqueJumps;
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int32 CStats::PassengersDroppedOffWithTaxi;
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int32 CStats::MoneyMadeWithTaxi;
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int32 CStats::MissionsGiven;
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int32 CStats::MissionsPassed;
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char CStats::LastMissionPassedName[8];
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int32 CStats::TotalLegitimateKills;
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int32 CStats::LivesSavedWithAmbulance;
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int32 CStats::CriminalsCaught;
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int32 CStats::HighestLevelAmbulanceMission;
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int32 CStats::HighestLevelVigilanteMission;
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int32 CStats::HighestLevelFireMission;
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int32 CStats::FiresExtinguished;
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int32 CStats::TotalNumberKillFrenzies;
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int32 CStats::TotalNumberMissions;
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int32 CStats::RoundsFiredByPlayer;
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int32 CStats::KgsOfExplosivesUsed;
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int32 CStats::BulletsThatHit;
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int32 CStats::BestTimeBombDefusal;
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int32 CStats::FastestTimes[CStats::TOTAL_FASTEST_TIMES];
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int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
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int32 CStats::BestPositions[CStats::TOTAL_BEST_POSITIONS];
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bool CStats::PropertyOwned[CStats::TOTAL_PROPERTIES];
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int32 CStats::NumPropertyOwned;
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int32 CStats::PropertyDestroyed;
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float CStats::HighestChaseValue;
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int32 CStats::CheatedCount;
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int32 CStats::ShowChaseStatOnScreen;
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int32 CStats::PamphletMissionPassed;
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bool CStats::abSonyCDs[1];
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int32 CStats::BloodRingKills;
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int32 CStats::BloodRingTime;
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float CStats::FavoriteRadioStationList[NUM_RADIOS];
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int32 CStats::Sprayings;
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float CStats::AutoPaintingBudget;
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int32 CStats::NoMoreHurricanes;
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float CStats::FashionBudget;
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float CStats::PropertyBudget;
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float CStats::WeaponBudget;
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int32 CStats::SafeHouseVisits;
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int32 CStats::TyresPopped;
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int32 CStats::LongestWheelie;
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int32 CStats::LongestStoppie;
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int32 CStats::Longest2Wheel;
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float CStats::LongestWheelieDist;
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float CStats::LongestStoppieDist;
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float CStats::Longest2WheelDist;
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// --MIAMI: functions below are done, but there are some to be moved from Frontend
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void CStats::Init()
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{
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PeopleKilledByOthers = 0;
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PeopleKilledByPlayer = 0;
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CarsExploded = 0;
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BoatsExploded = 0;
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RoundsFiredByPlayer = 0;
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for (int i = 0; i < NUM_PEDTYPES; i++)
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PedsKilledOfThisType[i] = 0;
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HelisDestroyed = 0;
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ProgressMade = 0.0f;
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KgsOfExplosivesUsed = 0;
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BulletsThatHit = 0;
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TyresPopped = 0;
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HeadsPopped = 0;
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WantedStarsAttained = 0;
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WantedStarsEvaded = 0;
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TimesArrested = 0;
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TimesDied = 0;
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DaysPassed = 0;
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SafeHouseVisits = 0;
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Sprayings = 0;
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MaximumJumpDistance = 0;
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MaximumJumpHeight = 0;
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MaximumJumpFlips = 0;
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MaximumJumpSpins = 0;
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BestStuntJump = 0;
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NumberOfUniqueJumpsFound = 0;
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TotalNumberOfUniqueJumps = 0;
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MissionsGiven = 0;
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MissionsPassed = 0;
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PassengersDroppedOffWithTaxi = 0;
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MoneyMadeWithTaxi = 0;
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DistanceTravelledOnFoot = 0;
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DistanceTravelledByCar = 0;
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DistanceTravelledByBike = 0;
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DistanceTravelledByBoat = 0;
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DistanceTravelledByGolfCart = 0;
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DistanceTravelledByHelicoptor = 0;
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#ifdef FIX_BUGS
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DistanceTravelledByPlane = 0;
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#endif
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LivesSavedWithAmbulance = 0;
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CriminalsCaught = 0;
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HighestLevelVigilanteMission = 0;
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HighestLevelAmbulanceMission = 0;
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HighestLevelFireMission = 0;
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FiresExtinguished = 0;
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PhotosTaken = 0;
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NumberKillFrenziesPassed = 0;
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TotalNumberKillFrenzies = 0;
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TotalNumberMissions = 0;
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FlightTime = 0;
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TimesDrowned = 0;
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SeagullsKilled = 0;
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WeaponBudget = 0.0f;
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FashionBudget = 0.0f;
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LoanSharks = 0.0f;
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StoresKnockedOff = 0.0f;
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MovieStunts = 0.0f;
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Assassinations = 0.0f;
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PizzasDelivered = 0.0f;
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GarbagePickups = 0.0f;
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IceCreamSold = 0.0f;
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TopShootingRangeScore = 0.0f;
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ShootingRank = 0.0f;
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LongestWheelie = 0;
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LongestStoppie = 0;
