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<Type Name= "FileSelection" FullName= "Gtk.FileSelection" >
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<TypeSignature Language= "C#" Maintainer= "Lee Mallabone" Value= "public class FileSelection : Gtk.Dialog" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.10.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Creates a new dialog for the user to select one or more files, directories, or cancel.</summary>
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<remarks >
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<para >
<see cref= "T:Gtk.FileSelection" /> should be used to retrieve file or directory names from the user. It will create a new dialog window containing a directory list, and a file list corresponding to the current working directory.
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</para>
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<para >
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The filesystem can be navigated using the directory list or the drop-down history menu. Alternatively, the TAB key can be used to navigate using filename completion - common in text based editors such as emacs and jed.</para>
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<para >
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Simple file operations; create directory, delete file, and rename file, are available from buttons at the top of the dialog.</para>
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<para >
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The functionality of the <see cref= "T:Gtk.FileSelection" /> can be extended by using the available accessors to the buttons and drop downs.
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</para>
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<example >
<code lang= "C#" >
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using System;
using Gtk;
class FileSelectionSample
{
Label lbl;
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FileSelection fs;
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static void Main ()
{
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new FileSelectionSample ();
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}
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FileSelectionSample ()
{
Application.Init ();
Window win = new Window ("FileSelectionSample");
win.SetDefaultSize (250,200);
win.DeleteEvent += new DeleteEventHandler (OnWinDelete);
VBox vbox = new VBox (true, 1);
win.Add (vbox);
Button btn = new Button ("Select a file.");
btn.Clicked += new EventHandler (OnButtonClicked);
vbox.Add (btn);
lbl = new Label ("Selected: ");
vbox.Add (lbl);
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win.ShowAll ()
fs = new FileSelection ("Choose a file");
fs.Response += new ResponseHandler (OnFileSelectionResponse);
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Application.Run ();
}
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void OnButtonClicked (object o, EventArgs args)
{
fs.Run ();
fs.Hide ();
}
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void OnFileSelectionResponse (object o, ResponseArgs args)
{
if (args.ResponseId == ResponseType.Ok)
{
lbl.Text = "Selected: " + fs.Filename;
}
}
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void OnWinDelete (object o, DeleteEventArgs args)
{
Application.Quit ();
}
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}
</code>
</example>
</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.Dialog</BaseTypeName>
</Base>
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<Interfaces > </Interfaces>
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<Members >
<Member MemberName= "Complete" >
<MemberSignature Language= "C#" Value= "public void Complete (string pattern);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "pattern" Type= "System.String" />
</Parameters>
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<Docs >
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<summary > Restrict the visible files and directories to those that match the given <paramref name= "pattern" /> .</summary>
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<param name= "pattern" > A simple wildcard pattern such as '*.txt'.</param>
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<remarks >
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<para > This method attempts to match <paramref name= "pattern" /> to a valid filenames or subdirectories in the current directory. If a match can be made, the matched filename will appear in the text entry field of the <see cref= "T:Gtk.FileSelection" /> . If a partial match can be made, the "Files" list will contain those file names which have been partially matched, and the "Folders" list will show those directories with a partial match.</para>
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</remarks>
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</Docs>
</Member>
<Member MemberName= "ShowFileopButtons" >
<MemberSignature Language= "C#" Value= "public void ShowFileopButtons ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Ensures that the file operation buttons are visible.</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "HideFileopButtons" >
<MemberSignature Language= "C#" Value= "public void HideFileopButtons ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Ensures that the file operation buttons are hidden.</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public FileSelection (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public FileSelection (string title);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "title" Type= "System.String" />
</Parameters>
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<Docs >
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<summary > The main way to construct a new file selector.</summary>
<param name= "title" > A title that will appear in the window's title bar.</param>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "ActionArea" >
<MemberSignature Language= "C#" Value= "public Gtk.HButtonBox ActionArea { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.HButtonBox</ReturnType>
</ReturnValue>
<Docs >
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<summary > The widget enclosing the items that can be acted upon.</summary>
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<value > an object of type <see cref= "T:Gtk.HButtonBox" /> </value>
