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<Type Name= "Window" FullName= "Gdk.Window" >
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<TypeSignature Language= "C#" Value= "public class Window : Gdk.Drawable, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
2003-10-28 00:48:23 +00:00
<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
2003-02-23 07:26:30 +00:00
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary >
<para > Onscreen display area in the target window system.</para>
</summary>
<remarks >
<para > A <see cref= "T:Gdk.Window" /> is a rectangular region on the screen. It's a low-level object, used to implement high-level objects such as <see cref= "T:Gtk.Widget" /> and <see cref= "T:Gtk.Window" /> on the GTK+ level.</para>
<para > A <see cref= "T:Gtk.Widget" /> is a toplevel window, the thing a user might think of as a "window" with a titlebar and so on; a <see cref= "T:Gtk.Widget" /> may contain many <see cref= "T:Gdk.Window" /> s. For example, each <see cref= "T:Gtk.Button" /> has a <see cref= "T:Gdk.Window" /> associated with it.</para>
</remarks>
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</Docs>
<Base >
<BaseTypeName > Gdk.Drawable</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "ProcessAllUpdates" >
<MemberSignature Language= "C#" Value= "public static void ProcessAllUpdates ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Lookup" >
<MemberSignature Language= "C#" Value= "public static Gdk.Window Lookup (uint anid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "anid" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "anid" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ForeignNew" >
<MemberSignature Language= "C#" Value= "public static Gdk.Window ForeignNew (uint anid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "anid" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "anid" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetChildShapes" >
<MemberSignature Language= "C#" Value= "public void SetChildShapes ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "InvalidateRegion" >
<MemberSignature Language= "C#" Value= "public void InvalidateRegion (Gdk.Region region, bool invalidate_children);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "region" Type= "Gdk.Region" />
<Parameter Name= "invalidate_children" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "region" > To be added: an object of type 'Gdk.Region'</param>
<param name= "invalidate_children" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Reparent" >
<MemberSignature Language= "C#" Value= "public void Reparent (Gdk.Window new_parent, int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "new_parent" Type= "Gdk.Window" />
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "new_parent" > To be added: an object of type 'Gdk.Window'</param>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Scroll" >
<MemberSignature Language= "C#" Value= "public void Scroll (int dx, int dy);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "dx" Type= "System.Int32" />
<Parameter Name= "dy" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "dx" > To be added: an object of type 'int'</param>
<param name= "dy" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetStaticGravities" >
<MemberSignature Language= "C#" Value= "public bool SetStaticGravities (bool use_static);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "use_static" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "use_static" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Lower" >
<MemberSignature Language= "C#" Value= "public void Lower ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MoveResize" >
<MemberSignature Language= "C#" Value= "public void MoveResize (int x, int y, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Destroy" >
<MemberSignature Language= "C#" Value= "public void Destroy ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetGeometryHints" >
<MemberSignature Language= "C#" Value= "public void SetGeometryHints (Gdk.Geometry geometry, Gdk.WindowHints geom_mask);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "geometry" Type= "Gdk.Geometry" />
<Parameter Name= "geom_mask" Type= "Gdk.WindowHints" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "geometry" > To be added: an object of type 'Gdk.Geometry'</param>
<param name= "geom_mask" > To be added: an object of type 'Gdk.WindowHints'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Iconify" >
<MemberSignature Language= "C#" Value= "public void Iconify ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddFilter" >
<MemberSignature Language= "C#" Value= "public void AddFilter (Gdk.FilterFunc function);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "function" Type= "Gdk.FilterFunc" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "function" > To be added: an object of type 'Gdk.FilterFunc'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "InvalidateMaybeRecurse" >
<MemberSignature Language= "C#" Value= "public void InvalidateMaybeRecurse (Gdk.Region region, IntPtr user_data);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "region" Type= "Gdk.Region" />
<Parameter Name= "user_data" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "region" > To be added: an object of type 'Gdk.Region'</param>
<param name= "user_data" > To be added: an object of type 'IntPtr'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BeginMoveDrag" >
<MemberSignature Language= "C#" Value= "public void BeginMoveDrag (int button, int root_x, int root_y, uint timestamp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "button" Type= "System.Int32" />
<Parameter Name= "root_x" Type= "System.Int32" />
<Parameter Name= "root_y" Type= "System.Int32" />
