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<Type Name= "TreeSelectionFunc" FullName= "Gtk.TreeSelectionFunc" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public delegate bool TreeSelectionFunc(Gtk.TreeSelection selection, Gtk.TreeModel model, Gtk.TreePath path, bool path_currently_selected);" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyVersion > 2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<param name= "selection" > To be added.</param>
<param name= "model" > To be added.</param>
<param name= "path" > To be added.</param>
<param name= "path_currently_selected" > To be added.</param>
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<summary > A delegate for specifying the shape of functions passed as parameters to <see cref= "F:Gtk.TreeSelection.SetSelectFunction()" /> .</summary>
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<remarks > This function will get called on select and unselect of widget text. It should return <see langword= "true" /> if the state of the tree node may be toggled and <see langword= "false" /> if the state of the node should not be changed.</remarks>
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<returns > To be added.</returns>
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</Docs>
<Base >
<BaseTypeName > System.Delegate</BaseTypeName>
</Base>
<Members />
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<Parameters >
<Parameter Name= "selection" Type= "Gtk.TreeSelection" />
<Parameter Name= "model" Type= "Gtk.TreeModel" />
<Parameter Name= "path" Type= "Gtk.TreePath" />
<Parameter Name= "path_currently_selected" Type= "System.Boolean" />
</Parameters>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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</Type>