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<Type Name= "EventCrossing" FullName= "Gdk.EventCrossing" >
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<TypeSignature Language= "C#" Value= "public sealed struct EventCrossing;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Generated when the pointer enters or leaves a window.</summary>
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<remarks >
</remarks>
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</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
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<Member MemberName= "Time" >
<MemberSignature Language= "C#" Value= "public uint Time { get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > System.UInt32</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:System.UInt32" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "State" >
<MemberSignature Language= "C#" Value= "public Gdk.ModifierType State { get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.ModifierType</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:Gdk.ModifierType" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "X" >
<MemberSignature Language= "C#" Value= "public double X { get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:System.Double" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Y" >
<MemberSignature Language= "C#" Value= "public double Y { get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > System.Double</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:System.Double" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "XRoot" >
<MemberSignature Language= "C#" Value= "public double XRoot { get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > System.Double</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:System.Double" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "YRoot" >
<MemberSignature Language= "C#" Value= "public double YRoot { get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > System.Double</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:System.Double" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Subwindow" >
<MemberSignature Language= "C#" Value= "public Gdk.Window Subwindow { get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Window</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:Gdk.Window" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Mode" >
<MemberSignature Language= "C#" Value= "public Gdk.CrossingMode Mode { get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.CrossingMode</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:Gdk.CrossingMode" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Detail" >
<MemberSignature Language= "C#" Value= "public Gdk.NotifyType Detail { get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
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<ReturnType > Gdk.NotifyType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:Gdk.NotifyType" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Focus" >
<MemberSignature Language= "C#" Value= "public bool Focus { get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
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<ReturnType > System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
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<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public EventCrossing (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > To be added</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Gdk.EventCrossing" /> </returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
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</Members>
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</Type>