GtkSharp/doc/en/Gtk/ToggleAction.xml

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<Type Name="ToggleAction" FullName="Gtk.ToggleAction">
<TypeSignature Language="C#" Maintainer="auto" Value="public class ToggleAction : Gtk.Action" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>2.10.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>An action which can be toggled between two states</summary>
<remarks>
</remarks>
<since version="Gtk# 2.4" />
</Docs>
<Base>
<BaseTypeName>Gtk.Action</BaseTypeName>
</Base>
<Interfaces></Interfaces>
<Members>
<Member MemberName="OnToggled">
<MemberSignature Language="C#" Value="protected virtual void OnToggled ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gtk.ToggleAction.Toggled" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.ToggleAction.Toggled" /> event.</remarks>
</Docs>
</Member>
<Member MemberName="Toggle">
<MemberSignature Language="C#" Value="public void Toggle ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Fires the <see cref="E:Gtk.ToggleAction.Toggled" /> event.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ToggleAction (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ToggleAction (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<remarks>This is not typically used by C# code.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ToggleAction (string name, string label, string tooltip, string stock_id);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="label" Type="System.String" />
<Parameter Name="tooltip" Type="System.String" />
<Parameter Name="stock_id" Type="System.String" />
</Parameters>
<Docs>
<summary>Public constructor.</summary>
<param name="name">a <see cref="T:System.String" />, a unique name for the action</param>
<param name="label">a <see cref="T:System.String" />, the label displayed in menu items and on buttons</param>
<param name="tooltip">a <see cref="T:System.String" />, a tooltip for the action</param>
<param name="stock_id">a <see cref="T:System.String" />, the stock icon to display in widgets representing the action</param>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.ToggleAction" />.</remarks>
</Docs>
</Member>
<Member MemberName="DrawAsRadio">
<MemberSignature Language="C#" Value="public bool DrawAsRadio { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Whether the action should have proxies like a radio action.
</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks>
</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="draw-as-radio")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="Active">
<MemberSignature Language="C#" Value="public bool Active { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Sets the checked state on the toggle action.</summary>
<value>a <see cref="T:System.Boolean" />, <see langword="true" /> if checked</value>
<remarks>
</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="active")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="Toggled">
<MemberSignature Language="C#" Value="public event EventHandler Toggled;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Event raised when the toggle is changed.</summary>
<remarks>
</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal(CName="toggled")</AttributeName>
</Attribute>
</Attributes>
</Member>
</Members>
</Type>