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Longest2Wheel = 0;
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LongestWheelieDist = 0.0f;
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LongestStoppieDist = 0.0f;
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Longest2WheelDist = 0.0f;
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PropertyBudget = 0.0f;
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AutoPaintingBudget = 0.0f;
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PropertyDestroyed = 0;
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HighestChaseValue = 0.0f;
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CheatedCount = 0;
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for (int i = 0; i < TOTAL_FASTEST_TIMES; i++)
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FastestTimes[i] = 0;
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for (int i = 0; i < TOTAL_HIGHEST_SCORES; i++)
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HighestScores[i] = 0;
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for (int i = 0; i < TOTAL_BEST_POSITIONS; i++)
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BestPositions[i] = INT_MAX;
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KillsSinceLastCheckpoint = 0;
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TotalLegitimateKills = 0;
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for (int i = 0; i < ARRAY_SIZE(LastMissionPassedName); i++)
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LastMissionPassedName[i] = 0;
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IndustrialPassed = 0;
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CommercialPassed = 0;
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SuburbanPassed = 0;
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PamphletMissionPassed = 0;
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NoMoreHurricanes = 0;
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ShowChaseStatOnScreen = 0;
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for (int i = 0; i < ARRAY_SIZE(abSonyCDs); i++)
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abSonyCDs[i] = 0;
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PopulateFavoriteRadioStationList();
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NumPropertyOwned = 0;
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for (int i = 0; i < TOTAL_PROPERTIES; i++)
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PropertyOwned[i] = false;
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BloodRingKills = 0;
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BloodRingTime = 0;
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}
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void CStats::RegisterFastestTime(int32 index, int32 time)
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{
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assert(index >= 0 && index < TOTAL_FASTEST_TIMES);
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if (FastestTimes[index] == 0)
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FastestTimes[index] = time;
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else
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FastestTimes[index] = Min(FastestTimes[index], time);
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}
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void CStats::RegisterHighestScore(int32 index, int32 score)
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{
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assert(index >= 0 && index < TOTAL_HIGHEST_SCORES);
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HighestScores[index] = Max(HighestScores[index], score);
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}
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void CStats::RegisterBestPosition(int32 index, int32 position)
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{
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assert(index >= 0 && index < TOTAL_BEST_POSITIONS);
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BestPositions[index] = Min(BestPositions[index], position);
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}
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void CStats::AnotherLifeSavedWithAmbulance()
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{
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++LivesSavedWithAmbulance;
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}
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void CStats::AnotherCriminalCaught()
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{
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++CriminalsCaught;
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}
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void CStats::RegisterLevelAmbulanceMission(int32 level)
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{
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HighestLevelAmbulanceMission = Max(HighestLevelAmbulanceMission, level);
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}
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void CStats::RegisterLevelVigilanteMission(int32 level)
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{
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HighestLevelVigilanteMission = Max(HighestLevelVigilanteMission, level);
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}
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void CStats::RegisterLevelFireMission(int32 level)
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{
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HighestLevelFireMission = Max(HighestLevelFireMission, level);
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}
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void CStats::AnotherFireExtinguished()
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{
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++FiresExtinguished;
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}
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void CStats::AnotherKillFrenzyPassed()
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{
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++NumberKillFrenziesPassed;
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}
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void CStats::SetTotalNumberKillFrenzies(int32 total)
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{
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TotalNumberKillFrenzies = total;
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}
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void CStats::SetTotalNumberMissions(int32 total)
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{
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TotalNumberMissions = total;
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}
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wchar *CStats::FindCriminalRatingString()
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{
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int rating = FindCriminalRatingNumber();
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if (rating < 0) {
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if (rating > -500) return TheText.Get("RATNG53");
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if (rating > -2000) return TheText.Get("RATNG54");
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if (rating > -4000) return TheText.Get("RATNG55");
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if (rating > -6000) return TheText.Get("RATNG56");
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return TheText.Get("RATNG57");
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}
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if (rating < 20) return TheText.Get("RATNG1");
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if (rating < 50) return TheText.Get("RATNG2");
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if (rating < 75) return TheText.Get("RATNG3");
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if (rating < 100) return TheText.Get("RATNG4");
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if (rating < 120) return TheText.Get("RATNG5");
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if (rating < 150) return TheText.Get("RATNG6");
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if (rating < 200) return TheText.Get("RATNG7");
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if (rating < 240) return TheText.Get("RATNG8");
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if (rating < 270) return TheText.Get("RATNG9");
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if (rating < 300) return TheText.Get("RATNG10");
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if (rating < 335) return TheText.Get("RATNG11");
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if (rating < 370) return TheText.Get("RATNG12");
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if (rating < 400) return TheText.Get("RATNG13");
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if (rating < 450) return TheText.Get("RATNG14");
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if (rating < 500) return TheText.Get("RATNG15");
