GtkSharp/doc/en/Gtk/Label.xml

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<Type Name="Label" FullName="Gtk.Label">
<TypeSignature Language="C#" Value="public class Label : Gtk.Misc, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Misc</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="NewWithMnemonic">
<MemberSignature Language="C#" Value="public static Gtk.Label NewWithMnemonic (string str);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Label</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="str" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="str">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'Gtk.Label'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetSelectionBounds">
<MemberSignature Language="C#" Value="public bool GetSelectionBounds (int start, int end);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="start" Type="System.Int32" />
<Parameter Name="end" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="start">To be added: an object of type 'int'</param>
<param name="end">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SelectRegion">
<MemberSignature Language="C#" Value="public void SelectRegion (int start_offset, int end_offset);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="start_offset" Type="System.Int32" />
<Parameter Name="end_offset" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="start_offset">To be added: an object of type 'int'</param>
<param name="end_offset">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetLayoutOffsets">
<MemberSignature Language="C#" Value="public void GetLayoutOffsets (int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor" Deprecated="true">
<MemberSignature Language="C#" Value="protected Label (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Label, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Label" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Label (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Label, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Label (string str);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="str" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="str">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'Gtk.Label'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Label ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Label'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.Label</summary>
<returns>The GLib Type for the Gtk.Label class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="TextWithMnemonic">
<MemberSignature Language="C#" Value="public string TextWithMnemonic { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Markup">
<MemberSignature Language="C#" Value="public string Markup { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LineWrap">
<MemberSignature Language="C#" Value="public bool LineWrap { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Text">
<MemberSignature Language="C#" Value="public string Text { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Layout">
<MemberSignature Language="C#" Value="public Pango.Layout Layout { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Pango.Layout</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Pango.Layout'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MarkupWithMnemonic">
<MemberSignature Language="C#" Value="public string MarkupWithMnemonic { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Selectable">
<MemberSignature Language="C#" Value="public bool Selectable { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Justify">
<MemberSignature Language="C#" Value="public Gtk.Justification Justify { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Justification</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.Justification" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.Justification'</param>
<returns>To be added: an object of type 'Gtk.Justification'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CursorPosition">
<MemberSignature Language="C#" Value="public int CursorPosition { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SelectionBound">
<MemberSignature Language="C#" Value="public int SelectionBound { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MnemonicWidget">
<MemberSignature Language="C#" Value="public Gtk.Widget MnemonicWidget { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.Widget" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.Widget'</param>
<returns>To be added: an object of type 'Gtk.Widget'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LabelProp">
<MemberSignature Language="C#" Value="public string LabelProp { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Pattern">
<MemberSignature Language="C#" Value="public string Pattern { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MnemonicKeyval">
<MemberSignature Language="C#" Value="public uint MnemonicKeyval { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Wrap">
<MemberSignature Language="C#" Value="public bool Wrap { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UseUnderline">
<MemberSignature Language="C#" Value="public bool UseUnderline { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UseMarkup">
<MemberSignature Language="C#" Value="public bool UseMarkup { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Attributes">
<MemberSignature Language="C#" Value="public Pango.AttrList Attributes { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Pango.AttrList</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Pango.AttrList" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Pango.AttrList'</param>
<returns>To be added: an object of type 'Pango.AttrList'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MoveCursor">
<MemberSignature Language="C#" Value="public event GtkSharp.MoveCursorHandler MoveCursor;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PopulatePopup">
<MemberSignature Language="C#" Value="public event GtkSharp.PopulatePopupHandler PopulatePopup;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CopyClipboard">
<MemberSignature Language="C#" Value="public event EventHandler CopyClipboard;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Label (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Label, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Label" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>