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<Type Name= "Spawn" FullName= "Gdk.Spawn" >
<TypeSignature Language= "C#" Value= "public class Spawn" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyPublicKey > [00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
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<AssemblyVersion > 2.12.0.0</AssemblyVersion>
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</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
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<summary > Process spawning methods</summary>
<remarks />
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<since version= "Gtk# 2.4" />
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</Docs>
<Base >
<BaseTypeName > System.Object</BaseTypeName>
</Base>
<Interfaces />
<Members >
<Member MemberName= "CommandLineOnScreen" >
<MemberSignature Language= "C#" Value= "public static bool CommandLineOnScreen (Gdk.Screen screen, string command_line);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "screen" Type= "Gdk.Screen" />
<Parameter Name= "command_line" Type= "System.String" />
</Parameters>
<Docs >
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<summary > Spawns a process on a Screen using a commandline string.</summary>
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<param name= "screen" > a <see cref= "T:Gdk.Screen" /> </param>
<param name= "command_line" > a <see cref= "T:System.String" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Spawn ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Do not use.</summary>
<remarks > No instance methods exist.</remarks>
</Docs>
</Member>
<Member MemberName= "OnScreen" >
<MemberSignature Language= "C#" Value= "public static bool OnScreen (Gdk.Screen screen, string working_directory, string[] argv, string[] envp, GLib.SpawnFlags flags, GLib.SpawnChildSetupFunc child_setup, out int child_pid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "screen" Type= "Gdk.Screen" />
<Parameter Name= "working_directory" Type= "System.String" />
<Parameter Name= "argv" Type= "System.String[]" />
<Parameter Name= "envp" Type= "System.String[]" />
<Parameter Name= "flags" Type= "GLib.SpawnFlags" />
<Parameter Name= "child_setup" Type= "GLib.SpawnChildSetupFunc" />
<Parameter Name= "child_pid" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<param name= "screen" > A screen to spawn on.</param>
<param name= "working_directory" > The process working directory.</param>
<param name= "argv" > Argument list, with program at index 0.</param>
<param name= "envp" > List of environment variables.</param>
<param name= "flags" > Spawning flags.</param>
<param name= "child_setup" > Child setup callback.</param>
<param name= "child_pid" > Returns the child process id.</param>
<summary > Spawns a process on a screen using argument and environment lists.</summary>
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<returns > If <see langword= "true" /> , the process was spawned successfully.</returns>
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<remarks />
<since version= "Gtk# 2.12" />
</Docs>
</Member>
<Member MemberName= "OnScreenWithPipes" >
<MemberSignature Language= "C#" Value= "public static bool OnScreenWithPipes (Gdk.Screen screen, string working_directory, string[] argv, string[] envp, GLib.SpawnFlags flags, GLib.SpawnChildSetupFunc child_setup, out int child_pid, out int standard_input, out int standard_output, out int standard_error);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "screen" Type= "Gdk.Screen" />
<Parameter Name= "working_directory" Type= "System.String" />
<Parameter Name= "argv" Type= "System.String[]" />
<Parameter Name= "envp" Type= "System.String[]" />
<Parameter Name= "flags" Type= "GLib.SpawnFlags" />
<Parameter Name= "child_setup" Type= "GLib.SpawnChildSetupFunc" />
<Parameter Name= "child_pid" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "standard_input" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "standard_output" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "standard_error" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<param name= "screen" > A screen to spawn on.</param>
<param name= "working_directory" > The process working directory.</param>
<param name= "argv" > Argument list, with program at index 0.</param>
<param name= "envp" > List of environment variables.</param>
<param name= "flags" > Spawning flags.</param>
<param name= "child_setup" > Child setup callback.</param>
<param name= "child_pid" > Returns the child process id.</param>
<param name= "standard_input" > Returns a stdin pipe.</param>
<param name= "standard_output" > Returns a stdout pipe.</param>
<param name= "standard_error" > Returns a stderr pipe.</param>
<summary > Spawns a process on a screen using argument and environment lists.</summary>
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<returns > If <see langword= "true" /> , the process was spawned successfully.</returns>
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<remarks />
<since version= "Gtk# 2.12" />
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</Docs>
</Member>
</Members>
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</Type>