<Parameter Name= "timestamp" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "button" > To be added: an object of type 'int'</param>
<param name= "root_x" > To be added: an object of type 'int'</param>
<param name= "root_y" > To be added: an object of type 'int'</param>
<param name= "timestamp" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BeginPaintRegion" >
<MemberSignature Language= "C#" Value= "public void BeginPaintRegion (Gdk.Region region);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "region" Type= "Gdk.Region" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "region" > To be added: an object of type 'Gdk.Region'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClearAreaE" >
<MemberSignature Language= "C#" Value= "public void ClearAreaE (int x, int y, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Unstick" >
<MemberSignature Language= "C#" Value= "public void Unstick ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Resize" >
<MemberSignature Language= "C#" Value= "public void Resize (int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetPointer" >
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<MemberSignature Language= "C#" Value= "public Gdk.Window GetPointer (out int x, out int y, out Gdk.ModifierType mask);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "y" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "mask" Type= "Gdk.ModifierType&" RefType= "out" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "x" > To be added: an object of type 'int& '</param>
<param name= "y" > To be added: an object of type 'int& '</param>
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<param name= "mask" > To be added: an object of type 'Gdk.ModifierType& '</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ShapeCombineRegion" >
<MemberSignature Language= "C#" Value= "public void ShapeCombineRegion (Gdk.Region shape_region, int offset_x, int offset_y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "shape_region" Type= "Gdk.Region" />
<Parameter Name= "offset_x" Type= "System.Int32" />
<Parameter Name= "offset_y" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "shape_region" > To be added: an object of type 'Gdk.Region'</param>
<param name= "offset_x" > To be added: an object of type 'int'</param>
<param name= "offset_y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ThawUpdates" >
<MemberSignature Language= "C#" Value= "public void ThawUpdates ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Unmaximize" >
<MemberSignature Language= "C#" Value= "public void Unmaximize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Show" >
<MemberSignature Language= "C#" Value= "public void Show ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Stick" >
<MemberSignature Language= "C#" Value= "public void Stick ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Raise" >
<MemberSignature Language= "C#" Value= "public void Raise ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "InvalidateRect" >
<MemberSignature Language= "C#" Value= "public void InvalidateRect (Gdk.Rectangle rect, bool invalidate_children);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "rect" Type= "Gdk.Rectangle" />
<Parameter Name= "invalidate_children" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "rect" > To be added: an object of type 'Gdk.Rectangle'</param>
<param name= "invalidate_children" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Maximize" >
<MemberSignature Language= "C#" Value= "public void Maximize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetBackPixmap" >
<MemberSignature Language= "C#" Value= "public void SetBackPixmap (Gdk.Pixmap pixmap, bool parent_relative);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "pixmap" Type= "Gdk.Pixmap" />
<Parameter Name= "parent_relative" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "pixmap" > To be added: an object of type 'Gdk.Pixmap'</param>
<param name= "parent_relative" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClearArea" >
<MemberSignature Language= "C#" Value= "public void ClearArea (int x, int y, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Deiconify" >
<MemberSignature Language= "C#" Value= "public void Deiconify ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetIcon" >
<MemberSignature Language= "C#" Value= "public void SetIcon (Gdk.Window icon_window, Gdk.Pixmap pixmap, Gdk.Bitmap mask);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "icon_window" Type= "Gdk.Window" />
<Parameter Name= "pixmap" Type= "Gdk.Pixmap" />
<Parameter Name= "mask" Type= "Gdk.Bitmap" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "icon_window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "pixmap" > To be added: an object of type 'Gdk.Pixmap'</param>
<param name= "mask" > To be added: an object of type 'Gdk.Bitmap'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Hide" >
<MemberSignature Language= "C#" Value= "public void Hide ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Withdraw" >
<MemberSignature Language= "C#" Value= "public void Withdraw ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetDecorations" >
<MemberSignature Language= "C#" Value= "public void SetDecorations (Gdk.WMDecoration decorations);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "decorations" Type= "Gdk.WMDecoration" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "decorations" > To be added: an object of type 'Gdk.WMDecoration'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ProcessUpdates" >
<MemberSignature Language= "C#" Value= "public void ProcessUpdates (bool update_children);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "update_children" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "update_children" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MergeChildShapes" >