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<remarks > (FIXME: how is this different from ButtonArea? Gtk+ docs are thin about this.)</remarks>
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</Docs>
</Member>
<Member MemberName= "ButtonArea" >
<MemberSignature Language= "C#" Value= "public Gtk.HButtonBox ButtonArea { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.HButtonBox</ReturnType>
</ReturnValue>
<Docs >
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<summary > A widget to contain all the button objects in this dialog.</summary>
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<value > an object of type <see cref= "T:Gtk.HButtonBox" /> </value>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "FileopRenFile" >
<MemberSignature Language= "C#" Value= "public Gtk.Button FileopRenFile { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Docs >
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<summary > The 'rename file' button of this file selector.</summary>
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<value />
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<remarks >
<para > This button may or may not be visible, see <see cref= "M:Gtk.FileSelection.ShowFileopButtons()" /> and <see cref= "M:Gtk.FileSelection.ShowFileopButtons()" /> .</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= "FileopDelFile" >
<MemberSignature Language= "C#" Value= "public Gtk.Button FileopDelFile { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Docs >
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<summary > The 'delete' button of this file selector.</summary>
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<value />
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<remarks >
<para > This button may or may not be visible, see <see cref= "M:Gtk.FileSelection.ShowFileopButtons()" /> and <see cref= "M:Gtk.FileSelection.ShowFileopButtons()" /> .</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= "FileopCDir" >
<MemberSignature Language= "C#" Value= "public Gtk.Button FileopCDir { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Docs >
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<summary > The 'create directory' button of this file selector.</summary>
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<value />
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<remarks >
<para > This button may or may not be visible, see <see cref= "M:Gtk.FileSelection.ShowFileopButtons()" /> and <see cref= "M:Gtk.FileSelection.ShowFileopButtons()" /> .</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= "FileopFile" >
<MemberSignature Language= "C#" Value= "public string FileopFile { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
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<summary > The filename selected by this <see cref= "T:Gtk.FileSelection" /> .</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "FileopEntry" >
<MemberSignature Language= "C#" Value= "public Gtk.Entry FileopEntry { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Entry</ReturnType>
</ReturnValue>
<Docs >
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<summary > The main <see cref= "T:Gtk.Entry" /> widget of this <see cref= "T:Gtk.FileSelection" /> .</summary>
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<value />
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<remarks />
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</Docs>
</Member>
<Member MemberName= "FileopDialog" >
<MemberSignature Language= "C#" Value= "public Gtk.MessageDialog FileopDialog { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.MessageDialog</ReturnType>
</ReturnValue>
<Docs >
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<summary > The dialog box for confirming actions, if necessary.</summary>
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<value > an object of type <see cref= "T:Gtk.MessageDialog" /> </value>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "HistoryMenu" >
<MemberSignature Language= "C#" Value= "public Gtk.Menu HistoryMenu { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Menu</ReturnType>
</ReturnValue>
<Docs >
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<summary > The <see cref= "T:Gtk.Menu" /> that is displayed by the <see cref= "P:Gtk.FileSelection.HistoryPulldown" /> .</summary>
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<value > A menu containing the file system paths higher than the selected directory, and the user's directory history.</value>
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<remarks >
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<para > Note that this <see cref= "T:Gtk.Widget" /> does not just contain history, it contains a list of directories above the current directory in the filesystem as well as user directory history.</para>
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</remarks>
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</Docs>
</Member>
<Member MemberName= "HistoryPulldown" >
<MemberSignature Language= "C#" Value= "public Gtk.OptionMenu HistoryPulldown { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.OptionMenu</ReturnType>
</ReturnValue>
<Docs >
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<summary > The drop down menu containing directories in the filesystem above the selected directory, and the user's directory history.</summary>
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<value > The <see cref= "T:Gtk.OptionMenu" /> at the top of the file selector.</value>
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<remarks >
<para > This widget displays the menu returned by <see cref= "P:Gtk.FileSelection.HistoryMenu" /> .</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= "HelpButton" >
<MemberSignature Language= "C#" Value= "public Gtk.Button HelpButton { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Docs >
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<summary > A help button, not displayed by default.</summary>
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<value />
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<remarks />
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</Docs>
</Member>
<Member MemberName= "CancelButton" >
<MemberSignature Language= "C#" Value= "public Gtk.Button CancelButton { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Docs >
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<summary > The 'cancel' button of this file selector.</summary>
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<value />
