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<Type Name= "Graphics" FullName= "Gtk.DotNet.Graphics" >
<TypeSignature Language= "C#" Value= "public class Graphics" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > gtk-dotnet</AssemblyName>
<AssemblyPublicKey > [00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
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<AssemblyVersion > 2.10.0.0</AssemblyVersion>
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</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > Gdk to System.Drawing.Graphics interoperability.</summary>
<remarks />
</Docs>
<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
<Members >
<Member MemberName= "FromDrawable" >
<MemberSignature Language= "C#" Value= "public static System.Drawing.Graphics FromDrawable (Gdk.Drawable drawable);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Drawing.Graphics</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "drawable" Type= "Gdk.Drawable" />
</Parameters>
<Docs >
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<summary > Gets a <see cref= "T:System.Drawing.Graphics" /> context for a <see cref= "T:Gdk.Drawable" /> </summary>
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<param name= "drawable" > a <see cref= "T:Gdk.Drawable" /> </param>
<returns > a <see cref= "T:System.Drawing.Graphics" /> </returns>
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<remarks > Use this method to obtain a System.Drawing.Graphics context from a Gtk drawable.
<para >
Both pixmaps (<see cref= "T:Gdk.Pixmap" /> ) and windows (<see cref= "T:Gdk.Window" /> ) are drawables (<see cref= "T:Gdk.Drawable" /> ).
</para> <para >
The following example shows how to create a custom widget that renders a mesh. This example overrides the OnExposeEvent method and uses <see cref= "N:System.Drawing" /> calls to do the actual drawing:
</para> <example >
<code lang= "C#" >
using System.Drawing;
using Gtk;
class PrettyGraphic : DrawingArea {
public PrettyGraphic ()
{
SetSizeRequest (200, 200);
}
protected override bool OnExposeEvent (Gdk.EventExpose args)
{
using (Graphics g = Gtk.DotNet.Graphics.FromDrawable (args.Window)){
Pen p = new Pen (Color.Blue, 1.0f);
for (int i = 0; i < 600; i += 60)
for (int j = 0; j < 600; j += 60)
g.DrawLine (p, i, 0, 0, j);
}
return true;
}
}
</code>
</example> </remarks>
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</Docs>
</Member>
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<Member MemberName= "FromDrawable" >
<MemberSignature Language= "C#" Value= "public static System.Drawing.Graphics FromDrawable (Gdk.Drawable drawable, bool double_buffered);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Drawing.Graphics</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "drawable" Type= "Gdk.Drawable" />
<Parameter Name= "double_buffered" Type= "System.Boolean" />
</Parameters>
<Docs >
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<summary > Gets a <see cref= "T:System.Drawing.Graphics" /> context for a <see cref= "T:Gdk.Drawable" /> </summary>
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<param name= "drawable" > a <see cref= "T:Gdk.Drawable" /> </param>
<param name= "double_buffered" > a <see cref= "T:System.Boolean" /> </param>
<returns > a <see cref= "T:System.Drawing.Graphics" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>