2003-02-12 02:00:12 +00:00
<Type Name= "Style" FullName= "Gtk.Style" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class Style : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Foreground" >
<MemberSignature Language= "C#" Value= "public Gdk.Color Foreground (Gtk.StateType state);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "state" Type= "Gtk.StateType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "state" > To be added: an object of type 'Gtk.StateType'</param>
<returns > To be added: an object of type 'Gdk.Color'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Background" >
<MemberSignature Language= "C#" Value= "public Gdk.Color Background (Gtk.StateType state);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "state" Type= "Gtk.StateType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "state" > To be added: an object of type 'Gtk.StateType'</param>
<returns > To be added: an object of type 'Gdk.Color'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BackgroundGC" >
<MemberSignature Language= "C#" Value= "public Gdk.GC BackgroundGC (Gtk.StateType state);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.GC</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "state" Type= "Gtk.StateType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "state" > To be added: an object of type 'Gtk.StateType'</param>
<returns > To be added: an object of type 'Gdk.GC'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ForegroundGC" >
<MemberSignature Language= "C#" Value= "public Gdk.GC ForegroundGC (Gtk.StateType state);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.GC</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "state" Type= "Gtk.StateType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "state" > To be added: an object of type 'Gtk.StateType'</param>
<returns > To be added: an object of type 'Gdk.GC'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ApplyDefaultBackground" >
<MemberSignature Language= "C#" Value= "public void ApplyDefaultBackground (Gdk.Window window, bool set_bg, Gtk.StateType state_type, Gdk.Rectangle area, int x, int y, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "window" Type= "Gdk.Window" />
<Parameter Name= "set_bg" Type= "System.Boolean" />
<Parameter Name= "state_type" Type= "Gtk.StateType" />
<Parameter Name= "area" Type= "Gdk.Rectangle" />
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "set_bg" > To be added: an object of type 'bool'</param>
<param name= "state_type" > To be added: an object of type 'Gtk.StateType'</param>
<param name= "area" > To be added: an object of type 'Gdk.Rectangle'</param>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetBackground" >
<MemberSignature Language= "C#" Value= "public void SetBackground (Gdk.Window window, Gtk.StateType state_type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "window" Type= "Gdk.Window" />
<Parameter Name= "state_type" Type= "Gtk.StateType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "state_type" > To be added: an object of type 'Gtk.StateType'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Detach" >
<MemberSignature Language= "C#" Value= "public void Detach ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RenderIcon" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf RenderIcon (Gtk.IconSource source, Gtk.TextDirection direction, Gtk.StateType state, Gtk.IconSize size, Gtk.Widget widget, string detail);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "source" Type= "Gtk.IconSource" />
<Parameter Name= "direction" Type= "Gtk.TextDirection" />
<Parameter Name= "state" Type= "Gtk.StateType" />
<Parameter Name= "size" Type= "Gtk.IconSize" />
<Parameter Name= "widget" Type= "Gtk.Widget" />
<Parameter Name= "detail" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "source" > To be added: an object of type 'Gtk.IconSource'</param>
<param name= "direction" > To be added: an object of type 'Gtk.TextDirection'</param>
<param name= "state" > To be added: an object of type 'Gtk.StateType'</param>
<param name= "size" > To be added: an object of type 'Gtk.IconSize'</param>
<param name= "widget" > To be added: an object of type 'Gtk.Widget'</param>
<param name= "detail" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gdk.Pixbuf'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Copy" >
<MemberSignature Language= "C#" Value= "public Gtk.Style Copy ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.Style</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Style'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LookupIconSet" >
<MemberSignature Language= "C#" Value= "public Gtk.IconSet LookupIconSet (string stock_id);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.IconSet</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "stock_id" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "stock_id" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gtk.IconSet'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Attach" >
<MemberSignature Language= "C#" Value= "public Gtk.Style Attach (Gdk.Window window);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.Style</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "window" Type= "Gdk.Window" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "window" > To be added: an object of type 'Gdk.Window'</param>
<returns > To be added: an object of type 'Gtk.Style'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Style (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Style, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gtk.Style" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Style (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Style, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Style ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Style'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gtk.Style</summary>
<returns > The GLib TYpe for the Gtk.Style class.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "FontDescription" >
<MemberSignature Language= "C#" Value= "public Pango.FontDescription FontDescription { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.FontDescription</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Pango.FontDescription'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "YThickness" >
<MemberSignature Language= "C#" Value= "public int YThickness { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "XThickness" >
<MemberSignature Language= "C#" Value= "public int XThickness { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Foregrounds" >
<MemberSignature Language= "C#" Value= "public Gdk.Color[] Foregrounds { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color[]</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Color[]'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Backgrounds" >
<MemberSignature Language= "C#" Value= "public Gdk.Color[] Backgrounds { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color[]</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Color[]'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Black" >
<MemberSignature Language= "C#" Value= "public Gdk.Color Black { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Color'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "White" >
<MemberSignature Language= "C#" Value= "public Gdk.Color White { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Color'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BackgroundGCs" >
<MemberSignature Language= "C#" Value= "public Gdk.GC[] BackgroundGCs { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.GC[]</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.GC[]'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ForegroundGCs" >
<MemberSignature Language= "C#" Value= "public Gdk.GC[] ForegroundGCs { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.GC[]</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.GC[]'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BlackGC" >
<MemberSignature Language= "C#" Value= "public Gdk.GC BlackGC { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.GC</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.GC'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "WhiteGC" >
<MemberSignature Language= "C#" Value= "public Gdk.GC WhiteGC { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.GC</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.GC'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>