2003-02-12 02:00:12 +00:00
<Type Name= "Combo" FullName= "Gtk.Combo" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class Combo : Gtk.HBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gtk.HBox</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "SetPopdownStrings" >
<MemberSignature Language= "C#" Value= "public void SetPopdownStrings (string[] args);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "args" Type= "System.String[]" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "args" > To be added: an object of type 'string[]'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetItemString" >
<MemberSignature Language= "C#" Value= "public void SetItemString (Gtk.Item item, string item_value);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "item" Type= "Gtk.Item" />
<Parameter Name= "item_value" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "item" > To be added: an object of type 'Gtk.Item'</param>
<param name= "item_value" > To be added: an object of type 'string'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DisableActivate" >
<MemberSignature Language= "C#" Value= "public void DisableActivate ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Combo (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Combo, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gtk.Combo" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Combo (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Combo, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Combo ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Combo'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gtk.Combo</summary>
<returns > The GLib TYpe for the Gtk.Combo class.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Button" >
<MemberSignature Language= "C#" Value= "public Gtk.Button Button { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Button'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Entry" >
<MemberSignature Language= "C#" Value= "public Gtk.Entry Entry { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Entry</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Entry'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PopdownStrings" >
<MemberSignature Language= "C#" Value= "public GLib.List PopdownStrings { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.List</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "GLib.List" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'GLib.List'</param>
<returns > To be added: an object of type 'GLib.List'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "UseArrowsAlways" >
<MemberSignature Language= "C#" Value= "public bool UseArrowsAlways { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "UseArrows" >
<MemberSignature Language= "C#" Value= "public bool UseArrows { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EnableArrowsAlways" >
<MemberSignature Language= "C#" Value= "public bool EnableArrowsAlways { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ValueInList" >
<MemberSignature Language= "C#" Value= "public bool ValueInList { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AllowEmpty" >
<MemberSignature Language= "C#" Value= "public bool AllowEmpty { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EnableArrowKeys" >
<MemberSignature Language= "C#" Value= "public bool EnableArrowKeys { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CaseSensitive" >
<MemberSignature Language= "C#" Value= "public bool CaseSensitive { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>