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2dEffect.h
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1.1 patch stuff
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2020-04-19 17:38:10 +03:00 |
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Antennas.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Antennas.h
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added CAntennas
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2019-05-30 11:13:06 +02:00 |
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Clouds.cpp
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Merge remote-tracking branch 'upstream/master'
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2020-04-21 11:55:39 +03:00 |
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Clouds.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Console.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Console.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Coronas.cpp
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Coronas.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Credits.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Credits.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Draw.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Draw.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Fluff.cpp
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Struct cleanup, various fixes, enable PS2 rand
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2020-04-19 16:44:35 +03:00 |
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Fluff.h
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Struct cleanup, various fixes, enable PS2 rand
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2020-04-19 16:44:35 +03:00 |
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Font.cpp
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Fixes
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2020-04-27 22:41:09 +03:00 |
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Font.h
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Fixes
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2020-04-27 22:41:09 +03:00 |
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Glass.cpp
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Glass.h
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Remove padding fields
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2020-04-18 11:31:53 +03:00 |
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Hud.cpp
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Fixes
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2020-04-27 22:41:09 +03:00 |
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Hud.h
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CMenuManager done and CHud fixes
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2020-04-12 00:56:27 +03:00 |
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Instance.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Instance.h
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More refs removed
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2020-04-16 15:30:47 +03:00 |
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Lines.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Lines.h
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implemented col line rendering
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2019-07-19 13:58:19 +02:00 |
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MBlur.cpp
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tried to fix some half-pixel bugs
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2020-04-26 21:50:52 +02:00 |
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MBlur.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Particle.cpp
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ps2 particles, sampman oal started
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2020-04-23 11:24:03 +03:00 |
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Particle.h
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ps2 particles, sampman oal started
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2020-04-23 11:24:03 +03:00 |
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ParticleMgr.cpp
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ps2 particles, sampman oal started
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2020-04-23 11:24:03 +03:00 |
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ParticleMgr.h
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ps2 particles, sampman oal started
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2020-04-23 11:24:03 +03:00 |
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ParticleType.h
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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PlayerSkin.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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PlayerSkin.h
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PlayerSkin small cleanup
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2020-04-10 11:41:48 +03:00 |
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PointLights.cpp
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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PointLights.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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RenderBuffer.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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RenderBuffer.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Renderer.cpp
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Various fixes
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2020-04-18 05:58:43 +03:00 |
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Renderer.h
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Many fixes and cleanup
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2020-04-15 19:19:45 +03:00 |
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Rubbish.cpp
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Merge remote-tracking branch 'upstream/master'
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2020-04-21 11:55:39 +03:00 |
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Rubbish.h
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implemented CRubbish
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2020-04-07 01:19:24 +02:00 |
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Shadows.cpp
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fix RenderExtraPlayerShadows 2
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2020-04-21 22:53:55 +03:00 |
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Shadows.h
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Remove padding fields
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2020-04-18 11:31:53 +03:00 |
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Skidmarks.cpp
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1.1 patch stuff
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2020-04-19 17:38:10 +03:00 |
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Skidmarks.h
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Merge branch 'master' of github.com:gtamodding/re3
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2020-04-08 18:45:55 +02:00 |
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SpecialFX.cpp
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fix (temporary?) for black bullet traces
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2020-04-27 12:31:38 +02:00 |
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SpecialFX.h
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normalized line endings to LF
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2020-04-09 20:50:24 +02:00 |
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Sprite.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Sprite.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Sprite2d.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Sprite2d.h
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Some refs removed, little fixes and teleport
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2020-04-16 22:19:56 +03:00 |
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TexList.cpp
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normalized line endings to LF
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2020-04-09 20:50:24 +02:00 |
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TexList.h
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normalized line endings to LF
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2020-04-09 20:50:24 +02:00 |
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Timecycle.cpp
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Timecycle.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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WaterCannon.cpp
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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WaterCannon.h
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Remove padding fields
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2020-04-18 11:31:53 +03:00 |
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WaterLevel.cpp
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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WaterLevel.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
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Weather.cpp
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Weather.h
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rem refs
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2020-04-17 08:54:14 +03:00 |