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if (rating < 550) return TheText.Get("RATNG16");
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if (rating < 600) return TheText.Get("RATNG17");
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if (rating < 610) return TheText.Get("RATNG18");
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if (rating < 650) return TheText.Get("RATNG19");
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if (rating < 700) return TheText.Get("RATNG20");
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if (rating < 850) return TheText.Get("RATNG21");
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if (rating < 1000) return TheText.Get("RATNG22");
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if (rating < 1005) return TheText.Get("RATNG23");
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if (rating < 1150) return TheText.Get("RATNG24");
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if (rating < 1300) return TheText.Get(TimesArrested > 0 ? "RATNG25" : "RATNG24");
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if (rating < 1500) return TheText.Get("RATNG26");
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if (rating < 1700) return TheText.Get("RATNG27");
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if (rating < 2000) return TheText.Get("RATNG28");
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if (rating < 2100) return TheText.Get("RATNG29");
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if (rating < 2300) return TheText.Get("RATNG30");
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if (rating < 2500) return TheText.Get("RATNG31");
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if (rating < 2750) return TheText.Get("RATNG32");
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if (rating < 3000) return TheText.Get("RATNG33");
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if (rating < 3500) return TheText.Get("RATNG34");
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if (rating < 4000) return TheText.Get("RATNG35");
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if (rating < 5000) return TheText.Get("RATNG36");
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if (rating < 7500) return TheText.Get("RATNG37");
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if (rating < 10000) return TheText.Get("RATNG38");
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if (rating < 20000) return TheText.Get("RATNG39");
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if (rating < 30000) return TheText.Get("RATNG40");
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if (rating < 40000) return TheText.Get("RATNG41");
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if (rating < 50000) return TheText.Get("RATNG42");
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if (rating < 65000) return TheText.Get("RATNG43");
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if (rating < 80000) return TheText.Get("RATNG44");
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if (rating < 100000) return TheText.Get("RATNG45");
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if (rating < 150000) return TheText.Get("RATNG46");
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if (rating < 200000) return TheText.Get("RATNG47");
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if (rating < 300000) return TheText.Get("RATNG48");
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if (rating < 375000) return TheText.Get("RATNG49");
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if (rating < 500000) return TheText.Get(FlightTime / 60000 / 60 > 10 ? "RATNG50" : "RATNG49");
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if (rating < 1000000) return TheText.Get("RATNG51");
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return TheText.Get(CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney > 10000000 ? "RATNG52" : "RATNG51");
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}
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wchar *CStats::FindChaseString(float fMediaLevel) {
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if (fMediaLevel < 20.0f) return TheText.Get("CHASE1");
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if (fMediaLevel < 50.0f) return TheText.Get("CHASE2");
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if (fMediaLevel < 75.0f) return TheText.Get("CHASE3");
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if (fMediaLevel < 100.0f) return TheText.Get("CHASE4");
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if (fMediaLevel < 150.0f) return TheText.Get("CHASE5");
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if (fMediaLevel < 200.0f) return TheText.Get("CHASE6");
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if (fMediaLevel < 250.0f) return TheText.Get("CHASE7");
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if (fMediaLevel < 300.0f) return TheText.Get("CHASE8");
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if (fMediaLevel < 350.0f) return TheText.Get("CHASE9");
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if (fMediaLevel < 400.0f) return TheText.Get("CHASE10");
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if (fMediaLevel < 500.0f) return TheText.Get("CHASE11");
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if (fMediaLevel < 600.0f) return TheText.Get("CHASE12");
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if (fMediaLevel < 700.0f) return TheText.Get("CHASE13");
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if (fMediaLevel < 800.0f) return TheText.Get("CHASE14");
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if (fMediaLevel < 900.0f) return TheText.Get("CHASE15");
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if (fMediaLevel < 1000.0f) return TheText.Get("CHASE16");
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if (fMediaLevel < 1200.0f) return TheText.Get("CHASE17");
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if (fMediaLevel < 1400.0f) return TheText.Get("CHASE18");
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if (fMediaLevel < 1600.0f) return TheText.Get("CHASE19");
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if (fMediaLevel < 1800.0f) return TheText.Get("CHASE20");
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return TheText.Get("CHASE21");
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}
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int32 CStats::FindCriminalRatingNumber()
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{
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int32 rating;
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rating = FiresExtinguished + 10 * HighestLevelFireMission + 10 * HighestLevelAmbulanceMission
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+ CriminalsCaught + LivesSavedWithAmbulance
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+ 30 * HelisDestroyed + TotalLegitimateKills - 3 * TimesArrested - 3 * TimesDied
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+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney / 5000;
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if (CPad::bHasPlayerCheated || CheatedCount > 0) {
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rating -= CheatedCount;
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if (rating <= -10000)
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rating = -10000;
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} else if (rating <= 0) {
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rating = 0;
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}
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if (RoundsFiredByPlayer > 100)
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rating += (float)BulletsThatHit / (float)RoundsFiredByPlayer * 500.0f;
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if (TotalProgressInGame)
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rating += ProgressMade / TotalProgressInGame * 1000.0f;
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return rating;
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}
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float CStats::GetPercentageProgress()
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{
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float percentCompleted = (TotalProgressInGame == 0.f ? 0.f :
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100.0f * ProgressMade / (CGame::nastyGame ? TotalProgressInGame : TotalProgressInGame - 1.0f));
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return Min(percentCompleted, 100.0f);
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}
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void CStats::MoneySpentOnWeapons(int32 money)
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{
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WeaponBudget += money;
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}
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void CStats::MoneySpentOnProperty(int32 money)
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{
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PropertyBudget += money;
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}
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void CStats::MoneySpentOnAutoPainting(int32 money)