<MemberSignature Language= "C#" Value= "public void MergeChildShapes ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BeginResizeDrag" >
<MemberSignature Language= "C#" Value= "public void BeginResizeDrag (Gdk.WindowEdge edge, int button, int root_x, int root_y, uint timestamp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "edge" Type= "Gdk.WindowEdge" />
<Parameter Name= "button" Type= "System.Int32" />
<Parameter Name= "root_x" Type= "System.Int32" />
<Parameter Name= "root_y" Type= "System.Int32" />
<Parameter Name= "timestamp" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "edge" > To be added: an object of type 'Gdk.WindowEdge'</param>
<param name= "button" > To be added: an object of type 'int'</param>
<param name= "root_x" > To be added: an object of type 'int'</param>
<param name= "root_y" > To be added: an object of type 'int'</param>
<param name= "timestamp" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EndPaint" >
<MemberSignature Language= "C#" Value= "public void EndPaint ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BeginPaintRect" >
<MemberSignature Language= "C#" Value= "public void BeginPaintRect (Gdk.Rectangle rectangle);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "rectangle" Type= "Gdk.Rectangle" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "rectangle" > To be added: an object of type 'Gdk.Rectangle'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ShowUnraised" >
<MemberSignature Language= "C#" Value= "public void ShowUnraised ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RemoveFilter" >
<MemberSignature Language= "C#" Value= "public void RemoveFilter (Gdk.FilterFunc function);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "function" Type= "Gdk.FilterFunc" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "function" > To be added: an object of type 'Gdk.FilterFunc'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Clear" >
<MemberSignature Language= "C#" Value= "public void Clear ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Focus" >
<MemberSignature Language= "C#" Value= "public void Focus (uint timestamp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "timestamp" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "timestamp" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FreezeUpdates" >
<MemberSignature Language= "C#" Value= "public void FreezeUpdates ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RegisterDnd" >
<MemberSignature Language= "C#" Value= "public void RegisterDnd ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ShapeCombineMask" >
<MemberSignature Language= "C#" Value= "public void ShapeCombineMask (Gdk.Bitmap mask, int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "mask" Type= "Gdk.Bitmap" />
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "mask" > To be added: an object of type 'Gdk.Bitmap'</param>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Move" >
<MemberSignature Language= "C#" Value= "public void Move (int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetFrameExtents" >
<MemberSignature Language= "C#" Value= "public void GetFrameExtents (Gdk.Rectangle rect);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "rect" Type= "Gdk.Rectangle" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "rect" > To be added: an object of type 'Gdk.Rectangle'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
2003-10-13 22:55:58 +00:00
<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Window (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Window, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
2003-02-12 01:57:20 +00:00
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Window (Gdk.Window parent, Gdk.WindowAttr attributes, int attributes_mask);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "parent" Type= "Gdk.Window" />
<Parameter Name= "attributes" Type= "Gdk.WindowAttr" />
<Parameter Name= "attributes_mask" Type= "System.Int32" />
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<param name= "parent" > To be added: an object of type 'Gdk.Window'</param>
<param name= "attributes" > To be added: an object of type 'Gdk.WindowAttr'</param>
<param name= "attributes_mask" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DebugUpdates" >
<MemberSignature Language= "C#" Value= "public static bool DebugUpdates { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Functions" >
<MemberSignature Language= "C#" Value= "public Gdk.WMFunction Functions { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.WMFunction</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.WMFunction'</param>
<returns > To be added: an object of type 'Gdk.WMFunction'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OverrideRedirect" >
<MemberSignature Language= "C#" Value= "public bool OverrideRedirect { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Group" >
<MemberSignature Language= "C#" Value= "public Gdk.Window Group { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Window'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TransientFor" >
<MemberSignature Language= "C#" Value= "public Gdk.Window TransientFor { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Window'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Toplevel" >
<MemberSignature Language= "C#" Value= "public Gdk.Window Toplevel { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Cursor" >
<MemberSignature Language= "C#" Value= "public Gdk.Cursor Cursor { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Cursor</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
2004-06-23 14:45:23 +00:00
<summary > Sets the cursor for the window.</summary>
<param name= "value" > The cursor</param>
<returns />
<remarks > Sets the mouse pointer for a <see cref= "T:Gdk.Window" /> .
