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<Type Name= "SelectionData" FullName= "Gtk.SelectionData" >
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<TypeSignature Language= "C#" Value= "public sealed struct SelectionData;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey > </AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gtk.SelectionData Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gtk.SelectionData</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "format" >
<MemberSignature Language= "C#" Value= "public int format;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "length" >
<MemberSignature Language= "C#" Value= "public int length;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gtk.SelectionData New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.SelectionData</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gtk.SelectionData'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Free" >
<MemberSignature Language= "C#" Value= "public void Free ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Copy" >
<MemberSignature Language= "C#" Value= "public Gtk.SelectionData Copy ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.SelectionData</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.SelectionData'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TargetsIncludeText" >
<MemberSignature Language= "C#" Value= "public bool TargetsIncludeText ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gtk.SelectionData</summary>
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<returns > The GLib Type for the Gtk.SelectionData class.</returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Data" >
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<MemberSignature Language= "C#" Value= "public byte [] Data { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
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<ReturnType > System.Byte []</ReturnType>
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</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'byte []'</param>
<returns > To be added: an object of type 'byte []'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Text" >
<MemberSignature Language= "C#" Value= "public string Text { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "type" >
<MemberSignature Language= "C#" Value= "public Gdk.Atom type { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Atom</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Atom'</param>
<returns > To be added: an object of type 'Gdk.Atom'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "target" >
<MemberSignature Language= "C#" Value= "public Gdk.Atom target { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Atom</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Atom'</param>
<returns > To be added: an object of type 'Gdk.Atom'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "selection" >
<MemberSignature Language= "C#" Value= "public Gdk.Atom selection { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Atom</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Atom'</param>
<returns > To be added: an object of type 'Gdk.Atom'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "display" >
<MemberSignature Language= "C#" Value= "public Gdk.Display display { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Display</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > a <see cref= "T:Gdk.Display" /> </param>
<returns > a <see cref= "T:Gdk.Display" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GetTargets" >
<MemberSignature Language= "C#" Value= "public bool GetTargets (Gdk.Atom targets, out int n_atoms);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "targets" Type= "Gdk.Atom" />
<Parameter Name= "n_atoms" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "targets" > a <see cref= "T:Gdk.Atom" /> </param>
<param name= "n_atoms" > a <see cref= "T:System.Int32&" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>