GtkSharp/doc/en/Rsvg/Handle.xml

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<Type Name="Handle" FullName="Rsvg.Handle">
<TypeSignature Language="C#" Value="public class Handle : GLib.Opaque, IWrapper" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>rsvg-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Opaque</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Close">
<MemberSignature Language="C#" Value="public bool Close ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Handle (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Rsvg.Handle" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Handle ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Rsvg.Handle" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Pixbuf">
<MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.Pixbuf" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dpi">
<MemberSignature Language="C#" Value="public double Dpi { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Double" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewGz">
<MemberSignature Language="C#" Value="public static Rsvg.Handle NewGz ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Rsvg.Handle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Rsvg.Handle" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Write">
<MemberSignature Language="C#" Value="public bool Write (out byte buf, uint count);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="buf" Type="System.Byte&amp;" RefType="out" />
<Parameter Name="count" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="buf">a <see cref="T:System.Byte&amp;" /></param>
<param name="count">a <see cref="T:System.UInt32" /></param>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>