<para >
To make the cursor invisible, use pixmap constructor for the cursor to create a cursor with no pixels in it. Passing <see langword= "null" /> for the cursor argument to this property means that window will use the cursor of its parent window. Most windows should use this default.
</para> </remarks>
2003-02-12 01:57:20 +00:00
</Docs>
</Member>
<Member MemberName= "Events" >
<MemberSignature Language= "C#" Value= "public Gdk.EventMask Events { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventMask</ReturnType>
</ReturnValue>
2003-12-04 21:09:30 +00:00
<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.EventMask'</param>
<returns > To be added: an object of type 'Gdk.EventMask'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "IconName" >
<MemberSignature Language= "C#" Value= "public string IconName { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
2003-12-04 21:09:30 +00:00
<Parameters >
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "WindowType" >
<MemberSignature Language= "C#" Value= "public Gdk.WindowType WindowType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowType</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.WindowType'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "State" >
<MemberSignature Language= "C#" Value= "public Gdk.WindowState State { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowState</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.WindowState'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Title" >
<MemberSignature Language= "C#" Value= "public string Title { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
2003-12-04 21:09:30 +00:00
<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ModalHint" >
<MemberSignature Language= "C#" Value= "public bool ModalHint { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
2003-12-04 21:09:30 +00:00
<Parameters >
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "TypeHint" >
<MemberSignature Language= "C#" Value= "public Gdk.WindowTypeHint TypeHint { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
2003-12-04 21:09:30 +00:00
<Parameters >
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.WindowTypeHint'</param>
<returns > To be added: an object of type 'Gdk.WindowTypeHint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "UpdateArea" >
<MemberSignature Language= "C#" Value= "public Gdk.Region UpdateArea { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Region</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Region'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Role" >
<MemberSignature Language= "C#" Value= "public string Role { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
2003-12-04 21:09:30 +00:00
<Parameters >
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Background" >
<MemberSignature Language= "C#" Value= "public Gdk.Color Background { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
2003-12-04 21:09:30 +00:00
<Parameters >
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
2004-06-23 14:45:23 +00:00
<summary > Sets the background color for the window.</summary>
<param name= "value" > The color</param>
2003-02-12 01:57:20 +00:00
<returns > To be added: an object of type 'Gdk.Color'</returns>
2004-06-23 14:45:23 +00:00
<remarks > Sets the background color of window. (However, when using GTK+, set the background of a widget with <see cref= "M:Gtk.Widget.ModifyBg(Gtk.StateType, Gdk.Color)" /> - if you're an application - or <see cref= "M:Gtk.Style.SetBackground(Gdk.Window, Gtk.StateType)" /> - if you're implementing a custom widget.
<para >
The color must be allocated;
</para> </remarks>
2003-02-12 01:57:20 +00:00
</Docs>
</Member>
<Member MemberName= "Parent" >
<MemberSignature Language= "C#" Value= "public Gdk.Window Parent { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-07-17 06:38:40 +00:00
<Member MemberName= "SkipPagerHint" >
<MemberSignature Language= "C#" Value= "public bool SkipPagerHint { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
2003-12-04 21:09:30 +00:00
<Parameters >
</Parameters>
2003-07-17 06:38:40 +00:00
<Docs >
<summary > To be added</summary>
<param name= "value" > a <see cref= "T:System.Boolean" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SkipTaskbarHint" >
<MemberSignature Language= "C#" Value= "public bool SkipTaskbarHint { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
2003-12-04 21:09:30 +00:00
<Parameters >
</Parameters>
2003-07-17 06:38:40 +00:00
<Docs >
<summary > To be added</summary>
<param name= "value" > a <see cref= "T:System.Boolean" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LookupForDisplay" >
<MemberSignature Language= "C#" Value= "public static Gdk.Window LookupForDisplay (Gdk.Display display, uint anid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
2003-09-17 21:56:59 +00:00
