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<Type Name= "BpathDef" FullName= "Rsvg.BpathDef" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public struct BpathDef" />
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<AssemblyInfo >
<AssemblyName > rsvg-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Rsvg.BpathDef Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Rsvg.BpathDef</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NewFrom" >
<MemberSignature Language= "C#" Value= "public static Rsvg.BpathDef NewFrom (Art.Bpath bpath);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Rsvg.BpathDef</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "bpath" Type= "Art.Bpath" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "bpath" > a <see cref= "T:Art.Bpath" /> </param>
<returns > a <see cref= "T:Rsvg.BpathDef" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Rsvg.BpathDef New ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Rsvg.BpathDef</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Rsvg.BpathDef" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Rsvg.BpathDef New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Rsvg.BpathDef</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Rsvg.BpathDef" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ArtFinish" >
<MemberSignature Language= "C#" Value= "public void ArtFinish ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Closepath" >
<MemberSignature Language= "C#" Value= "public void Closepath ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Curveto" >
<MemberSignature Language= "C#" Value= "public void Curveto (double x1, double y1, double x2, double y2, double x3, double y3);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x1" Type= "System.Double" />
<Parameter Name= "y1" Type= "System.Double" />
<Parameter Name= "x2" Type= "System.Double" />
<Parameter Name= "y2" Type= "System.Double" />
<Parameter Name= "x3" Type= "System.Double" />
<Parameter Name= "y3" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x1" > a <see cref= "T:System.Double" /> </param>
<param name= "y1" > a <see cref= "T:System.Double" /> </param>
<param name= "x2" > a <see cref= "T:System.Double" /> </param>
<param name= "y2" > a <see cref= "T:System.Double" /> </param>
<param name= "x3" > a <see cref= "T:System.Double" /> </param>
<param name= "y3" > a <see cref= "T:System.Double" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Free" >
<MemberSignature Language= "C#" Value= "public void Free ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Lineto" >
<MemberSignature Language= "C#" Value= "public void Lineto (double x, double y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Double" />
<Parameter Name= "y" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Double" /> </param>
<param name= "y" > a <see cref= "T:System.Double" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Moveto" >
<MemberSignature Language= "C#" Value= "public void Moveto (double x, double y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Double" />
<Parameter Name= "y" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Double" /> </param>
<param name= "y" > a <see cref= "T:System.Double" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "bpath" >
<MemberSignature Language= "C#" Value= "public Art.Bpath bpath { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Art.Bpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<value > a <see cref= "T:Art.Bpath" /> </value>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "NBpath" >
<MemberSignature Language= "C#" Value= "public int NBpath;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NBpathMax" >
<MemberSignature Language= "C#" Value= "public int NBpathMax;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MovetoIdx" >
<MemberSignature Language= "C#" Value= "public int MovetoIdx;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>