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<Type Name= "AccelMap" FullName= "Gtk.AccelMap" >
<TypeSignature Language= "C#" Value= "public class AccelMap : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyPublicKey > [00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
<AssemblyVersion > 2.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "LookupEntry" >
<MemberSignature Language= "C#" Value= "public static bool LookupEntry (string accel_path, Gtk.AccelKey key);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "accel_path" Type= "System.String" />
<Parameter Name= "key" Type= "Gtk.AccelKey" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "accel_path" > a <see cref= "T:System.String" /> </param>
<param name= "key" > a <see cref= "T:Gtk.AccelKey" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LockPath" >
<MemberSignature Language= "C#" Value= "public static void LockPath (string accel_path);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "accel_path" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "accel_path" > a <see cref= "T:System.String" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "UnlockPath" >
<MemberSignature Language= "C#" Value= "public static void UnlockPath (string accel_path);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "accel_path" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "accel_path" > a <see cref= "T:System.String" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ChangeEntry" >
<MemberSignature Language= "C#" Value= "public static bool ChangeEntry (string accel_path, uint accel_key, Gdk.ModifierType accel_mods, bool replace);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "accel_path" Type= "System.String" />
<Parameter Name= "accel_key" Type= "System.UInt32" />
<Parameter Name= "accel_mods" Type= "Gdk.ModifierType" />
<Parameter Name= "replace" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "accel_path" > a <see cref= "T:System.String" /> </param>
<param name= "accel_key" > a <see cref= "T:System.UInt32" /> </param>
<param name= "accel_mods" > a <see cref= "T:System.Int32" /> </param>
<param name= "replace" > a <see cref= "T:System.Boolean" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Load" >
<MemberSignature Language= "C#" Value= "public static void Load (string file_name);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "file_name" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "file_name" > a <see cref= "T:System.String" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SaveFd" >
<MemberSignature Language= "C#" Value= "public static void SaveFd (int fd);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "fd" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "fd" > a <see cref= "T:System.Int32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Save" >
<MemberSignature Language= "C#" Value= "public static void Save (string file_name);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "file_name" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "file_name" > a <see cref= "T:System.String" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LoadFd" >
<MemberSignature Language= "C#" Value= "public static void LoadFd (int fd);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "fd" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "fd" > a <see cref= "T:System.Int32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddEntry" >
<MemberSignature Language= "C#" Value= "public static void AddEntry (string accel_path, uint accel_key, Gdk.ModifierType accel_mods);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "accel_path" Type= "System.String" />
<Parameter Name= "accel_key" Type= "System.UInt32" />
<Parameter Name= "accel_mods" Type= "Gdk.ModifierType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "accel_path" > a <see cref= "T:System.String" /> </param>
<param name= "accel_key" > a <see cref= "T:System.UInt32" /> </param>
<param name= "accel_mods" > a <see cref= "T:System.Int32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddFilter" >
<MemberSignature Language= "C#" Value= "public static void AddFilter (string filter_pattern);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "filter_pattern" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "filter_pattern" > a <see cref= "T:System.String" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Get" >
<MemberSignature Language= "C#" Value= "public static Gtk.AccelMap Get ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.AccelMap</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gtk.AccelMap" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Foreach" >
<MemberSignature Language= "C#" Value= "public static void Foreach (IntPtr data, Gtk.AccelMapForeach foreach_func);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "data" Type= "System.IntPtr" />
<Parameter Name= "foreach_func" Type= "Gtk.AccelMapForeach" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "data" > a <see cref= "T:System.IntPtr" /> </param>
<param name= "foreach_func" > a <see cref= "T:Gtk.AccelMapForeach" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ForeachUnfiltered" >
<MemberSignature Language= "C#" Value= "public static void ForeachUnfiltered (IntPtr data, Gtk.AccelMapForeach foreach_func);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "data" Type= "System.IntPtr" />
<Parameter Name= "foreach_func" Type= "Gtk.AccelMapForeach" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "data" > a <see cref= "T:System.IntPtr" /> </param>
<param name= "foreach_func" > a <see cref= "T:Gtk.AccelMapForeach" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with this <see cref= "T:Gtk.AccelMap" /> object.</summary>
<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected AccelMap (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gtk.AccelMap" /> </returns>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public AccelMap (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
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<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Gtk.AccelMap" /> </returns>
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<remarks > This is not typically used by C# code.</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected AccelMap ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gtk.AccelMap" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<returns > a <see cref= "T:GLib.GType" /> </returns>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gtk.AccelMap" /> .</remarks>
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</Docs>
</Member>
</Members>
</Type>