<Parameter Name= "display" Type= "Gdk.Display" />
<Parameter Name= "anid" Type= "System.UInt32" />
</Parameters>
2003-07-17 06:38:40 +00:00
<Docs >
<summary > To be added</summary>
<param name= "display" > a <see cref= "T:Gdk.Display" /> </param>
<param name= "anid" > a <see cref= "T:System.UInt32" /> </param>
<returns > a <see cref= "T:Gdk.Window" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ForeignNewForDisplay" >
<MemberSignature Language= "C#" Value= "public static Gdk.Window ForeignNewForDisplay (Gdk.Display display, uint anid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
2003-09-17 21:56:59 +00:00
<Parameter Name= "display" Type= "Gdk.Display" />
<Parameter Name= "anid" Type= "System.UInt32" />
</Parameters>
2003-07-17 06:38:40 +00:00
<Docs >
<summary > To be added</summary>
<param name= "display" > a <see cref= "T:Gdk.Display" /> </param>
<param name= "anid" > a <see cref= "T:System.UInt32" /> </param>
<returns > a <see cref= "T:Gdk.Window" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Fullscreen" >
<MemberSignature Language= "C#" Value= "public void Fullscreen ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Unfullscreen" >
<MemberSignature Language= "C#" Value= "public void Unfullscreen ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-09-17 21:56:59 +00:00
<Member MemberName= "GetOrigin" >
<MemberSignature Language= "C#" Value= "public int GetOrigin (out int x, out int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "y" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Int32&" /> </param>
<param name= "y" > a <see cref= "T:System.Int32&" /> </param>
<returns > a <see cref= "T:System.Int32" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetInternalPaintInfo" >
<MemberSignature Language= "C#" Value= "public void GetInternalPaintInfo (out Gdk.Drawable real_drawable, out int x_offset, out int y_offset);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "real_drawable" Type= "Gdk.Drawable&" RefType= "out" />
<Parameter Name= "x_offset" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "y_offset" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "real_drawable" > a <see cref= "T:Gdk.Drawable&" /> </param>
<param name= "x_offset" > a <see cref= "T:System.Int32&" /> </param>
<param name= "y_offset" > a <see cref= "T:System.Int32&" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-10-28 00:48:23 +00:00
<Member MemberName= "AtPointer" >
<MemberSignature Language= "C#" Value= "public static Gdk.Window AtPointer (out int win_x, out int win_y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "win_x" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "win_y" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "win_x" > a <see cref= "T:System.Int32&" /> </param>
<param name= "win_y" > a <see cref= "T:System.Int32&" /> </param>
<returns > a <see cref= "T:Gdk.Window" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ConstrainSize" >
<MemberSignature Language= "C#" Value= "public static void ConstrainSize (Gdk.Geometry geometry, uint flags, int width, int height, out int new_width, out int new_height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "geometry" Type= "Gdk.Geometry" />
<Parameter Name= "flags" Type= "System.UInt32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
<Parameter Name= "new_width" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "new_height" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "geometry" > a <see cref= "T:Gdk.Geometry" /> </param>
<param name= "flags" > a <see cref= "T:System.UInt32" /> </param>
<param name= "width" > a <see cref= "T:System.Int32" /> </param>
<param name= "height" > a <see cref= "T:System.Int32" /> </param>
<param name= "new_width" > a <see cref= "T:System.Int32&" /> </param>
<param name= "new_height" > a <see cref= "T:System.Int32&" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetGeometry" >
<MemberSignature Language= "C#" Value= "public void GetGeometry (out int x, out int y, out int width, out int height, out int depth);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "y" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "width" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "height" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "depth" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Int32&" /> </param>
<param name= "y" > a <see cref= "T:System.Int32&" /> </param>
<param name= "width" > a <see cref= "T:System.Int32&" /> </param>
<param name= "height" > a <see cref= "T:System.Int32&" /> </param>
<param name= "depth" > a <see cref= "T:System.Int32&" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetRootOrigin" >
<MemberSignature Language= "C#" Value= "public void GetRootOrigin (out int x, out int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "y" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Int32&" /> </param>