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{
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AutoPaintingBudget += money;
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}
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void CStats::MoneySpentOnFashion(int32 money)
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{
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FashionBudget += money;
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}
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void CStats::NumOfVisitsFromLoanSharks(int32 num)
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{
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LoanSharks += num;
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}
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void CStats::NumOfStoresKnockedOff(int32 num)
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{
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StoresKnockedOff += num;
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}
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void CStats::NumOfMovieStunts(int32 num)
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{
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MovieStunts += num;
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}
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void CStats::NumOfAssassinations(int32 num)
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|
{
|
|
Assassinations += num;
|
|
}
|
|
|
|
void CStats::NumOfPizzasDelivered(int32 num)
|
|
{
|
|
PizzasDelivered += num;
|
|
}
|
|
|
|
void CStats::NumOfGarbagePickups(int32 num)
|
|
{
|
|
GarbagePickups += num;
|
|
}
|
|
|
|
void CStats::NumOfIceCreamSold(int32 num)
|
|
{
|
|
IceCreamSold += num;
|
|
}
|
|
|
|
void CStats::AddNumBloodRingKills(int32 num)
|
|
{
|
|
BloodRingKills += num;
|
|
}
|
|
|
|
void CStats::LongestTimeInBloodRing(int32 time)
|
|
{
|
|
if (BloodRingTime < time)
|
|
BloodRingTime = time;
|
|
}
|
|
|
|
void CStats::AddPropertyAsOwned(int32 id)
|
|
{
|
|
if (!PropertyOwned[id]) {
|
|
PropertyOwned[id] = true;
|
|
++NumPropertyOwned;
|
|
}
|
|
}
|
|
|
|
float CStats::GetFavoriteRadioStationList(int32 station)
|
|
{
|
|
return FavoriteRadioStationList[station];
|
|
}
|
|
|
|
void CStats::SaveStats(uint8 *buf, uint32 *size)
|
|
{
|
|
CheckPointReachedSuccessfully();
|
|
uint8 *buf_start = buf;
|
|
*size = sizeof(PeopleKilledByPlayer) +
|
|
sizeof(PeopleKilledByOthers) +
|
|
sizeof(CarsExploded) +
|
|
sizeof(BoatsExploded) +
|
|
sizeof(TyresPopped) +
|
|
sizeof(RoundsFiredByPlayer) +
|
|
sizeof(PedsKilledOfThisType) +
|
|
sizeof(HelisDestroyed) +
|
|
sizeof(ProgressMade) +
|
|
sizeof(TotalProgressInGame) +
|
|
sizeof(KgsOfExplosivesUsed) +
|
|
sizeof(BulletsThatHit) +
|
|
sizeof(HeadsPopped) +
|
|
sizeof(WantedStarsAttained) +
|
|
sizeof(WantedStarsEvaded) +
|
|
sizeof(TimesArrested) +
|
|
sizeof(TimesDied) +
|
|
sizeof(DaysPassed) +
|
|
sizeof(SafeHouseVisits) +
|
|
sizeof(Sprayings) +
|
|
sizeof(MaximumJumpDistance) +
|
|
sizeof(MaximumJumpHeight) +
|
|
sizeof(MaximumJumpFlips) +
|
|
sizeof(MaximumJumpSpins) +
|
|
sizeof(BestStuntJump) +
|
|
sizeof(NumberOfUniqueJumpsFound) +
|
|
sizeof(TotalNumberOfUniqueJumps) +
|
|
sizeof(MissionsGiven) +
|
|
sizeof(PassengersDroppedOffWithTaxi) +
|
|
sizeof(MoneyMadeWithTaxi) +
|
|
sizeof(IndustrialPassed) +
|
|
sizeof(CommercialPassed) +
|
|
sizeof(SuburbanPassed) +
|
|
sizeof(PamphletMissionPassed) +
|
|
sizeof(NoMoreHurricanes) +
|
|
sizeof(DistanceTravelledOnFoot) +
|
|
sizeof(DistanceTravelledByCar) +
|
|
sizeof(DistanceTravelledByBike) +
|
|
sizeof(DistanceTravelledByBoat) +
|
|
sizeof(DistanceTravelledByGolfCart) +
|
|
sizeof(DistanceTravelledByHelicoptor) +
|
|
sizeof(DistanceTravelledByPlane) +
|
|
sizeof(LivesSavedWithAmbulance) +
|
|
sizeof(CriminalsCaught) +
|
|
sizeof(FiresExtinguished) +
|
|
sizeof(HighestLevelVigilanteMission) +
|
|
sizeof(HighestLevelAmbulanceMission) +
|
|
sizeof(HighestLevelFireMission) +
|
|
sizeof(PhotosTaken) +
|
|
sizeof(NumberKillFrenziesPassed) +
|
|
sizeof(TotalNumberKillFrenzies) +
|
|
sizeof(TotalNumberMissions) +
|
|
sizeof(FlightTime) +
|
|
sizeof(TimesDrowned) +
|
|
sizeof(SeagullsKilled) +
|
|
sizeof(WeaponBudget) +
|
|
sizeof(FashionBudget) +
|
|
sizeof(LoanSharks) +
|
|
sizeof(StoresKnockedOff) +
|
|
sizeof(MovieStunts) +
|
|
sizeof(Assassinations) +
|
|
sizeof(PizzasDelivered) +
|
|
sizeof(GarbagePickups) +
|
|
sizeof(IceCreamSold) +
|
|
sizeof(TopShootingRangeScore) +
|
|
sizeof(ShootingRank) +
|
|
sizeof(LongestWheelie) +
|
|
sizeof(LongestStoppie) +
|
|
sizeof(Longest2Wheel) +
|
|
sizeof(LongestWheelieDist) +
|
|
sizeof(LongestStoppieDist) +
|
|
sizeof(Longest2WheelDist) +
|
|
sizeof(PropertyBudget) +
|
|
sizeof(AutoPaintingBudget) +
|
|
sizeof(PropertyDestroyed) +
|
|
sizeof(NumPropertyOwned) +
|
|
sizeof(BloodRingKills) +
|
|
sizeof(BloodRingTime) +
|
|
sizeof(PropertyOwned) +
|
|
sizeof(HighestChaseValue) +
|
|
sizeof(FastestTimes) +
|
|
sizeof(HighestScores) +
|
|
sizeof(BestPositions) +
|
|
sizeof(KillsSinceLastCheckpoint) +
|
|
sizeof(TotalLegitimateKills) +
|
|
sizeof(LastMissionPassedName) +
|
|
sizeof(CheatedCount) +
|
|
sizeof(FavoriteRadioStationList);
|
|
|
|
#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); buf += sizeof(data);
|
|
CopyToBuf(buf, PeopleKilledByPlayer);
|
|
CopyToBuf(buf, PeopleKilledByOthers);
|
|
CopyToBuf(buf, CarsExploded);
|
|
CopyToBuf(buf, BoatsExploded);
|
|
CopyToBuf(buf, TyresPopped);
|
|
CopyToBuf(buf, RoundsFiredByPlayer);
|
|
CopyToBuf(buf, PedsKilledOfThisType);
|
|
CopyToBuf(buf, HelisDestroyed);
|
|
CopyToBuf(buf, ProgressMade);
|
|
CopyToBuf(buf, TotalProgressInGame);
|
|
CopyToBuf(buf, KgsOfExplosivesUsed);
|
|
CopyToBuf(buf, BulletsThatHit);
|
|
CopyToBuf(buf, HeadsPopped);
|
|
CopyToBuf(buf, WantedStarsAttained);
|
|
CopyToBuf(buf, WantedStarsEvaded);
|
|
CopyToBuf(buf, TimesArrested);
|
|
CopyToBuf(buf, TimesDied);
|
|
CopyToBuf(buf, DaysPassed);
|
|
CopyToBuf(buf, SafeHouseVisits);
|
|
CopyToBuf(buf, Sprayings);
|
|
CopyToBuf(buf, MaximumJumpDistance);
|
|
CopyToBuf(buf, MaximumJumpHeight);
|
|
CopyToBuf(buf, MaximumJumpFlips);
|
|
CopyToBuf(buf, MaximumJumpSpins);
|
|
CopyToBuf(buf, BestStuntJump);
|
|
CopyToBuf(buf, NumberOfUniqueJumpsFound);
|
|
CopyToBuf(buf, TotalNumberOfUniqueJumps);
|
|
CopyToBuf(buf, MissionsGiven);
|
|
CopyToBuf(buf, PassengersDroppedOffWithTaxi);
|
|
CopyToBuf(buf, MoneyMadeWithTaxi);
|
|
CopyToBuf(buf, IndustrialPassed);
|
|
CopyToBuf(buf, CommercialPassed);
|
|
CopyToBuf(buf, SuburbanPassed);
|
|
CopyToBuf(buf, PamphletMissionPassed);
|
|
CopyToBuf(buf, NoMoreHurricanes);
|
|
CopyToBuf(buf, DistanceTravelledOnFoot);
|
|
CopyToBuf(buf, DistanceTravelledByCar);
|
|
CopyToBuf(buf, DistanceTravelledByBike);
|
|
CopyToBuf(buf, DistanceTravelledByBoat);
|
|
CopyToBuf(buf, DistanceTravelledByGolfCart);
|
|
CopyToBuf(buf, DistanceTravelledByHelicoptor);
|
|
CopyToBuf(buf, DistanceTravelledByPlane);
|
|
CopyToBuf(buf, LivesSavedWithAmbulance);
|
|
CopyToBuf(buf, CriminalsCaught);
|
|
CopyToBuf(buf, FiresExtinguished);
|
|
CopyToBuf(buf, HighestLevelVigilanteMission);
|
|
CopyToBuf(buf, HighestLevelAmbulanceMission);
|
|
CopyToBuf(buf, HighestLevelFireMission);
|
|
CopyToBuf(buf, PhotosTaken);
|
|
CopyToBuf(buf, NumberKillFrenziesPassed);
|
|
CopyToBuf(buf, TotalNumberKillFrenzies);
|
|
CopyToBuf(buf, TotalNumberMissions);
|
|
CopyToBuf(buf, FlightTime);
|
|
CopyToBuf(buf, TimesDrowned);
|
|
CopyToBuf(buf, SeagullsKilled);
|
|
CopyToBuf(buf, WeaponBudget);
|
|
CopyToBuf(buf, FashionBudget);
|
|
CopyToBuf(buf, LoanSharks);
|
|
CopyToBuf(buf, StoresKnockedOff);
|
|
CopyToBuf(buf, MovieStunts);
|
|
CopyToBuf(buf, Assassinations);
|
|
CopyToBuf(buf, PizzasDelivered);
|
|
CopyToBuf(buf, GarbagePickups);
|
|
CopyToBuf(buf, IceCreamSold);
|
|
CopyToBuf(buf, TopShootingRangeScore);
|
|
CopyToBuf(buf, ShootingRank);
|
|
CopyToBuf(buf, LongestWheelie);
|
|
CopyToBuf(buf, LongestStoppie);
|
|
CopyToBuf(buf, Longest2Wheel);
|
|
CopyToBuf(buf, LongestWheelieDist);
|
|
CopyToBuf(buf, LongestStoppieDist);
|
|
CopyToBuf(buf, Longest2WheelDist);
|
|
CopyToBuf(buf, PropertyBudget);
|
|
CopyToBuf(buf, AutoPaintingBudget);
|
|
CopyToBuf(buf, PropertyDestroyed);
|
|
CopyToBuf(buf, NumPropertyOwned);
|
|
CopyToBuf(buf, BloodRingKills);
|
|
CopyToBuf(buf, BloodRingTime);
|
|
CopyToBuf(buf, PropertyOwned);
|
|
CopyToBuf(buf, HighestChaseValue);
|
|
CopyToBuf(buf, FastestTimes);
|
|
CopyToBuf(buf, HighestScores);
|
|
CopyToBuf(buf, BestPositions);
|
|
CopyToBuf(buf, KillsSinceLastCheckpoint);
|
|
CopyToBuf(buf, TotalLegitimateKills);
|
|
CopyToBuf(buf, LastMissionPassedName);
|
|
CopyToBuf(buf, CheatedCount);
|
|
PopulateFavoriteRadioStationList();
|
|
CopyToBuf(buf, FavoriteRadioStationList);
|
|
|
|
assert(buf - buf_start == *size);
|
|
#undef CopyToBuf
|
|
}
|
|
|
|
void CStats::LoadStats(uint8 *buf, uint32 size)
|
|
{
|
|
uint8* buf_start = buf;
|
|
|
|
#define CopyFromBuf(buf, data) memcpy(&data, buf, sizeof(data)); buf += sizeof(data);
|
|
|
|
CopyFromBuf(buf, PeopleKilledByPlayer);
|
|
CopyFromBuf(buf, PeopleKilledByOthers);
|
|
CopyFromBuf(buf, CarsExploded);
|
|
CopyFromBuf(buf, BoatsExploded);
|
|
CopyFromBuf(buf, TyresPopped);
|
|
CopyFromBuf(buf, RoundsFiredByPlayer);
|
|
CopyFromBuf(buf, PedsKilledOfThisType);
|
|
CopyFromBuf(buf, HelisDestroyed);
|
|
CopyFromBuf(buf, ProgressMade);
|
|
CopyFromBuf(buf, TotalProgressInGame);
|
|
CopyFromBuf(buf, KgsOfExplosivesUsed);
|
|
CopyFromBuf(buf, BulletsThatHit);
|
|
CopyFromBuf(buf, HeadsPopped);
|
|
CopyFromBuf(buf, WantedStarsAttained);
|
|
CopyFromBuf(buf, WantedStarsEvaded);
|
|
CopyFromBuf(buf, TimesArrested);
|
|
CopyFromBuf(buf, TimesDied);
|
|
CopyFromBuf(buf, DaysPassed);
|
|
CopyFromBuf(buf, SafeHouseVisits);
|
|
CopyFromBuf(buf, Sprayings);
|
|
CopyFromBuf(buf, MaximumJumpDistance);
|
|
CopyFromBuf(buf, MaximumJumpHeight);
|
|
CopyFromBuf(buf, MaximumJumpFlips);
|
|
CopyFromBuf(buf, MaximumJumpSpins);
|
|
CopyFromBuf(buf, BestStuntJump);
|
|
CopyFromBuf(buf, NumberOfUniqueJumpsFound);
|
|
CopyFromBuf(buf, TotalNumberOfUniqueJumps);
|
|
CopyFromBuf(buf, MissionsGiven);
|
|
CopyFromBuf(buf, PassengersDroppedOffWithTaxi);
|
|
CopyFromBuf(buf, MoneyMadeWithTaxi);
|
|
CopyFromBuf(buf, IndustrialPassed);
|
|
CopyFromBuf(buf, CommercialPassed);
|
|
CopyFromBuf(buf, SuburbanPassed);
|
|
CopyFromBuf(buf, PamphletMissionPassed);
|
|
CopyFromBuf(buf, NoMoreHurricanes);
|
|
CopyFromBuf(buf, DistanceTravelledOnFoot);
|
|
CopyFromBuf(buf, DistanceTravelledByCar);
|
|
CopyFromBuf(buf, DistanceTravelledByBike);
|
|
CopyFromBuf(buf, DistanceTravelledByBoat);
|
|
CopyFromBuf(buf, DistanceTravelledByGolfCart);
|
|
CopyFromBuf(buf, DistanceTravelledByHelicoptor);
|
|
CopyFromBuf(buf, DistanceTravelledByPlane);
|
|
CopyFromBuf(buf, LivesSavedWithAmbulance);
|
|
CopyFromBuf(buf, CriminalsCaught);
|
|
CopyFromBuf(buf, FiresExtinguished);
|
|
CopyFromBuf(buf, HighestLevelVigilanteMission);
|
|
CopyFromBuf(buf, HighestLevelAmbulanceMission);
|
|
CopyFromBuf(buf, HighestLevelFireMission);
|
|
CopyFromBuf(buf, PhotosTaken);
|
|
CopyFromBuf(buf, NumberKillFrenziesPassed);
|
|
CopyFromBuf(buf, TotalNumberKillFrenzies);
|
|
CopyFromBuf(buf, TotalNumberMissions);
|
|
CopyFromBuf(buf, FlightTime);
|
|
CopyFromBuf(buf, TimesDrowned);
|
|
CopyFromBuf(buf, SeagullsKilled);
|
|
CopyFromBuf(buf, WeaponBudget);
|
|
CopyFromBuf(buf, FashionBudget);
|
|
CopyFromBuf(buf, LoanSharks);
|
|
CopyFromBuf(buf, StoresKnockedOff);
|
|
CopyFromBuf(buf, MovieStunts);
|
|
CopyFromBuf(buf, Assassinations);
|
|
CopyFromBuf(buf, PizzasDelivered);
|
|
CopyFromBuf(buf, GarbagePickups);
|
|
CopyFromBuf(buf, IceCreamSold);
|
|
CopyFromBuf(buf, TopShootingRangeScore);
|
|
CopyFromBuf(buf, ShootingRank);
|
|
CopyFromBuf(buf, LongestWheelie);
|
|
CopyFromBuf(buf, LongestStoppie);
|
|
CopyFromBuf(buf, Longest2Wheel);
|
|
CopyFromBuf(buf, LongestWheelieDist);
|
|
CopyFromBuf(buf, LongestStoppieDist);
|
|
CopyFromBuf(buf, Longest2WheelDist);
|
|
CopyFromBuf(buf, PropertyBudget);
|
|
CopyFromBuf(buf, AutoPaintingBudget);
|
|
CopyFromBuf(buf, PropertyDestroyed);
|
|
CopyFromBuf(buf, NumPropertyOwned);
|
|
CopyFromBuf(buf, BloodRingKills);
|
|
CopyFromBuf(buf, BloodRingTime);
|
|
CopyFromBuf(buf, PropertyOwned);
|
|
CopyFromBuf(buf, HighestChaseValue);
|
|
CopyFromBuf(buf, FastestTimes);
|
|
CopyFromBuf(buf, HighestScores);
|
|
CopyFromBuf(buf, BestPositions);
|
|
CopyFromBuf(buf, KillsSinceLastCheckpoint);
|
|
CopyFromBuf(buf, TotalLegitimateKills);
|
|
CopyFromBuf(buf, LastMissionPassedName);
|
|
CopyFromBuf(buf, CheatedCount);
|
|
CopyFromBuf(buf, FavoriteRadioStationList);
|
|
|
|
assert(buf - buf_start == size);
|
|
#undef CopyFromBuf
|
|
}
|
|
|
|
void
|
|
CStats::PopulateFavoriteRadioStationList()
|
|
{
|
|
float* pListenTimeArray = DMAudio.GetListenTimeArray();
|
|
for (int i = 0; i < NUM_RADIOS; i++)
|
|
FavoriteRadioStationList[i] = pListenTimeArray[i];
|
|
}
|
|
|
|
void
|
|
CStats::BuildStatLine(Const char *text, void *stat, int displayType, void *stat2, int isTime)
|
|
{
|
|
#define STAT_D *(int*)stat
|
|
#define STAT_F *(float*)stat
|
|
#define STAT2_D *(int*)stat2
|
|
#define STAT2_F *(float*)stat2
|
|
if (!text)
|
|
return;
|
|
|
|
gString2[0] = '\0';
|
|
if (isTime == 1) {
|
|
if (*((int*)stat2) >= 10)
|
|
sprintf(gString2, " %d:%d", STAT_D, STAT2_D);
|
|
else
|
|
sprintf(gString2, " %d:0%d", STAT_D, STAT2_D);
|
|
|
|
} else if (stat2) {
|
|
#ifdef MORE_LANGUAGES
|
|
if (CFont::IsJapanese()) {
|
|
switch (displayType) {
|
|
case 0:
|
|
case 4:
|
|
sprintf(gString2, " %d/%d", STAT_D, STAT2_D);
|
|
break;
|
|
case 1:
|
|
sprintf(gString2, " %.2f/%.2f", STAT_F, STAT2_F);
|
|
break;
|
|
case 2:
|
|
sprintf(gString2, " %d%%/%d%%", STAT_D, STAT2_D);
|
|
break;
|
|
case 3:
|
|
sprintf(gString2, " $%.2f/$%.2f", STAT_F, STAT2_F);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else
|
|
#endif
|
|
{
|
|
switch (displayType) {
|
|
case 0:
|
|
sprintf(gString2, " %d %s %d", STAT_D, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_D);
|
|
break;
|
|
case 1:
|
|
sprintf(gString2, " %.2f %s %.2f", STAT_F, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_F);
|
|
break;
|
|
case 2:
|
|
sprintf(gString2, " %d%% %s %d%%", STAT_D, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_D);
|
|
break;
|
|
case 3:
|
|
sprintf(gString2, " $%.2f %s $%.2f", STAT_F, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_F);
|
|
break;
|
|
case 4:
|
|
sprintf(gString2, " %d_ %s %d_", STAT_D, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_D);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
} else if (stat) {
|
|
switch (displayType) {
|
|
case 0:
|
|
sprintf(gString2, "%d", STAT_D);
|
|
break;
|
|
case 1:
|
|
sprintf(gString2, "%.2f", STAT_F);
|
|
break;
|
|
case 2:
|
|
sprintf(gString2, "%d%%", STAT_D);
|
|
break;
|
|
case 3:
|
|
sprintf(gString2, "$%.2f", STAT_F);
|
|
break;
|
|
case 4:
|
|
#ifdef MORE_LANGUAGES
|
|
if (CFont::IsJapanese())
|
|
sprintf(gString2, "%d", STAT_D);
|
|
else
|
|
#endif
|
|
sprintf(gString2, "%d_", STAT_D);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
UnicodeStrcpy(gUString, TheText.Get(text));
|
|
CFont::FilterOutTokensFromString(gUString);
|
|
AsciiToUnicode(gString2, gUString2);
|
|
#undef STAT_D
|
|
#undef STAT_F
|
|
#undef STAT2_D
|
|
#undef STAT2_F
|
|
}
|
|
|
|
// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
|
|
int
|
|
CStats::ConstructStatLine(int rowIdx)
|
|
{
|
|
|
|
#define STAT_LINE_1(varType, left, right1, type) \
|
|
do { \
|
|
if(counter == rowIdx){ \
|
|
varType a = right1; \
|
|
BuildStatLine(left, &a, type, nil, 0); \
|
|
return 0; \
|
|
} counter++; \
|
|
} while(0)
|
|
|
|
#define STAT_LINE_2(varType, left, right1, type, right2, time) \
|
|
do { \
|
|
if(counter == rowIdx){ \
|
|
varType a = right1; \
|
|
varType b = right2; \
|
|
BuildStatLine(left, &a, type, &b, time); \
|
|
return 0; \
|
|
} counter++; \
|
|
} while(0)
|
|
|
|
#define TEXT_ON_LEFT_GXT(name) \
|
|
do { \
|
|
if(counter == rowIdx){ \
|
|
BuildStatLine(name, nil, 0, nil, 0); \
|
|
return 0; \
|
|
} counter++; \
|
|
} while(0)
|
|
|
|
#define TEXT_ON_RIGHT(text) \
|
|
do { \
|
|
if(counter == rowIdx){ \
|
|
gUString[0] = '\0'; \
|
|
UnicodeStrcpy(gUString2, text); \
|
|
return 0; \
|
|
} counter++; \
|
|
} while(0)
|
|
|
|
#define FASTEST_TIME(id, str) \
|
|
do { \
|
|
if(FastestTimes[id]) { \
|
|
if(counter == rowIdx){ \
|
|
int hour = 0, minute; \
|
|
for (int i = FastestTimes[id]; i > 59; i -= 60) hour++; \
|
|
for (minute = FastestTimes[id]; minute > 59; minute -= 60); \
|
|
if (minute < 0) minute = -minute; \
|
|
BuildStatLine(str, &hour, 0, &minute, 1); \
|
|
return 0; \
|
|
} \
|
|
counter++; \
|
|
} \
|
|
} while(0)
|
|
|
|
switch (rowIdx) {
|
|
case 0: {
|
|
int percentCompleted = GetPercentageProgress();
|
|
BuildStatLine("PER_COM", &percentCompleted, 2, nil, 0);
|
|
return 0;
|
|
}
|
|
case 1: {
|
|
BuildStatLine("NMISON", &MissionsGiven, 0, nil, 0);
|
|
return 0;
|
|
}
|
|
case 2: {
|
|
int hour = (CTimer::GetTimeInMilliseconds() / 60000) / 60;
|
|
int minute = (CTimer::GetTimeInMilliseconds() / 60000) % 60;
|
|
BuildStatLine("ST_TIME", &hour, 0, &minute, 1);
|
|
return 0;
|
|
}
|
|
case 3: {
|
|
BuildStatLine("DAYSPS", &DaysPassed, 0, nil, 0);
|
|
return 0;
|
|
}
|
|
case 4: {
|
|
BuildStatLine("NUMSHV", &SafeHouseVisits, 0, nil, 0);
|
|
return 0;
|
|
}
|
|
}
|
|
int counter = 5;
|
|
|
|
if (CGame::nastyGame) {
|
|
STAT_LINE_2(int, "FEST_RP", NumberKillFrenziesPassed, 0, TotalNumberKillFrenzies, 0);
|
|
}
|
|
|
|
CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus];
|
|
|
|
// Hidden packages shouldn't be shown with percent
|
|
#ifdef FIX_BUGS
|
|
STAT_LINE_2(int, "PERPIC", player.m_nCollectedPackages, 0, player.m_nTotalPackages, 0);
|
|
#else
|
|
float fPackagesPercent = 0.0f;
|
|
if (player.m_nTotalPackages != 0)
|
|
fPackagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages;
|
|
|
|
STAT_LINE_2(int, "PERPIC", fPackagesPercent, 0, 100, 0);
|
|
#endif
|
|
|
|
if (CGame::nastyGame) {
|
|
STAT_LINE_1(int, "PE_WAST", PeopleKilledByPlayer, 0);
|
|
STAT_LINE_1(int, "PE_WSOT", PeopleKilledByOthers, 0);
|
|
}
|
|
STAT_LINE_1(int, "CAR_EXP", CarsExploded, 0);
|
|
STAT_LINE_1(int, "BOA_EXP", BoatsExploded, 0);
|
|
STAT_LINE_1(int, "HEL_DST", HelisDestroyed, 0);
|
|
STAT_LINE_1(int, "TYREPOP", TyresPopped, 0);
|
|
STAT_LINE_1(int, "ST_STAR", WantedStarsAttained, 0);
|
|
STAT_LINE_1(int, "ST_STGN", WantedStarsEvaded, 0);
|
|
STAT_LINE_1(int, "TM_BUST", TimesArrested, 0);
|
|
STAT_LINE_1(int, "TM_DED", TimesDied, 0);
|
|
|
|
#ifdef MORE_LANGUAGES
|
|
// JP version removed it altogether actually
|
|
if (!CFont::IsJapanese())
|
|
#endif
|
|
STAT_LINE_1(int, "ST_HEAD", HeadsPopped, 0);
|
|
|
|
static uint32 lastProcessedDay = UINT32_MAX;
|
|
static uint32 lastPoliceSpending = 0;
|
|
|
|
// What a random stat...
