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<Type Name= "Button" FullName= "Gtk.Button" >
<TypeSignature Language= "C#" Value= "public class Button : Gtk.Bin, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "Duncan Mak" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A widget that creates a signal when clicked on.</summary>
<remarks >
<para >
The GtkButton widget is generally used to attach a function to that is called when the button is pressed. The various signals and how to use them are outlined below.
</para>
<para >
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The GtkButton widget can hold any valid child widget. That is it can hold most any other standard <see cref= "T:Gtk.Widget" /> . The most commonly used child is the <see cref= "T:Gtk.Label" /> .
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</para>
</remarks>
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</Docs>
<Base >
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<BaseTypeName > Gtk.Bin</BaseTypeName>
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</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
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<ReturnType > System.UInt32</ReturnType>
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</ReturnValue>
<Docs >
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<summary > The GLib type for Gtk.Button.</summary>
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<returns > The GLib type for the Gtk.Button <see langword= "class" /> .</returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "UseStock" >
<MemberSignature Language= "C#" Value= "public bool UseStock { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
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<summary > Gets or sets if wether the Button should use a <see cref= "T:Gtk.Stock" /> or not.</summary>
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<param name= "value" > Boolean value to select if the
Button uses a <see cref= "T:Gtk.Stock" /> or not.</param>
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<returns > Gets a value indicating if the Button uses a <see cref= "T:Gtk.Stock" /> .</returns>
<remarks > It's possible to create a Button from <see cref= "T:Gtk.Stock" /> , which is recommended for consistency in Gnome
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apps. They also provide a <see cref= "T:Gtk.Label" /> and a key shortcut.
</remarks>
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</Docs>
</Member>
<Member MemberName= "UseUnderline" >
<MemberSignature Language= "C#" Value= "public bool UseUnderline { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
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<summary > Gets or sets if the Button uses or not an embedded
underline in the Button <see cref= "T:Gtk.Label" /> indicating if a
mnemonic is associated to the Button.</summary>
<param name= "value" > Boolean value to select if the Button uses
underline or not.</param>
<returns > Gets a value indicating if the Button uses underline
or not.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Relief" >
<MemberSignature Language= "C#" Value= "public Gtk.ReliefStyle Relief { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.ReliefStyle</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gtk.ReliefStyle" />
</Parameters>
<Docs >
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<summary > Gets or sets the <see cref= "T:Gtk.ReliefStyle" /> for the Button.</summary>
<param name= "value" > The <see cref= "T:Gtk.ReliefStyle" /> for
the Button.</param>
<returns > An instance of <see cref= "T:Gtk.ReliefStyle" /> that
represents the relief style of the Button.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Label" >
<MemberSignature Language= "C#" Value= "public string Label { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.String" />
</Parameters>
<Docs >
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<summary > Gets or sets the <see langword= "string" /> used to be
represented with a <see cref= "T:Gtk.Label" /> contained by the
Button.</summary>
<param name= "value" > A <see langword= "string" /> to be used for
the Button's <see cref= "T:Gtk.Label" /> </param>
<returns > The <see langword= "string" /> contained by the Button.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Activated" >
<MemberSignature Language= "C#" Value= "public event EventHandler Activated;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary >
<see langword= "event" /> launched when the button is activated.</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Clicked" >
<MemberSignature Language= "C#" Value= "public event EventHandler Clicked;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary >
<see langword= "event" /> launched when the button is clicked.</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Left" >
<MemberSignature Language= "C#" Value= "public event EventHandler Left;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary >
<see langword= "event" /> launched when the cursor
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leaves the button area.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Pressed" >
<MemberSignature Language= "C#" Value= "public event EventHandler Pressed;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary >
<see langword= "event" /> launched when the button is pressed.</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Released" >
<MemberSignature Language= "C#" Value= "public event EventHandler Released;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary >
<see langword= "event" /> launched when the button is released.</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Entered" >
<MemberSignature Language= "C#" Value= "public event EventHandler Entered;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary >
<see langword= "event" /> launched when the cursor
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enters the button area.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "ActionGetType" >
<MemberSignature Language= "C#" Value= "public static uint ActionGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NewWithLabel" >
<MemberSignature Language= "C#" Value= "public static Gtk.Button NewWithLabel (string label);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "label" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "label" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gtk.Button'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NewFromStock" >
<MemberSignature Language= "C#" Value= "public static Gtk.Button NewFromStock (string stock_id);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "stock_id" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "stock_id" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gtk.Button'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Leave" >
<MemberSignature Language= "C#" Value= "public void Leave ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Press" >
<MemberSignature Language= "C#" Value= "public void Press ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Release" >
<MemberSignature Language= "C#" Value= "public void Release ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Click" >
<MemberSignature Language= "C#" Value= "public void Click ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Enter" >
<MemberSignature Language= "C#" Value= "public void Enter ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with this object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Button (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type.</param>
<returns > Creates a new instance of Button, using the GLib
provided type.</returns>
<remarks > This is a constructor used by derivative types of
<see cref= "T:Gtk.Button" /> that would have their own GLib type
assigned to it. This is not typically used by C# code.</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Button ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Default parameterless constructor.</summary>
<returns > An instance of type Gtk.Button.</returns>
<remarks > This is the default constructor for the Gtk.Button
<see langword= "class" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Button (string label);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "label" Type= "System.String" />
</Parameters>
<Docs >
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<summary > Constructor that creates a labeled Button. The label
shows the string passed as parameter.</summary>
<param name= "label" > A <see langword= "string" /> that will be
used to create a <see cref= "T:Gtk.Label" /> for the Gtk.Button</param>
<returns > A Gtk.Button containing a <see cref= "T:Gtk.Label" />
with the <see langword= "string" > string</see> passed.</returns>
<remarks > Constructor that creates a labeled button. The label
shows the string passed as parameter.</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Button (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gtk.Button'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
</Type>