|
eax
|
Move sdk and eax
|
2020-08-02 19:36:50 +03:00 |
|
AudioCollision.h
|
rewieved some audio functions
|
2020-10-02 03:55:26 +03:00 |
|
AudioLogic.cpp
|
Add macros to set sample loop offsets
|
2021-06-24 21:46:18 +03:00 |
|
AudioManager.cpp
|
Add macros to set sample loop offsets
|
2021-06-24 21:46:18 +03:00 |
|
AudioManager.h
|
forgot
|
2021-06-24 21:46:21 +03:00 |
|
AudioSamples.h
|
LCS sfx + mission audio
|
2021-06-24 21:42:08 +03:00 |
|
DMAudio.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
|
DMAudio.h
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
|
MusicManager.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
|
MusicManager.h
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
|
PolRadio.cpp
|
Add macros to set sample loop offsets
|
2021-06-24 21:46:18 +03:00 |
|
PolRadio.h
|
PoliceRadio -> PolRadio (original name)
|
2021-02-26 10:57:11 +02:00 |
|
sampman_null.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |