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re3/src/audio
2020-07-28 17:40:12 +03:00
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oal Fix casepath chaos 2020-07-28 17:40:12 +03:00
audio_enums.h remove numbers from enum 2020-06-08 14:33:10 +03:00
AudioCollision.cpp eSurfaceType 2020-05-26 11:37:46 +02:00
AudioCollision.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
AudioLogic.cpp Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
AudioManager.cpp Audio fixes 2020-06-30 19:06:58 +03:00
AudioManager.h Audio fixes 2020-07-16 22:30:55 +03:00
AudioSamples.h ps2 audio banks 2020-06-06 03:45:24 +03:00
AudioScriptObject.cpp Remove unused audio enum 2020-05-16 05:06:51 +03:00
AudioScriptObject.h Remove unused audio enum 2020-05-16 05:06:51 +03:00
DMAudio.cpp Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
DMAudio.h Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
MusicManager.cpp IsMissionAudioSamplePlaying (from VC) 2020-06-08 10:33:32 +03:00
MusicManager.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
PoliceRadio.cpp Remove MAX_VOLUME dups 2020-05-18 20:17:24 +03:00
PoliceRadio.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
sampman.h Add ps2 audio paths 2020-07-23 16:15:36 +03:00
sampman_miles.cpp Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
sampman_null.cpp nullsampman 2020-05-17 21:13:25 +03:00
sampman_oal.cpp Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
soundlist.h Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00