|
|
if (lastProcessedDay != DaysPassed) {
|
|
lastProcessedDay = DaysPassed;
|
|
lastPoliceSpending = (CTimer::GetTimeInMilliseconds() + 80) * 255.44f;
|
|
}
|
|
STAT_LINE_1(float, "DAYPLC", lastPoliceSpending, 3);
|
|
|
|
int mostPatheticGang = 0;
|
|
int mostKill = 0;
|
|
for (int i = PEDTYPE_GANG1; i < PEDTYPE_GANG9; ++i) {
|
|
if (CStats::PedsKilledOfThisType[i] > mostKill) {
|
|
mostKill = CStats::PedsKilledOfThisType[i];
|
|
mostPatheticGang = i;
|
|
}
|
|
}
|
|
if (mostPatheticGang > 0) {
|
|
TEXT_ON_LEFT_GXT("ST_GANG");
|
|
|
|
switch (mostPatheticGang) {
|
|
case PEDTYPE_GANG1:
|
|
TEXT_ON_RIGHT(TheText.Get("ST_GNG1"));
|
|
break;
|
|
case PEDTYPE_GANG2:
|
|
TEXT_ON_RIGHT(TheText.Get("ST_GNG2"));
|
|
break;
|
|
case PEDTYPE_GANG3:
|
|
TEXT_ON_RIGHT(TheText.Get("ST_GNG3"));
|
|
break;
|
|
case PEDTYPE_GANG4:
|
|
TEXT_ON_RIGHT(TheText.Get("ST_GNG4"));
|
|
break;
|
|
case PEDTYPE_GANG5:
|
|
TEXT_ON_RIGHT(TheText.Get("ST_GNG5"));
|
|
break;
|
|
case PEDTYPE_GANG6:
|
|
TEXT_ON_RIGHT(TheText.Get("ST_GNG6"));
|
|
break;
|
|
case PEDTYPE_GANG7:
|
|
TEXT_ON_RIGHT(TheText.Get("ST_GNG7"));
|
|
break;
|
|
case PEDTYPE_GANG8:
|
|
TEXT_ON_RIGHT(TheText.Get("ST_GNG8"));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
STAT_LINE_1(int, "GNG_WST", PedsKilledOfThisType[PEDTYPE_GANG9] + PedsKilledOfThisType[PEDTYPE_GANG8]
|
|
+ PedsKilledOfThisType[PEDTYPE_GANG7] + PedsKilledOfThisType[PEDTYPE_GANG6]
|
|
+ PedsKilledOfThisType[PEDTYPE_GANG5] + PedsKilledOfThisType[PEDTYPE_GANG4]
|
|
+ PedsKilledOfThisType[PEDTYPE_GANG3] + PedsKilledOfThisType[PEDTYPE_GANG2]
|
|
+ PedsKilledOfThisType[PEDTYPE_GANG1], 0);
|
|
|
|
STAT_LINE_1(int, "DED_CRI", PedsKilledOfThisType[PEDTYPE_CRIMINAL], 0);
|
|
STAT_LINE_1(int, "KGS_EXP", KgsOfExplosivesUsed, 0);
|
|
STAT_LINE_1(int, "BUL_FIR", RoundsFiredByPlayer, 0);
|
|
STAT_LINE_1(int, "BUL_HIT", BulletsThatHit, 0);
|
|
;
|
|
STAT_LINE_1(int, "ACCURA", RoundsFiredByPlayer == 0 ? 0 : (BulletsThatHit * 100.0f / (float)RoundsFiredByPlayer), 2);
|
|
|
|
switch (FrontEndMenuManager.m_PrefsLanguage) {
|
|
case CMenuManager::LANGUAGE_AMERICAN:
|
|
#ifndef USE_MEASUREMENTS_IN_METERS
|
|
STAT_LINE_1(float, "FEST_DF", DistanceTravelledOnFoot * MILES_IN_METER, 1);
|
|
STAT_LINE_1(float, "FEST_DC", DistanceTravelledByCar * MILES_IN_METER, 1);
|
|
STAT_LINE_1(float, "DISTBIK", DistanceTravelledByBike * MILES_IN_METER, 1);
|
|
STAT_LINE_1(float, "DISTBOA", DistanceTravelledByBoat * MILES_IN_METER, 1);
|
|
STAT_LINE_1(float, "DISTGOL", DistanceTravelledByGolfCart * MILES_IN_METER, 1);
|
|
STAT_LINE_1(float, "DISTHEL", DistanceTravelledByHelicoptor * MILES_IN_METER, 1);
|
|
#ifdef FIX_BUGS
|
|
STAT_LINE_1(float, "TOT_DIS", (DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat + DistanceTravelledByBike
|
|
+ DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor + DistanceTravelledByPlane) * MILES_IN_METER, 1);
|
|
STAT_LINE_1(float, "MXCARD", MaximumJumpDistance * FEET_IN_METER, 1);
|
|
STAT_LINE_1(float, "MXCARJ", MaximumJumpHeight * FEET_IN_METER, 1);
|
|
#else
|
|
STAT_LINE_1(float, "TOT_DIS", (DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat + DistanceTravelledByBike
|
|
+ DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor) * MILES_IN_METER, 1);
|
|
#endif
|
|
break;
|
|
#endif
|
|
case CMenuManager::LANGUAGE_FRENCH:
|
|
case CMenuManager::LANGUAGE_GERMAN:
|
|
case CMenuManager::LANGUAGE_ITALIAN:
|
|
case CMenuManager::LANGUAGE_SPANISH:
|
|
#ifdef MORE_LANGUAGES
|
|
case CMenuManager::LANGUAGE_POLISH:
|
|
case CMenuManager::LANGUAGE_RUSSIAN:
|
|
case CMenuManager::LANGUAGE_JAPANESE:
|
|
#endif
|
|
STAT_LINE_1(float, "FESTDFM", DistanceTravelledOnFoot, 1);
|
|
STAT_LINE_1(float, "FESTDCM", DistanceTravelledByCar, 1);
|
|
STAT_LINE_1(float, "DISTBIM", DistanceTravelledByBike, 1);
|
|
STAT_LINE_1(float, "DISTBOM", DistanceTravelledByBoat, 1);
|
|
STAT_LINE_1(float, "DISTGOM", DistanceTravelledByGolfCart, 1);
|
|
STAT_LINE_1(float, "DISTHEM", DistanceTravelledByHelicoptor, 1);
|
|
#ifdef FIX_BUGS
|
|
STAT_LINE_1(float, "TOTDISM", DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat
|
|
+ DistanceTravelledByBike + DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor + DistanceTravelledByPlane, 1);
|
|
STAT_LINE_1(float, "MXCARDM", MaximumJumpDistance, 1);
|
|
STAT_LINE_1(float, "MXCARJM", MaximumJumpHeight, 1);
|
|
#else
|
|
STAT_LINE_1(float, "TOTDISM", DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat
|
|
+ DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor, 1);
|
|
#endif
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// They were selecting the unit according to language in III, but they deleted the feet code in VC. Weird
|
|
#ifndef FIX_BUGS
|
|
STAT_LINE_1(float, "MXCARDM", MaximumJumpDistance, 1);
|
|
STAT_LINE_1(float, "MXCARJM", MaximumJumpHeight, 1);
|
|
#endif
|
|
STAT_LINE_1(int, "MXFLIP", MaximumJumpFlips, 0);
|
|
STAT_LINE_2(int, "NOUNIF", NumberOfUniqueJumpsFound, 0, TotalNumberOfUniqueJumps, 0);
|
|
STAT_LINE_1(int, "MXJUMP", MaximumJumpSpins, 4);
|
|
|
|
TEXT_ON_LEFT_GXT("BSTSTU");
|
|
switch (BestStuntJump) {
|
|
case 1:
|
|
TEXT_ON_RIGHT(TheText.Get("INSTUN"));
|
|
break;
|
|
case 2:
|
|
TEXT_ON_RIGHT(TheText.Get("PRINST"));
|
|
break;
|
|
case 3:
|
|
TEXT_ON_RIGHT(TheText.Get("DBINST"));
|
|
break;
|
|
case 4:
|
|
TEXT_ON_RIGHT(TheText.Get("DBPINS"));
|
|
break;
|
|
case 5:
|
|
TEXT_ON_RIGHT(TheText.Get("TRINST"));
|
|