<param name= "y" > a <see cref= "T:System.Int32&" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetDecorations" >
<MemberSignature Language= "C#" Value= "public bool GetDecorations (out Gdk.WMDecoration decorations);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "decorations" Type= "Gdk.WMDecoration&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "decorations" > a <see cref= "T:Gdk.WMDecoration&" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetPosition" >
<MemberSignature Language= "C#" Value= "public void GetPosition (out int x, out int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "y" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Int32&" /> </param>
<param name= "y" > a <see cref= "T:System.Int32&" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-11-05 04:30:47 +00:00
<Member MemberName= "IsVisible" >
<MemberSignature Language= "C#" Value= "public bool IsVisible { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "IsViewable" >
<MemberSignature Language= "C#" Value= "public bool IsViewable { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
2004-05-27 19:02:19 +00:00
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Window (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
2003-12-04 21:09:30 +00:00
<Docs >
2004-06-21 20:33:11 +00:00
<summary > Protected Constructor.</summary>
2004-05-27 19:02:19 +00:00
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gdk.Window" /> </returns>
2004-06-21 20:33:11 +00:00
<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
2003-12-04 21:09:30 +00:00
</Docs>
</Member>
2004-05-27 19:02:19 +00:00
<Member MemberName= "Toplevels" >
<MemberSignature Language= "C#" Value= "public static Gdk.Window [] Toplevels { get; };" />
2003-12-04 21:09:30 +00:00
<MemberType > Property</MemberType>
<ReturnValue >
2004-05-27 19:02:19 +00:00
<ReturnType > Gdk.Window[]</ReturnType>
2003-12-04 21:09:30 +00:00
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
2004-05-27 19:02:19 +00:00
<returns > a <see cref= "T:Gdk.Window[]" /> </returns>
2003-12-04 21:09:30 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
2004-05-27 19:02:19 +00:00
<Member MemberName= "Children" >
<MemberSignature Language= "C#" Value= "public Gdk.Window [] Children { get; };" />
2003-12-04 21:09:30 +00:00
<MemberType > Property</MemberType>
<ReturnValue >
2004-05-27 19:02:19 +00:00
<ReturnType > Gdk.Window[]</ReturnType>
2003-12-04 21:09:30 +00:00
</ReturnValue>
<Parameters />
<Docs >
2004-06-23 14:45:23 +00:00
<summary > Gets the children of window known to Gdk. </summary>
<returns > The array of windows.</returns>
<remarks > This function only returns children created via GDK, so for example it's useless when used with the root window; it only returns windows an application created itself.</remarks>
2003-12-04 21:09:30 +00:00
</Docs>
</Member>
2004-05-27 19:02:19 +00:00
<Member MemberName= "IconList" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf [] IconList { set; };" />
2003-12-04 21:09:30 +00:00
<MemberType > Property</MemberType>
<ReturnValue >
2004-05-27 19:02:19 +00:00
<ReturnType > Gdk.Pixbuf[]</ReturnType>
2003-12-04 21:09:30 +00:00
</ReturnValue>
<Docs >
<summary > To be added</summary>
2004-05-27 19:02:19 +00:00
<returns > a <see cref= "T:Gdk.Pixbuf[]" /> </returns>
2003-12-04 21:09:30 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MoveResize" >
2004-05-27 19:02:19 +00:00
<MemberSignature Language= "C#" Value= "public void MoveResize (Gdk.Rectangle rect);" />
2003-12-04 21:09:30 +00:00
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
2004-05-27 19:02:19 +00:00
<Parameter Name= "rect" Type= "Gdk.Rectangle" />
2003-12-04 21:09:30 +00:00
</Parameters>
<Docs >
<summary > To be added</summary>
2004-05-27 19:02:19 +00:00
<param name= "rect" > a <see cref= "T:Gdk.Rectangle" /> </param>
2003-12-04 21:09:30 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClearArea" >
2004-05-27 19:02:19 +00:00
<MemberSignature Language= "C#" Value= "public void ClearArea (Gdk.Rectangle rect, bool expose);" />
2003-12-04 21:09:30 +00:00
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
2004-05-27 19:02:19 +00:00
<Parameter Name= "rect" Type= "Gdk.Rectangle" />
2003-12-04 21:09:30 +00:00
<Parameter Name= "expose" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
2004-05-27 19:02:19 +00:00
<param name= "rect" > a <see cref= "T:Gdk.Rectangle" /> </param>
2003-12-04 21:09:30 +00:00
<param name= "expose" > a <see cref= "T:System.Boolean" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
2004-06-07 17:14:35 +00:00
<Member MemberName= "UserData" >
<MemberSignature Language= "C#" Value= "public IntPtr UserData { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.IntPtr" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-02-12 01:57:20 +00:00
</Members>
2004-05-27 19:02:19 +00:00
</Type>