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<Type Name= "Component" FullName= "Atk.Component" >
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<TypeSignature Language= "C#" Value= "public abstract interface Component;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > atk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base />
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "RemoveFocusHandler" >
<MemberSignature Language= "C#" Value= "public virtual void RemoveFocusHandler (uint handler_id);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "handler_id" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "handler_id" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetPosition" >
<MemberSignature Language= "C#" Value= "public virtual bool SetPosition (int x, int y, Atk.CoordType coord_type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "coord_type" Type= "Atk.CoordType" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "coord_type" > To be added: an object of type 'Atk.CoordType'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GrabFocus" >
<MemberSignature Language= "C#" Value= "public virtual bool GrabFocus ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetExtents" >
<MemberSignature Language= "C#" Value= "public virtual bool SetExtents (int x, int y, int width, int height, Atk.CoordType coord_type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
<Parameter Name= "coord_type" Type= "Atk.CoordType" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<param name= "coord_type" > To be added: an object of type 'Atk.CoordType'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetSize" >
<MemberSignature Language= "C#" Value= "public virtual bool SetSize (int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddFocusHandler" >
<MemberSignature Language= "C#" Value= "public virtual uint AddFocusHandler (Atk.FocusHandler handler);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "handler" Type= "Atk.FocusHandler" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "handler" > To be added: an object of type 'Atk.FocusHandler'</param>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Contains" >
<MemberSignature Language= "C#" Value= "public virtual bool Contains (int x, int y, Atk.CoordType coord_type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "coord_type" Type= "Atk.CoordType" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "coord_type" > To be added: an object of type 'Atk.CoordType'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RefAccessibleAtPoint" >
<MemberSignature Language= "C#" Value= "public virtual Atk.Object RefAccessibleAtPoint (int x, int y, Atk.CoordType coord_type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Atk.Object</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "coord_type" Type= "Atk.CoordType" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<param name= "coord_type" > To be added: an object of type 'Atk.CoordType'</param>
<returns > To be added: an object of type 'Atk.Object'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MdiZorder" >
<MemberSignature Language= "C#" Value= "public virtual int MdiZorder { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Layer" >
<MemberSignature Language= "C#" Value= "public virtual Atk.Layer Layer { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Atk.Layer</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Atk.Layer'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GetPosition" >
<MemberSignature Language= "C#" Value= "public virtual void GetPosition (out int x, out int y, Atk.CoordType coord_type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "y" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "coord_type" Type= "Atk.CoordType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Int32&" /> </param>
<param name= "y" > a <see cref= "T:System.Int32&" /> </param>
<param name= "coord_type" > a <see cref= "T:Atk.CoordType" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetExtents" >
<MemberSignature Language= "C#" Value= "public virtual void GetExtents (out int x, out int y, out int width, out int height, Atk.CoordType coord_type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "y" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "width" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "height" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "coord_type" Type= "Atk.CoordType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > a <see cref= "T:System.Int32&" /> </param>
<param name= "y" > a <see cref= "T:System.Int32&" /> </param>
<param name= "width" > a <see cref= "T:System.Int32&" /> </param>
<param name= "height" > a <see cref= "T:System.Int32&" /> </param>
<param name= "coord_type" > a <see cref= "T:Atk.CoordType" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetSize" >
<MemberSignature Language= "C#" Value= "public virtual void GetSize (out int width, out int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "width" Type= "System.Int32&" RefType= "out" />
<Parameter Name= "height" Type= "System.Int32&" RefType= "out" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "width" > a <see cref= "T:System.Int32&" /> </param>
<param name= "height" > a <see cref= "T:System.Int32&" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>