2003-02-12 01:57:20 +00:00
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<Type Name="Registry" FullName="Atk.Registry">
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2003-02-15 03:08:25 +00:00
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<TypeSignature Language="C#" Value="public class Registry : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
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2003-02-12 01:57:20 +00:00
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<AssemblyInfo>
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<AssemblyName>atk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>To be added</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="GetFactoryType">
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<MemberSignature Language="C#" Value="public uint GetFactoryType (uint type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="type" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="type">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetFactoryType">
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<MemberSignature Language="C#" Value="public void SetFactoryType (uint type, uint factory_type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="type" Type="System.UInt32" />
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<Parameter Name="factory_type" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="type">To be added: an object of type 'uint'</param>
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<param name="factory_type">To be added: an object of type 'uint'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetFactory">
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<MemberSignature Language="C#" Value="public Atk.ObjectFactory GetFactory (uint type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Atk.ObjectFactory</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="type" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="type">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'Atk.ObjectFactory'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Registry (uint gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'Atk.Registry'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Registry (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">To be added: an object of type 'IntPtr'</param>
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<returns>To be added: an object of type 'Atk.Registry'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Registry ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Atk.Registry'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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