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<remarks />
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</Docs>
</Member>
<Member MemberName= "OkButton" >
<MemberSignature Language= "C#" Value= "public Gtk.Button OkButton { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Docs >
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<summary > The 'OK' button of this file selector.</summary>
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<value />
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<remarks />
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</Docs>
</Member>
<Member MemberName= "SelectionText" >
<MemberSignature Language= "C#" Value= "public Gtk.Label SelectionText { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Label</ReturnType>
</ReturnValue>
<Docs >
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<summary > The text to display about the file to be selected.</summary>
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<value > an object of type <see cref= "T:Gtk.Label" /> </value>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "SelectionEntry" >
<MemberSignature Language= "C#" Value= "public Gtk.Entry SelectionEntry { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Entry</ReturnType>
</ReturnValue>
<Docs >
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<summary > The text-entry widget for entering a filename into.</summary>
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<value > an object of type <see cref= "T:Gtk.Entry" /> </value>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "FileList" >
<MemberSignature Language= "C#" Value= "public Gtk.TreeView FileList { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.TreeView</ReturnType>
</ReturnValue>
<Docs >
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<summary > The <see cref= "T:Gtk.TreeView" /> widget that displays files in this file selector.</summary>
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<value />
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<remarks />
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</Docs>
</Member>
<Member MemberName= "DirList" >
<MemberSignature Language= "C#" Value= "public Gtk.TreeView DirList { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.TreeView</ReturnType>
</ReturnValue>
<Docs >
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<summary > The <see cref= "T:Gtk.TreeView" /> widget that displays directories in this file selector.</summary>
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<value />
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<remarks />
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</Docs>
</Member>
* generator/StructBase.cs: update field-generation logic a bit
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<Member MemberName= "MainVBox" >
<MemberSignature Language= "C#" Value= "public Gtk.VBox MainVBox { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.VBox</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > The main <see cref= "T:Gtk.VBox" /> in the file selector.</summary>
2005-05-23 20:41:51 +00:00
<value > a <see cref= "T:Gtk.VBox" /> </value>
* generator/StructBase.cs: update field-generation logic a bit
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<remarks >
</remarks>
2005-06-16 18:56:42 +00:00
<since version= "Gtk# 2.4" />
* generator/StructBase.cs: update field-generation logic a bit
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
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</Docs>
</Member>
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<Member MemberName= "Selections" >
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<MemberSignature Language= "C#" Value= "public string[] Selections { get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
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<ReturnType > System.String[]</ReturnType>
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</ReturnValue>
<Docs >
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<summary > Get the files that are selected</summary>
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<value > An array of file paths</value>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "ShowFileops" >
<MemberSignature Language= "C#" Value= "public bool ShowFileops { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Manage whether buttons are displayed for doing file operations.</summary>
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<value >
<see langword= "true" /> for buttons to be shown, <see langword= "false" /> otherwise.</value>
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<remarks >
<para > This manipulates whether the buttons for creating a directory, deleting files and renaming files, are displayed.</para>
</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property(Name="show-fileops")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Filename" >
<MemberSignature Language= "C#" Value= "public string Filename { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Manage the selected filename.</summary>
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<value > The selected filename in the on-disk encoding.</value>
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<remarks >
<para > If <paramref name= "value" /> includes a directory path, then the requestor will open with that path as its current working directory. The encoding of filename is the on-disk encoding, which may not be UTF-8.</para>
</remarks>
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="filename")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "SelectMultiple" >
<MemberSignature Language= "C#" Value= "public bool SelectMultiple { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Manage whether more than one file can be selected.</summary>
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<value >
<see langword= "true" /> if multiple selections are allowed, <see langword= "false" /> otherwise.</value>
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<remarks />
</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property(Name="select-multiple")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gtk.FileSelection" /> .</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected FileSelection (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
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</Attributes>
</Member>
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</Members>
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</Type>