break;
|
|
case 6:
|
|
TEXT_ON_RIGHT(TheText.Get("PRTRST"));
|
|
break;
|
|
case 7:
|
|
TEXT_ON_RIGHT(TheText.Get("QUINST"));
|
|
break;
|
|
case 8:
|
|
TEXT_ON_RIGHT(TheText.Get("PQUINS"));
|
|
break;
|
|
default:
|
|
TEXT_ON_RIGHT(TheText.Get("NOSTUC"));
|
|
break;
|
|
}
|
|
STAT_LINE_1(int, "ST_WHEE", LongestWheelie, 0);
|
|
STAT_LINE_1(float, "ST_WHED", LongestWheelieDist, 1);
|
|
STAT_LINE_1(int, "ST_STOP", LongestStoppie, 0);
|
|
STAT_LINE_1(float, "ST_STOD", LongestStoppieDist, 1);
|
|
STAT_LINE_1(int, "ST_2WHE", Longest2Wheel, 0);
|
|
STAT_LINE_1(float, "ST_2WHD", Longest2WheelDist, 1);
|
|
|
|
if (LoanSharks > 0.0f)
|
|
STAT_LINE_1(int, "ST_LOAN", LoanSharks, 0);
|
|
|
|
STAT_LINE_1(int, "FEST_CC", CriminalsCaught, 0);
|
|
STAT_LINE_1(int, "FEST_HV", HighestLevelVigilanteMission, 0);
|
|
STAT_LINE_1(int, "PASDRO", PassengersDroppedOffWithTaxi, 0);
|
|
STAT_LINE_1(float, "MONTAX", MoneyMadeWithTaxi, 3);
|
|
STAT_LINE_1(int, "FEST_LS", LivesSavedWithAmbulance, 0);
|
|
STAT_LINE_1(int, "FEST_HA", HighestLevelAmbulanceMission, 0);
|
|
STAT_LINE_1(int, "FEST_FE", FiresExtinguished, 0);
|
|
STAT_LINE_1(int, "FIRELVL", HighestLevelFireMission, 0);
|
|
|
|
STAT_LINE_2(int, "ST_STOR", StoresKnockedOff, 0, 15, 0);
|
|
|
|
if (MovieStunts > 0.0f)
|
|
STAT_LINE_1(int, "ST_MOVI", MovieStunts, 0);
|
|
|
|
STAT_LINE_2(int, "ST_ASSI", Assassinations, 0, 5, 0);
|
|
|
|
if (PhotosTaken > 0)
|
|
STAT_LINE_1(int, "ST_PHOT", PhotosTaken, 0);
|
|
|
|
if (PizzasDelivered > 0.0f)
|
|
STAT_LINE_1(int, "ST_PIZZ", PizzasDelivered, 0);
|
|
|
|
if (GarbagePickups > 0.0f)
|
|
STAT_LINE_1(int, "ST_GARB", GarbagePickups, 0);
|
|
|
|
if (IceCreamSold > 0.0f)
|
|
STAT_LINE_1(int, "ST_ICEC", IceCreamSold, 0);
|
|
|
|
if (HighestScores[1])
|
|
STAT_LINE_1(int, "STHC_02", HighestScores[1], 0);
|
|
|
|
FASTEST_TIME(0, "STFT_01");
|
|
FASTEST_TIME(1, "STFT_02");
|
|
FASTEST_TIME(2, "STFT_03");
|
|
FASTEST_TIME(3, "STFT_04");
|
|
FASTEST_TIME(4, "STFT_05");
|
|
FASTEST_TIME(5, "STFT_06");
|
|
FASTEST_TIME(6, "STFT_07");
|
|
FASTEST_TIME(7, "STFT_08");
|
|
FASTEST_TIME(8, "STFT_09");
|
|
FASTEST_TIME(9, "STFT_10");
|
|
FASTEST_TIME(10, "STFT_11");
|
|
FASTEST_TIME(11, "STFT_12");
|
|
FASTEST_TIME(12, "STFT_13");
|
|
FASTEST_TIME(13, "STFT_14");
|
|
FASTEST_TIME(14, "STFT_15");
|
|
FASTEST_TIME(15, "STFT_16");
|
|
FASTEST_TIME(16, "STFT_17");
|
|
FASTEST_TIME(17, "STFT_18");
|
|
FASTEST_TIME(18, "STFT_19");
|
|
FASTEST_TIME(19, "STFT_20");
|
|
FASTEST_TIME(22, "STFT_23");
|
|
|
|
if (HighestScores[0])
|
|
STAT_LINE_1(int, "STHC_01", HighestScores[0], 0);
|
|
|
|
if (HighestScores[3])
|
|
STAT_LINE_1(int, "STHC_04", HighestScores[3], 0);
|
|
|
|
if (HighestScores[2])
|
|
STAT_LINE_1(int, "STHC_03", HighestScores[2], 0);
|
|
|
|
if (BestPositions[0] != INT_MAX)
|
|
STAT_LINE_1(int, "STHC_05", BestPositions[0], 0);
|
|
|
|
FASTEST_TIME(20, "STFT_21");
|
|
|
|
if (FastestTimes[21])
|
|
STAT_LINE_1(float, "STFT_22", FastestTimes[21] / 1000, 1);
|
|
|
|
if (TopShootingRangeScore > 0.0f)
|
|
STAT_LINE_1(int, "TOP_SHO", TopShootingRangeScore, 0);
|
|
|
|
if (ShootingRank > 0.0f)
|
|
STAT_LINE_1(int, "SHO_RAN", ShootingRank, 0);
|
|
|
|
int flightMinute = (FlightTime / 60000) % 60;
|
|
int flightHour = (FlightTime / 60000) / 60;
|
|
STAT_LINE_2(int, "ST_FTIM", flightHour, 0, flightMinute, 1);
|
|
|
|
// We always have pilot rank if we flew more then 5 minutes
|
|
#ifndef FIX_BUGS
|
|
if (flightHour != 0)
|
|
TEXT_ON_LEFT_GXT("ST_PRAN");
|
|
#endif
|
|
|
|
#ifdef FIX_BUGS
|
|
#define FL_TIME_MORE_THAN(hour, minute) (flightHour > hour || (flightHour == hour && flightMinute >= minute))
|
|
#else
|
|
#define FL_TIME_MORE_THAN(hour, minute) (flightHour > hour || flightMinute >= minute)
|
|
#endif
|
|
|
|
if (FL_TIME_MORE_THAN(0,5)) {
|
|
|
|
#ifdef FIX_BUGS
|
|
TEXT_ON_LEFT_GXT("ST_PRAN");
|
|
#endif
|
|
if (!FL_TIME_MORE_THAN(0,10)) TEXT_ON_RIGHT(TheText.Get("ST_PR01"));
|
|
else if (!FL_TIME_MORE_THAN(0,20)) TEXT_ON_RIGHT(TheText.Get("ST_PR02"));
|
|
else if (!FL_TIME_MORE_THAN(0,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR03"));
|
|
else if (!FL_TIME_MORE_THAN(1,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR04"));
|
|
else if (!FL_TIME_MORE_THAN(1,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR05"));
|
|
else if (!FL_TIME_MORE_THAN(2,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR06"));
|
|
else if (!FL_TIME_MORE_THAN(2,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR07"));
|
|
else if (!FL_TIME_MORE_THAN(3,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR08"));
|
|
else if (!FL_TIME_MORE_THAN(3,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR09"));
|
|
else if (!FL_TIME_MORE_THAN(4,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR10"));
|
|
else if (!FL_TIME_MORE_THAN(5,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR11"));
|
|
else if (!FL_TIME_MORE_THAN(10,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR12"));
|
|
else if (!FL_TIME_MORE_THAN(20,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR13"));
|
|
else if (!FL_TIME_MORE_THAN(25,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR14"));
|
|
else if (!FL_TIME_MORE_THAN(30,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR15"));
|
|
else if (!FL_TIME_MORE_THAN(49,2)) TEXT_ON_RIGHT(TheText.Get("ST_PR16"));
|
|
else if (!FL_TIME_MORE_THAN(50,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR17"));
|
|
