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<Type Name= "CanvasText" FullName= "Gnome.CanvasText" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public class CanvasText : Gnome.CanvasItem" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.16.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Text canvas item</summary>
<remarks > A canvas item for displaying text. See <see cref= "T:Gnome.CanvasRichText" /> for a more advanced text display and editing canvas item.</remarks>
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<example >
<code language= "C#" >
using System;
using Gtk;
using GtkSharp;
using Gnome;
class CanvasTest
{
public CanvasTest()
{
Application.Init();
Window window1 = new Window("Hello Canvas!");
window1.DeleteEvent += new DeleteEventHandler (delete_event);
Canvas canvas1 = Canvas.NewAa();
int Width = 100;
int Height = 100;
canvas1.SetScrollRegion(0, 0, Width, Height);
canvas1.WidthRequest = Width;
canvas1.HeightRequest = Height;
CanvasGroup root = canvas1.Root();
// Draw Background
CanvasRect background = new CanvasRect(root);
background.X1 = 0;
background.X2 = Width;
background.Y1 = 0;
background.Y2 = Height;
background.FillColor = "#ffffff";
background.Show();
// Here we go
CanvasText hello = new CanvasText(root);
hello.X = 40;
hello.Y = 10;
hello.FillColor = "#000000";
hello.Text = "Hello, Canvas!";
hello.Show();
canvas1.Show();
window1.Add(canvas1);
window1.ShowAll();
Application.Run();
}
public static void Main()
{
new CanvasTest();
}
void delete_event (object obj, DeleteEventArgs args)
{
Application.Quit ();
}
}
</code>
</example>
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</Docs>
<Base >
<BaseTypeName > Gnome.CanvasItem</BaseTypeName>
</Base>
<Interfaces >
</Interfaces>
<Members >
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasText (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasText (Gnome.CanvasGroup group);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "group" Type= "Gnome.CanvasGroup" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "group" > an object of type <see cref= "T:Gnome.CanvasGroup" /> </param>
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<remarks > To be added</remarks>
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</Docs>
</Member>
<Member MemberName= "Markup" >
<MemberSignature Language= "C#" Value= "public string Markup { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Pango marked up text to render.</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("markup")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Strikethrough" >
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<MemberSignature Language= "C#" Value= "public bool Strikethrough { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Whether to strike through the text.</summary>
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<value > an object of type <see cref= "T:System.Boolean" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("strikethrough")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Rise" >
<MemberSignature Language= "C#" Value= "public int Rise { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Offset of text above the baseline.</summary>
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<value > an object of type <see cref= "T:System.Int32" /> </value>
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<remarks > This property specifies the offset of the text below the baseline if Rise is negative.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("rise")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Text" >
<MemberSignature Language= "C#" Value= "public string Text { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The text to display.</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("text")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Family" >
<MemberSignature Language= "C#" Value= "public string Family { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Name of the font family.</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks > e.g. Sans, Helvetica, Times, Monospace</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("family")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Y" >
<MemberSignature Language= "C#" Value= "public double Y { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Y coordinate of anchor point.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("y")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "X" >
<MemberSignature Language= "C#" Value= "public double X { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > X coordinate of anchor point.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("x")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "ClipHeight" >
<MemberSignature Language= "C#" Value= "public double ClipHeight { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Height of clip rectangle.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("clip_height")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Stretch" >
<MemberSignature Language= "C#" Value= "public Pango.Stretch Stretch { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.Stretch</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Pango stretch of font to use.</summary>
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<value > an object of type <see cref= "T:Pango.Stretch" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("stretch")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Justification" >
<MemberSignature Language= "C#" Value= "public Gtk.Justification Justification { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Justification</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Justification for multiline text.</summary>
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<value > an object of type <see cref= "T:Gtk.Justification" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("justification")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "TextHeight" >
<MemberSignature Language= "C#" Value= "public double TextHeight { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Used to query the height of the rendered text.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("text_height")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "YOffset" >
<MemberSignature Language= "C#" Value= "public double YOffset { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Vertical offset distance from anchor position.</summary>
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<value > an object of type 'double'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("y_offset")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "FillStipple" >
<MemberSignature Language= "C#" Value= "public Gdk.Drawable FillStipple { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Drawable</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Stipple pattern for filling the text.</summary>
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<value > an object of type <see cref= "T:Gdk.Drawable" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("fill_stipple")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Anchor" >
<MemberSignature Language= "C#" Value= "public Gtk.AnchorType Anchor { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.AnchorType</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Anchor position for the text.</summary>
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<value > an object of type <see cref= "T:Gtk.AnchorType" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("anchor")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "SizePoints" >
