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<Type Name= "GCValues" FullName= "Gdk.GCValues" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public struct GCValues" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.10.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Holds a set of values used to create or modify a graphics context.</summary>
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<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.GCValues Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.GCValues</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.GCValues New (IntPtr raw);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.GCValues</ReturnType>
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</ReturnValue>
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<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gdk.GCValues'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "clip_mask" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixmap clip_mask { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Pixmap</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The clip mask bitmap.</summary>
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<value > To be added: an object of type 'Gdk.Pixmap'</value>
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<remarks > To be added</remarks>
</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete("Replaced by ClipMask property.")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "stipple" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixmap stipple { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Pixmap</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The stipple bitmap.</summary>
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<value > To be added: an object of type 'Gdk.Pixmap'</value>
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<remarks > To be added</remarks>
</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete("Replaced by Stipple property.")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "tile" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixmap tile { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Pixmap</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The tile pixmap.</summary>
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<value > To be added: an object of type 'Gdk.Pixmap'</value>
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<remarks > To be added</remarks>
</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > System.Obsolete("Replaced by Tile property.")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Foreground" >
<MemberSignature Language= "C#" Value= "public Gdk.Color Foreground;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Gdk.Color</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The foreground color.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Background" >
<MemberSignature Language= "C#" Value= "public Gdk.Color Background;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Gdk.Color</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The background color.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Function" >
<MemberSignature Language= "C#" Value= "public Gdk.Function Function;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Gdk.Function</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The bitwise operation used when drawing.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Fill" >
<MemberSignature Language= "C#" Value= "public Gdk.Fill Fill;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Gdk.Fill</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The fill style.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "SubwindowMode" >
<MemberSignature Language= "C#" Value= "public Gdk.SubwindowMode SubwindowMode;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Gdk.SubwindowMode</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "TsXOrigin" >
<MemberSignature Language= "C#" Value= "public int TsXOrigin;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The x origin of the tile or stipple.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "TsYOrigin" >
<MemberSignature Language= "C#" Value= "public int TsYOrigin;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The y origin of the tile or stipple.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "ClipXOrigin" >
<MemberSignature Language= "C#" Value= "public int ClipXOrigin;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The x origin of the clip mask.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "ClipYOrigin" >
<MemberSignature Language= "C#" Value= "public int ClipYOrigin;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The y origin of the clip mask.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GraphicsExposures" >
<MemberSignature Language= "C#" Value= "public int GraphicsExposures;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
<Parameters >
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</Parameters>
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<Docs >
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<summary > Whether graphics exposures are enabled.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "LineWidth" >
<MemberSignature Language= "C#" Value= "public int LineWidth;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The line width.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "LineStyle" >
<MemberSignature Language= "C#" Value= "public Gdk.LineStyle LineStyle;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.LineStyle</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The way dashed lines are drawn.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "CapStyle" >
<MemberSignature Language= "C#" Value= "public Gdk.CapStyle CapStyle;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.CapStyle</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The way the ends of lines are drawn.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "JoinStyle" >
<MemberSignature Language= "C#" Value= "public Gdk.JoinStyle JoinStyle;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.JoinStyle</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The way joins between lines are drawn.</summary>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "font" >
<MemberSignature Language= "C#" Value= "public Gdk.Font font { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Font</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<value > a <see cref= "T:Gdk.Font" /> </value>
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<remarks > To be added</remarks>
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<since version= "Gtk# 2.4" />
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</Docs>
</Member>
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<Member MemberName= "Tile" >
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<MemberSignature Language= "C#" Value= "public Gdk.Pixmap Tile { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added.</summary>
<value > To be added.</value>
<remarks > To be added.</remarks>
</Docs>
</Member>
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<Member MemberName= "Stipple" >
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<MemberSignature Language= "C#" Value= "public Gdk.Pixmap Stipple { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added.</summary>
<value > To be added.</value>
<remarks > To be added.</remarks>
</Docs>
</Member>
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<Member MemberName= "ClipMask" >
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<MemberSignature Language= "C#" Value= "public Gdk.Pixmap ClipMask { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added.</summary>
<value > To be added.</value>
<remarks > To be added.</remarks>
</Docs>
</Member>
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</Members>
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</Type>