GtkSharp/doc/en/Gnome/CanvasPoints.xml

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<Type Name="CanvasPoints" FullName="Gnome.CanvasPoints">
<TypeSignature Language="C#" Value="public sealed struct CanvasPoints;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>To be added</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Gnome.CanvasPoints Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gnome.CanvasPoints</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_coords">
<MemberSignature Language="C#" Value="public IntPtr _coords;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="num_points">
<MemberSignature Language="C#" Value="public int num_points;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ref_count">
<MemberSignature Language="C#" Value="public int ref_count;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Gnome.CanvasPoints New (double[] coords);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.CanvasPoints</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="coords" Type="System.Double[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="coords">To be added: an object of type 'double[]'</param>
<returns>To be added: an object of type 'Gnome.CanvasPoints'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Gnome.CanvasPoints New (int num_points);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.CanvasPoints</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="num_points" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="num_points">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'Gnome.CanvasPoints'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Gnome.CanvasPoints New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.CanvasPoints</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'Gnome.CanvasPoints'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Ref">
<MemberSignature Language="C#" Value="public Gnome.CanvasPoints Ref ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gnome.CanvasPoints</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gnome.CanvasPoints'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>