GtkSharp/doc/en/Vte/MoveWindowArgs.xml

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<Type Name="MoveWindowArgs" FullName="Vte.MoveWindowArgs">
<TypeSignature Language="C#" Value="public class MoveWindowArgs : GLib.SignalArgs" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>vte-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.16.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Event data.</summary>
<remarks>
<para>The <see cref="M:Vte.Terminal.MoveWindow" /> event invokes <see cref="T:Vte.MoveWindowHandler" /> delegates which pass event data via this class.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MoveWindowArgs ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Public Constructor.</summary>
<remarks>Create a new <see cref="T:Vte.MoveWindowArgs" /> instance with this constructor if you need to invoke a <see cref="T:Vte.MoveWindowHandler" /> delegate.</remarks>
</Docs>
</Member>
<Member MemberName="P0">
<MemberSignature Language="C#" Value="public uint P0 { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.UInt32" /></value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="P1">
<MemberSignature Language="C#" Value="public uint P1 { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.UInt32" /></value>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>