else if (!FL_TIME_MORE_THAN(100,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR18"));
|
|
else TEXT_ON_RIGHT(TheText.Get("ST_PR19"));
|
|
}
|
|
#undef FL_TIME_MORE_THAN
|
|
|
|
if (BloodRingKills > 0)
|
|
STAT_LINE_1(int, "ST_BRK", BloodRingKills, 0);
|
|
|
|
if (BloodRingTime > 0)
|
|
STAT_LINE_1(int, "ST_LTBR", BloodRingTime, 0);
|
|
|
|
STAT_LINE_1(int, "ST_DRWN", TimesDrowned, 0);
|
|
|
|
if (SeagullsKilled > 0)
|
|
STAT_LINE_1(int, "SEAGULL", SeagullsKilled, 0);
|
|
|
|
bool playerHatesRadio = true;
|
|
float* pListenTimeArray = DMAudio.GetListenTimeArray();
|
|
for (int i = 0; i < NUM_RADIOS; i++) {
|
|
FavoriteRadioStationList[i] = pListenTimeArray[i];
|
|
if (FavoriteRadioStationList[i] != 0.0) // double
|
|
playerHatesRadio = false;
|
|
}
|
|
|
|
if (!playerHatesRadio) {
|
|
// Most listened
|
|
TEXT_ON_LEFT_GXT("FST_MFR");
|
|
float mostListenTime = FavoriteRadioStationList[0];
|
|
int mostListenedRadio = 0;
|
|
for (int i = 0; i < NUM_RADIOS; i++) {
|
|
if (FavoriteRadioStationList[i] > mostListenTime) {
|
|
mostListenTime = FavoriteRadioStationList[i];
|
|
mostListenedRadio = i;
|
|
}
|
|
}
|
|
switch (mostListenedRadio) {
|
|
case WILDSTYLE:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM0"));
|
|
break;
|
|
case FLASH_FM:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM1"));
|
|
break;
|
|
case KCHAT:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM2"));
|
|
break;
|
|
case FEVER:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM3"));
|
|
break;
|
|
case V_ROCK:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM4"));
|
|
break;
|
|
case VCPR:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM5"));
|
|
break;
|
|
case RADIO_ESPANTOSO:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM6"));
|
|
break;
|
|
case EMOTION:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM7"));
|
|
break;
|
|
case WAVE:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM8"));
|
|
break;
|
|
case USERTRACK:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_MP3"));
|
|
break;
|
|
default:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM8")); // heh
|
|
break;
|
|
}
|
|
|
|
// Least listened
|
|
TEXT_ON_LEFT_GXT("FST_LFR");
|
|
float leastListenTime = FavoriteRadioStationList[0];
|
|
int leastListenedRadio = 0;
|
|
for (int i = 0; i < NUM_RADIOS; i++) {
|
|
#ifdef FIX_BUGS
|
|
if (!DMAudio.IsMP3RadioChannelAvailable() && i == USERTRACK)
|
|
continue;
|
|
#endif
|
|
if (FavoriteRadioStationList[i] < leastListenTime) {
|
|
leastListenTime = FavoriteRadioStationList[i];
|
|
leastListenedRadio = i;
|
|
}
|
|
}
|
|
#ifndef FIX_BUGS
|
|
if (!DMAudio.IsMP3RadioChannelAvailable() && leastListenedRadio == USERTRACK)
|
|
leastListenedRadio = WAVE;
|
|
#endif
|
|
|
|
switch (leastListenedRadio) {
|
|
case WILDSTYLE:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM0"));
|
|
break;
|
|
case FLASH_FM:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM1"));
|
|
break;
|
|
case KCHAT:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM2"));
|
|
break;
|
|
case FEVER:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM3"));
|
|
break;
|
|
case V_ROCK:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM4"));
|
|
break;
|
|
case VCPR:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM5"));
|
|
break;
|
|
case RADIO_ESPANTOSO:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM6"));
|
|
break;
|
|
case EMOTION:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM7"));
|
|
break;
|
|
case WAVE:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM8"));
|
|
break;
|
|
case USERTRACK:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_MP3"));
|
|
break;
|
|
default:
|
|
TEXT_ON_RIGHT(TheText.Get("FEA_FM8")); // heh
|
|
break;
|
|
}
|
|
}
|
|
STAT_LINE_1(int, "SPRAYIN", Sprayings, 0);
|
|
STAT_LINE_1(float, "ST_WEAP", WeaponBudget, 3);
|
|
STAT_LINE_1(float, "ST_FASH", FashionBudget, 3);
|
|
STAT_LINE_1(float, "ST_PROP", PropertyBudget, 3);
|
|
STAT_LINE_1(float, "ST_AUTO", AutoPaintingBudget, 3);
|
|
STAT_LINE_1(float, "ST_DAMA", PropertyBudget, 3);
|
|
|
|
if (NumPropertyOwned > 0) {
|
|
STAT_LINE_1(int, "PROPOWN", NumPropertyOwned, 0);
|
|
if (PropertyOwned[0]) TEXT_ON_RIGHT(TheText.Get("STPR_1"));
|
|
if (PropertyOwned[1]) TEXT_ON_RIGHT(TheText.Get("STPR_2"));
|
|
if (PropertyOwned[2]) TEXT_ON_RIGHT(TheText.Get("STPR_3"));
|
|
if (PropertyOwned[3]) TEXT_ON_RIGHT(TheText.Get("STPR_4"));
|
|
if (PropertyOwned[4]) TEXT_ON_RIGHT(TheText.Get("STPR_5"));
|
|
if (PropertyOwned[5]) TEXT_ON_RIGHT(TheText.Get("STPR_6"));
|
|
if (PropertyOwned[6]) TEXT_ON_RIGHT(TheText.Get("STPR_7"));
|
|
if (PropertyOwned[7]) TEXT_ON_RIGHT(TheText.Get("STPR_8"));
|
|
if (PropertyOwned[8]) TEXT_ON_RIGHT(TheText.Get("STPR_9"));
|
|
if (PropertyOwned[9]) TEXT_ON_RIGHT(TheText.Get("STPR_10"));
|
|
if (PropertyOwned[10]) TEXT_ON_RIGHT(TheText.Get("STPR_11"));
|
|
if (PropertyOwned[11]) TEXT_ON_RIGHT(TheText.Get("STPR_12"));
|
|
if (PropertyOwned[12]) TEXT_ON_RIGHT(TheText.Get("STPR_13"));
|
|
if (PropertyOwned[13]) TEXT_ON_RIGHT(TheText.Get("STPR_14"));
|
|
if (PropertyOwned[14]) TEXT_ON_RIGHT(TheText.Get("STPR_15"));
|
|
}
|
|
STAT_LINE_1(int, "CHASE", HighestChaseValue, 0);
|
|
TEXT_ON_RIGHT(FindChaseString(HighestChaseValue));
|
|
|
|
return counter;
|
|
|
|
#undef STAT_LINE_1
|
|
#undef STAT_LINE_2
|
|
#undef TEXT_ON_LEFT_GXT
|
|
#undef TEXT_ON_RIGHT
|
|
#undef FASTEST_TIME
|
|
}
|