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<Type Name= "PixbufLoader" FullName= "Gdk.PixbufLoader" >
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<TypeSignature Language= "C#" Value= "public class PixbufLoader : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary >
<para > PixbufLoader is a 'passive' pixbuf loader. It's not actively read pix buf data, but 'listen' for incoming data instead. It's useful in a case where you want to read the image data in small chunks. Typical use of PixbufLoader is when you want to read a very large image data or reading image from a slow media (such as a slow network connection).</para>
<para >
You can see the "Images" section of GtkDemo to learn how to use PixbufLoader.
</para>
</summary>
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<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Write" >
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<MemberSignature Language= "C#" Value= "public bool Write (byte [] buf, uint count);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "buf" Type= "System.Byte []" />
<Parameter Name= "count" Type= "System.UInt32" />
</Parameters>
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<Docs >
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<summary > Parses the next count bytes of image data from buffer buf.</summary>
<param name= "buf" > array of bytes buffer to parse.</param>
<param name= "count" > number of bytes to parse.</param>
<returns > returns true if data was parsed and loaded succesfully.</returns>
<remarks >
<para > If the return value is false, the PixbufLoader will be closed.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= "Close" >
<MemberSignature Language= "C#" Value= "public bool Close ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Closes the loader.</summary>
<returns > returns true on successful close and false on error.</returns>
<remarks > During the close, PixbufLoader will parse any data that has not been parsed. If the data is incomplete or corrupted, this method will return false.</remarks>
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</Docs>
</Member>
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public PixbufLoader (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of PixbufLoader, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public PixbufLoader ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.PixbufLoader'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public PixbufLoader (string image_type);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "image_type" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "image_type" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gdk.PixbufLoader'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Pixbuf" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf Pixbuf { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Pixbuf'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Animation" >
<MemberSignature Language= "C#" Value= "public Gdk.PixbufAnimation Animation { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.PixbufAnimation</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.PixbufAnimation'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AreaPrepared" >
<MemberSignature Language= "C#" Value= "public event EventHandler AreaPrepared;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AreaUpdated" >
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<MemberSignature Language= "C#" Value= "public event Gdk.AreaUpdatedHandler AreaUpdated;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.AreaUpdatedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Closed" >
<MemberSignature Language= "C#" Value= "public event EventHandler Closed;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Format" >
<MemberSignature Language= "C#" Value= "public Gdk.PixbufFormat Format { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.PixbufFormat</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.PixbufFormat" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SizePrepared" >
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<MemberSignature Language= "C#" Value= "public event Gdk.SizePreparedHandler SizePrepared;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.SizePreparedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetSize" >
<MemberSignature Language= "C#" Value= "public void SetSize (int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "width" > a <see cref= "T:System.Int32" /> </param>
<param name= "height" > a <see cref= "T:System.Int32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:GLib.GType" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OverrideClosed" >
<MemberSignature Language= "C#" Value= "protected static void OverrideClosed (GLib.GType gtype);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OverrideSizePrepared" >
<MemberSignature Language= "C#" Value= "protected static void OverrideSizePrepared (GLib.GType gtype);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OverrideAreaUpdated" >
<MemberSignature Language= "C#" Value= "protected static void OverrideAreaUpdated (GLib.GType gtype);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OverrideAreaPrepared" >
<MemberSignature Language= "C#" Value= "protected static void OverrideAreaPrepared (GLib.GType gtype);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OnClosed" >
<MemberSignature Language= "C#" Value= "protected virtual void OnClosed ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OnSizePrepared" >
<MemberSignature Language= "C#" Value= "protected virtual void OnSizePrepared (int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "width" > a <see cref= "T:System.Int32" /> </param>
<param name= "height" > a <see cref= "T:System.Int32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OnAreaUpdated" >
<MemberSignature Language= "C#" Value= "protected virtual void OnAreaUpdated (int x, int y, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Int32" /> </param>
<param name= "y" > a <see cref= "T:System.Int32" /> </param>
<param name= "width" > a <see cref= "T:System.Int32" /> </param>
<param name= "height" > a <see cref= "T:System.Int32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OnAreaPrepared" >
<MemberSignature Language= "C#" Value= "protected virtual void OnAreaPrepared ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected PixbufLoader (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gdk.PixbufLoader" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>