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<Type Name= "Rectangle" FullName= "Gdk.Rectangle" >
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<TypeSignature Language= "C#" Value= "public sealed struct Rectangle;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.Rectangle Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.Rectangle</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.Rectangle New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Rectangle</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gdk.Rectangle'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Intersect" >
<MemberSignature Language= "C#" Value= "public bool Intersect (Gdk.Rectangle src2, Gdk.Rectangle dest);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "src2" Type= "Gdk.Rectangle" />
<Parameter Name= "dest" Type= "Gdk.Rectangle" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "src2" > To be added: an object of type 'Gdk.Rectangle'</param>
<param name= "dest" > To be added: an object of type 'Gdk.Rectangle'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Union" >
<MemberSignature Language= "C#" Value= "public void Union (Gdk.Rectangle src2, Gdk.Rectangle dest);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "src2" Type= "Gdk.Rectangle" />
<Parameter Name= "dest" Type= "Gdk.Rectangle" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "src2" > To be added: an object of type 'Gdk.Rectangle'</param>
<param name= "dest" > To be added: an object of type 'Gdk.Rectangle'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Rectangle (int x, int y, int width, int height);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'Gdk.Rectangle'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "ToString" >
<MemberSignature Language= "C#" Value= "public override string ToString ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.String" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:GLib.GType" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "X" >
<MemberSignature Language= "C#" Value= "public int X;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Y" >
<MemberSignature Language= "C#" Value= "public int Y;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Width" >
<MemberSignature Language= "C#" Value= "public int Width;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Height" >
<MemberSignature Language= "C#" Value= "public int Height;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>