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<Type Name= "ColorButton" FullName= "Gtk.ColorButton" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public class ColorButton : Gtk.Button" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyPublicKey > [00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
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<AssemblyVersion > 2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
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<summary > A button which displays the currently selected color and allows opening of a color selection dialog to change the color.</summary>
<remarks > This widget is suitable for selecting a color in a preference dialog.</remarks>
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<since version= "Gtk# 2.4" />
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</Docs>
<Base >
<BaseTypeName > Gtk.Button</BaseTypeName>
</Base>
<Interfaces >
</Interfaces>
<Members >
<Member MemberName= "OnColorSet" >
<MemberSignature Language= "C#" Value= "protected virtual void OnColorSet ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Protected method called when the color of the widget is set.</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected ColorButton (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
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<summary > Protected constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public ColorButton (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Constructor; for internal use only.</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> , pointer to underlying C object.</param>
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<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public ColorButton ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Constructor for public use.</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public ColorButton (Gdk.Color color);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "color" Type= "Gdk.Color" />
</Parameters>
<Docs >
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<summary > Constructor for public use.</summary>
<param name= "color" > a <see cref= "T:Gdk.Color" /> , the color to make the button.</param>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Do not use.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "UseAlpha" >
<MemberSignature Language= "C#" Value= "public bool UseAlpha { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Whether or not to make this button transparent.</summary>
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<value > a <see cref= "T:System.Boolean" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="use_alpha")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Color" >
<MemberSignature Language= "C#" Value= "public Gdk.Color Color { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The color this widget is set to.</summary>
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<value > a <see cref= "T:Gdk.Color" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="color")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Title" >
<MemberSignature Language= "C#" Value= "public string Title { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The title for this button.</summary>
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<value > a <see cref= "T:System.String" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="title")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Alpha" >
<MemberSignature Language= "C#" Value= "public ushort Alpha { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt16</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > How transparent to make this button, if transparency is being used.</summary>
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<value > a <see cref= "T:System.UInt16" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="alpha")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "ColorSet" >
<MemberSignature Language= "C#" Value= "public event EventHandler ColorSet;" />
<MemberType > Event</MemberType>
<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Event that happens when the color of this ColorButton is set.</summary>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Signal(CName="color_set")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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</Members>
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</Type>