<MemberSignature Language= "C#" Value= "public double SizePoints { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Size (in points) of font.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("size_points")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Weight" >
<MemberSignature Language= "C#" Value= "public int Weight { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Pango weight of font to use.</summary>
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<value > an object of type <see cref= "T:System.Int32" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("weight")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Clip" >
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<MemberSignature Language= "C#" Value= "public bool Clip { set; get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Use clipping rectangle?</summary>
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<value > an object of type <see cref= "T:System.Boolean" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("clip")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Attributes" >
<MemberSignature Language= "C#" Value= "public Pango.AttrList Attributes { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.AttrList</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Reference to a Pango attribute list.</summary>
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<value > an object of type <see cref= "T:Pango.AttrList" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("attributes")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Underline" >
<MemberSignature Language= "C#" Value= "public Pango.Underline Underline { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.Underline</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Pango underline style for text.</summary>
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<value > an object of type <see cref= "T:Pango.Underline" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("underline")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Scale" >
<MemberSignature Language= "C#" Value= "public double Scale { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Size of font, relative to default size.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("scale")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "FillColorRgba" >
<MemberSignature Language= "C#" Value= "public uint FillColorRgba { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > RGBA value used for AA color </summary>
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<value > an object of type <see cref= "T:System.UInt32" /> </value>
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<remarks > The color should be specified in the format 0xRRGGBBAA (R: red, G: green, B: blue, A: alpha)</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("fill_color_rgba")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Size" >
<MemberSignature Language= "C#" Value= "public int Size { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Size (in pixels) of font.</summary>
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<value > an object of type <see cref= "T:System.Int32" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("size")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "ClipWidth" >
<MemberSignature Language= "C#" Value= "public double ClipWidth { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Width of clip rectangle.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("clip_width")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Style" >
<MemberSignature Language= "C#" Value= "public Pango.Style Style { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.Style</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Pango style of font to use. </summary>
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<value > an object of type <see cref= "T:Pango.Style" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("style")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Variant" >
<MemberSignature Language= "C#" Value= "public Pango.Variant Variant { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.Variant</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Pango variant of font to use.</summary>
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<value > an object of type <see cref= "T:Pango.Variant" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("variant")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "FillColorGdk" >
<MemberSignature Language= "C#" Value= "public Gdk.Color FillColorGdk { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > An allocated Gdk.Color specification for text.</summary>
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<value > an object of type <see cref= "T:Gdk.Color" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("fill_color_gdk")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "FontDesc" >
<MemberSignature Language= "C#" Value= "public Pango.FontDescription FontDesc { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.FontDescription</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font description as a Pango.FontDescription class.</summary>
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<value > an object of type <see cref= "T:Pango.FontDescription" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("font_desc")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Font" >
<MemberSignature Language= "C#" Value= "public string Font { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font description as a string.</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks > See <see cref= "M:Pango.FontDescription.FromString()" /> for a description of the format of the string representation.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("font")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "TextWidth" >
<MemberSignature Language= "C#" Value= "public double TextWidth { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Used to query the width of the rendered text.</summary>
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<value > an object of type 'double'</value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("text_width")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "XOffset" >
<MemberSignature Language= "C#" Value= "public double XOffset { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Horizontal offset distance from anchor position.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("x_offset")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "FillColor" >
<MemberSignature Language= "C#" Value= "public string FillColor { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > X color specification for text.</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks > To be added</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property("fill_color")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gnome.CanvasText" /> .</remarks>
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</Docs>
</Member>
2003-03-07 01:30:00 +00:00
<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected CanvasText (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete</AttributeName>
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</Attribute>
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</Attributes>
</Member>
2004-06-01 18:05:26 +00:00
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected CanvasText ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
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<remarks > To be added</remarks>
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</Docs>
</Member>
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</Members>
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</Type>